以前那篇微信JS-SDK受权的文章实现了分享接口,那么这里总结一下如何在微信里面经过js调起原生摄像头,以及上传下载图片。前端
页面引入经过jssdk受权后,传入wx对象,首先配置须要的接口ajax
wx.config({
/* debug: true, */ appId: appid, timestamp: timestamp, nonceStr: nonceStr, signature: signature, jsApiList: [ 'chooseImage',//拍照或从手机相册中选图接口 'previewImage',//预览图片接口 'uploadImage',//上传图片接口 'downloadImage'//下载图片接口 ] });
将下面的方法放在须要点击事件的回调函数里面 json
wx.chooseImage({
count: 1, //张数, 默认9 sizeType: ['compressed'], //建议压缩图 sourceType: ['album', 'camera'], // 来源是相册、相机 success: function (res) {
//var localIds = res.localIds; // 返回选定照片的本地ID列表,localId能够做为img标签的src属性显示图片 $('.driver-card img').prop('src',res.localIds[0]); uploadPhoto.uploadToWeixinServer(res.localIds[0],'car') } });
这时咱们能够看到这样的效果,表明调起成功了!chooseImage方法的成功回调里,我将选中的照片赋值给须要显示的img的src(由于我这里只有一张照片,若是有多张用循环赋值便可),这样一来,就能够直接显示刚刚拍照/相册里选中的照片了api
在上面chooseImage的success回调里面,能够看到我调用了uploadToWeixinServer方法,参数为本地照片的Id服务器
uploadToWeixinServer: function(localId,type){ wx.uploadImage({ localId: localId, isShowProgressTips: 1, // 默认为1,显示进度提示 success: function (res) {
//res.serverId 返回图片的微信服务器端ID uploadPhoto.uploadToOwnerServer(res.serverId,type);//异步上传到咱们本身的服务器 } }); },
调用uploadImage接口后,将图片上传到了微信服务器,返回图片的ID,这个时候须要用ajax异步上传到本身的服务器里,调用微信提供的“获取临时素材”接口。固然也不必定是选择完照片就当即上传,还得根据实际业务需求出发,也有是静默上传(没有进度提示),也有是在最终提交表单时一块儿上传微信
uploadToOwnerServer: function(serverId,type){ $.ajax({ data: {serverId:serverId,type:type}, type : "POST", url : WX_ROOT + "wechat/uploadPhoto", success : function(json) { if (json) { var data = JSON.parse(json.data); if ('car' == type) uploadPhoto.options.carImage = data.path + data.name else uploadPhoto.options.idCardImage = data.path + data.name } } }); },
@RequestMapping(value = "/uploadPhoto", method = RequestMethod.POST) public @ResponseBody HttpResult uploadPhoto(@RequestParam String serverId,@RequestParam String type) throws Exception{ LOGGER.info("RestFul of uploadPhoto parameters serverId:{},type:{}",serverId,type); try { /** 将图片保存到本地服务器 **/ String photoName = type + new Date().getTime() + UUID.randomUUID().toString(); //文件路径不存在则建立 File saveFile = new File(PIC_PATH + type); if (!saveFile.mkdir()) saveFile.mkdir(); wechatService.saveImageToDisk(serverId, photoName, PIC_PATH + type + "/"); LOGGER.info("Download the picture from weixin server pathL:{}",PIC_PATH + type + "/"); JSONObject data = new JSONObject(); data.put("name", type + "/" + photoName+".jpg"); data.put("path", PIC_SERVER + "/"); HttpResult rs = new HttpResult(); rs.setCode(200); rs.setData(data.toJSONString()); LOGGER.info("Download the picture from weixin server is successful!serverId:{},photoName:{}",serverId,photoName); LOGGER.info("HttpResult data:{}",rs.getData()); return rs; } catch (Exception e) { LOGGER.error("Download the picture from weixin server is error",serverId); return null; }
这里我使用了一个UUID生成主键规则,经过类型+时间戳+惟一字符串定义图片名称。若是上传成功,同时又将本身服务器的图片地址返回给前端。app
调用微信提供的获取临时素材接口下载还在微信服务器上的图片,参数为前端提交上来的媒体文件ID,最终将文件转化为输入流对象dom
/** * 根据文件id下载文件 * @param accessToken * @param mediaId * @return 文件流对象 */ public InputStream getInputStream(String accessToken, String mediaId) { InputStream is = null; String url = "http://file.api.weixin.qq.com/cgi-bin/media/get?access_token="+ accessToken + "&media_id=" + mediaId; try { URL urlGet = new URL(url); HttpURLConnection http = (HttpURLConnection) urlGet.openConnection(); http.setRequestMethod("GET"); // 必须是get方式请求 http.setRequestProperty("Content-Type","application/x-www-form-urlencoded"); http.setDoOutput(true); http.setDoInput(true); System.setProperty("sun.net.client.defaultConnectTimeout", "30000");// 链接超时30秒 System.setProperty("sun.net.client.defaultReadTimeout", "30000"); // 读取超时30秒 http.connect(); // 获取文件转化为byte流 is = http.getInputStream(); } catch (Exception e) { LOGGER.error("Failed to convert inputStream from weixin server,accessToken:{},mediaId:{}",accessToken,mediaId); } return is; }
经过循环解析流对象,将文件写入本身的服务器异步
public void saveImageToDisk(String mediaId, String picName, String picPath) throws Exception { String accessToken = getBaseAccessToken(); InputStream inputStream = getInputStream(accessToken, mediaId); // 循环取出流中的数据 byte[] data = new byte[1024]; int len = 0; FileOutputStream fileOutputStream = null; try { fileOutputStream = new FileOutputStream(picPath+picName+".jpg"); while ((len = inputStream.read(data)) != -1) { fileOutputStream.write(data, 0, len); } LOGGER.info("Write the fileInputStream is successful"); } catch (IOException e) { LOGGER.error("Write the fileInputStream is error"); } finally { if (inputStream != null) { try { inputStream.close(); } catch (IOException e) { LOGGER.error("Close the fileInputStream is error"); } } if (fileOutputStream != null) { try { fileOutputStream.close(); } catch (IOException e) { LOGGER.error("Close the fileOutputStream is error"); } } } }
那么到这里,简单的拍照,展现图片,上传下载的功能都已经完成,其实代码就是最好的注释!微信开放的jssdk提供了不少友好而有趣的功能,接下来还须要继续实践研究....函数