Object.defineProperties()
方法直接在一个对象上定义新的属性或修改现有属性,并返回该对象。ide
Object.defineProperties(obj, props)
函数
true
当且仅当该属性描述符的类型能够被改变而且该属性能够从对应对象中删除。默认为 false
true
当且仅当在枚举相应对象上的属性时该属性显现。默认为 false
undefined
.false
undefined
undefined
传递给函数的对象。prototype
Object.defineProperties
本质上定义了obj 对象上props的可枚举属性相对应的全部属性。code
var obj = {}; Object.defineProperties(obj, { 'property1': { value: true, writable: true }, 'property2': { value: 'Hello', writable: false } // etc. etc. });
假设一个原始的执行环境,全部的名称和属性都引用它们的初始值,Object.defineProperties几乎彻底等同于(注意isCallable中的注释)如下JavaScript中的从新实现:对象
function defineProperties(obj, properties) { function convertToDescriptor(desc) { function hasProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } function isCallable(v) { // NB: modify as necessary if other values than functions are callable. return typeof v === 'function'; } if (typeof desc !== 'object' || desc === null) throw new TypeError('bad desc'); var d = {}; if (hasProperty(desc, 'enumerable')) d.enumerable = !!desc.enumerable; if (hasProperty(desc, 'configurable')) d.configurable = !!desc.configurable; if (hasProperty(desc, 'value')) d.value = desc.value; if (hasProperty(desc, 'writable')) d.writable = !!desc.writable; if (hasProperty(desc, 'get')) { var g = desc.get; if (!isCallable(g) && typeof g !== 'undefined') throw new TypeError('bad get'); d.get = g; } if (hasProperty(desc, 'set')) { var s = desc.set; if (!isCallable(s) && typeof s !== 'undefined') throw new TypeError('bad set'); d.set = s; } if (('get' in d || 'set' in d) && ('value' in d || 'writable' in d)) throw new TypeError('identity-confused descriptor'); return d; } if (typeof obj !== 'object' || obj === null) throw new TypeError('bad obj'); properties = Object(properties); var keys = Object.keys(properties); var descs = []; for (var i = 0; i < keys.length; i++) descs.push([keys[i], convertToDescriptor(properties[keys[i]])]); for (var i = 0; i < descs.length; i++) Object.defineProperty(obj, descs[i][0], descs[i][1]); return obj; }