最近使用koa搭建了个web服务器,包括Session的处理、路由的设计、项目结构的设计、错误的处理、数据库的读写等,用起来特别的爽,在这作个总结,供你们参考,有什么不对的,欢迎讨论。javascript
-config.js
-package.json
-scripts/,用来存放初始脚本文件
-logs/,用来存放日志
-static/,用来存放前端文件
-server/,用来存放后端的代码复制代码
server/前端
├── app.js//主文件,建立server,并使用对应的中间件
├── controller//响应路由,调用services中对应的模块,返回结果
│ ├── home.js
│ ├── strategy.js
│ └── user.js
├── models//操做数据库
│ ├── strategy.js
│ └── user.js
├── routers//路由的定义目录
│ ├── home.js
│ ├── routers.js
│ ├── strategy.js
│ └── user.js
├── services//调用models,返回正确的处理;之因此要增长这么一个在controller和models之间的模块,主要仍是考虑到services的抽象
│ ├── strategy.js
│ └── user.js
└── utils//公共的模块,好比日志,数据库的读写
├── datetime.js
├── db.js
├── log.js
└── redis.js复制代码
使用到的中间件版本java
"bcrypt": "^3.0.6",
"ioredis": "^4.9.5",
"koa": "^2.7.0",
"koa-bodyparser": "^4.2.1",
"koa-redis": "^4.0.0",
"koa-router": "^7.4.0",
"koa-session-minimal": "^3.0.4",
"koa-mysql-session": "^0.0.2",
"koa-static": "^5.0.0",
"log4js": "^4.3.1",
"mysql": "^2.17.1",
"superagent": "^5.0.6"
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app.jsmysql
const Koa = require('koa');
const app = new Koa();
const static = require('koa-static');
const bodyParser = require('koa-bodyparser');
const routers = require('./routers/routers');
const config = require('../config');
const session = require('koa-session-minimal');
const redisStore = require('koa-redis')
const redis = require('./utils/redis')
const log = require('./utils/log')
const logger = async (ctx, next)=>{
log.info(`[uid: ${ctx.session.uid}] ${ctx.request.method}, ${ctx.request.url}`);
await next();
}
const handler = async (ctx, next)=>{
try {
await next();
} catch (error) {
ctx.response.status = error.statusCode || error.status || 500;
ctx.response.body = {
message: error.message
};
}
}
// 配置存储session信息的redis
const store = new redisStore({
client: redis
});
app.use(bodyParser());
app.use(session({
key: 'SESSION_ID',
store: store,
cookie: {// 存放sessionId的cookie配置
maxAge: 24*3600*1000, // cookie有效时长
expires: '', // cookie失效时间
path: '/', // 写cookie所在的路径
domain: config.domain, // 写cookie所在的域名
httpOnly: '', // 是否只用于http请求中获取
overwrite: '', // 是否容许重写
secure: '',
sameSite: '',
signed: '',
}
}));
app
.use(logger)//处理log
.use(handler)//处理出错信息
.use(static(config.staticPath));//配置静态资源路径
app
.use(routers.routes())
.use(routers.allowedMethods());//注册路由
app.listen(config.port, ()=>{
log.info('server is running on port:'+config.port);
});
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因为http协议不能记住是哪一个用户在使用该协议,因此须要另外的机制来辅助;Session指的是服务器端用来记住哪一个user在使用的机制,固然也须要前端来配合的(通常都是将Session的信息,好比session_id写入cookie中),http协议会带着cookie信息,而后服务器端经过该session_id从mysql或redis中找到对应的uid,这样就知道是谁在使用了。web
上面的处理机制说着复杂,咱们用着其实很简单,koa-session-minimal中间件已经帮咱们处理了,固然咱们须要告诉它应该把session信息存在哪里,能够是mysql或者redis;redis
const session = require('koa-session-minimal');
const redisStore = require('koa-redis')
const redis = require('./utils/redis')
// 配置存储session信息的redis
const store = new redisStore({
client: redis
});
app.use(session({
key: 'SESSION_ID',
store: store,
cookie: {// 存放sessionId的cookie配置
maxAge: 24*3600*1000, // cookie有效时长
expires: '', // cookie失效时间
path: '/', // 写cookie所在的路径
domain: config.domain, // 写cookie所在的域名
httpOnly: '', // 是否只用于http请求中获取
overwrite: '', // 是否容许重写
secure: '',
sameSite: '',
signed: '',
}
}));
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./utils/redis.jssql
const config = require('../../config')
const redisConfig = config.redis
const Redis = require('ioredis')
let redis = new Redis({
host: redisConfig.HOST,
port: redisConfig.PORT,
password: redisConfig.PASSWORD,
family: redisConfig.FAMILY,
db: redisConfig.DB,
ttl: redisConfig.TTL//设置过时时间,单位是秒
})
module.exports = redis
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这种方法有个问题,当不少用户不断登陆的时候,会在mysql上遗留不少的过时没用的session信息,这个就须要清理,比较麻烦。但redis中就能够直接设置个过时时间,很方便,因此我用的是redis来存储数据库
const session = require('koa-session-minimal');
const MysqlSession = require('koa-mysql-session');
// 配置存储session信息的mysql
const store = new MysqlSession({
user: config.database.USERNAME,
password: config.database.PASSWORD,
database: config.database.DATABASE,
host: config.database.HOST,
});
app.use(session({
key: 'SESSION_ID',
store: store,
cookie: {// 存放sessionId的cookie配置
maxAge: 24*3600*1000, // cookie有效时长
expires: '', // cookie失效时间
path: '/', // 写cookie所在的路径
domain: 'localhost', // 写cookie所在的域名
httpOnly: '', // 是否只用于http请求中获取
overwrite: '', // 是否容许重写
secure: '',
sameSite: '',
signed: '',
}
}));
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koa支持多路由的注册与响应,很方便根据模块来设计api与处理json
app.js后端
const routers = require('./routers/routers');
app
.use(routers.routes()).use(routers.allowedMethods());复制代码
routers/routers.js,将多个模块中的路由整合在这里
const Router = require('koa-router');
const home = require('./home');
const user = require('./user');
const strategy = require('./strategy');
const router = new Router();
router.use(home.routes(), home.allowedMethods());
router.use(user.routes(), user.allowedMethods());
router.use(strategy.routes(), strategy.allowedMethods());
module.exports = router;
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routers/user.js,用户相关的路由
const Router = require('koa-router');
const router = new Router();
const userCtl = require('../controller/user');
router.get('/user/list', userCtl.getUserList);
router.get('/user/info', userCtl.getUserInfo);
router.post('/user/signin', userCtl.userSignin);
router.post('/user/signup', userCtl.userSignup);
module.exports = router;
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路由注册好后,就应该响应路由,返回结果,对应到项目中,
routers/user.js --> controller/user.js --> services/user.js --> models/user.js --> utils/db.js复制代码
async、await的使用,使得写异步代码就像是写同步代码同样,逻辑上很是清晰,能够很好的解决回调地狱的状况。
项目中的出错的处理,都是在controller中,经过try/catch来捕获;逻辑上感受很干净,不知道实际工程中会不会有什么问题,有大量实战经验的童鞋能够说说哦。
controller中处理api相关的逻辑;
项目中使用bcrypt进行密码的加密与对比;
const userService = require('../services/user')
const bcrypt = require('bcrypt')
const log = require('../utils/log')
const userSignin = async (ctx)=>{
let result = {
success: false,
message: '',
data: null,
}, message = ''
if (ctx.session.uid) {
message = 'aleady login.'
result.data = {
uid: ctx.session.uid
}
} else {
try {
let formData = ctx.request.body
let res = await userService.signin(formData)
if (res) {
if (bcrypt.compareSync(formData.password, res.password)) {
ctx.session = {uid: res.id}
result.success = true
result.data = {uid: res.id, name: res.name}
} else {
message = 'phone or password error.'
}
} else {
message = 'no such user.'
}
} catch (error) {
message = 'login failed'
log.error(message+', '+error)
}
}
result.message = message
ctx.body = result
}
module.exports = {
getUserList,
getUserInfo,
userSignin,
userSignup
}复制代码
由于service能够是多种多样的,因此须要用services模块来封装一层;
services中,应该考虑到从数据库中获取到的各类状况,好比经过用户的手机获取用户信息,可能获取失败、可能获取不到、可能获取成功,好比下面的处理。
const userModel = require('../models/user')
const signin = async (formData)=>{
return new Promise((resolve, reject)=>{
userModel.getUserByPhone(formData.phone)
.then(res=>{
if (Array.isArray(res) && res.length> 0) {
resolve(res[0])
} else {
resolve(null)
}
}, err=>{
reject(err)
})
})
}
module.exports = {
getUserList,
getUserInfoById,
signin,
checkIsUserAdmin,
modifyUser
}
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models也是相似,也是为了封装对应模块的数据库操做
const db = require('../utils/db')
const getUserList = async ()=> {
let keys = ['id', 'phone', 'level', 'avatar', 'login_count', 'create_time', 'last_login_time']
return await db.selectKeys('user_info', keys)
}
const getUserInfoById = async (uid)=> {
let keys = ['id', 'phone', 'level', 'avatar', 'login_count', 'create_time', 'last_login_time']
return await db.selectKeysById('user_info', keys, uid)
}
const getUserByPhone = async (phone)=> {
let _sql = "select * from user_info where phone="+phone+" limit 1"
return await db.query(_sql)
}
const modifyUser = async (user)=> {
return await db.updateData('user_info', user, user.id)
}
module.exports = {
getUserList,
getUserInfoById,
getUserByPhone,
modifyUser
}
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mysql的操做模块,对外提供一些接口给其余模块使用
const config = require('./../../config')
const dbConfig = config.database
const mysql = require('mysql')
const pool = mysql.createPool({
host: dbConfig.HOST,
user: dbConfig.USERNAME,
password: dbConfig.PASSWORD,
database: dbConfig.DATABASE
})
let query = (sql, values)=>{
return new Promise((resolve, reject)=>{
pool.getConnection((err, connection)=>{
if (err) {
resolve(err)
} else {
connection.query(sql, values, (err, rows)=>{
if (err) {
reject(err)
} else {
resolve(rows)
}
connection.release()
})
}
})
})
}
let createTable = sql => {
return query(sql, [])
}
let selectAll = (table)=>{
let _sql = "select * from ??"
return query(_sql, [table])
}
let selectAllById = (table, id)=>{
let _sql = "select * from ?? where id = ?"
return query(_sql, [table, id])
}
let selectKeys = (table, keys)=>{
let _sql = "select ?? from ??"
return query(_sql, [keys, table])
}
module.exports = {
query,
createTable,
selectAll,
selectAllById,
selectKeys,
selectKeysById,
selectKeysByKey,
insertData,
insertBatchData,
updateData,
deleteDataById
}复制代码
使用log4js来对日志进行归档分类
const config = require('../../config')
const debug = config.debug
const logPath = config.logPath
const log4js = require('log4js')
const getCfg = ()=>{
var cfg = {}
if (debug) {
cfg.type = 'console'
} else {
cfg.type = 'file'
cfg.filename = logPath+'/server-'+new Date().toLocaleDateString()+'.log'
}
return cfg
}
log4js.configure({
appenders: {
access: getCfg()
},
categories: {
default: {appenders: ['access'], level: 'info'}
}
})
module.exports = log4js.getLogger('access')
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