python模块之enum_上

enum模块定义了:python

  • 4种枚举类:Enum, IntEnum, Flag, IntFlag
  • 装饰器:unique()
  • 助手:auto

Flag, IntFlag, auto在python3.6中加入app

建立枚举

from enum import Enum
class Color(Enum):
    RED = 2
    GREEN = 4
    BLUE = 6

注意点:
1. 枚举值能够是任何类型,若是值不重要可使用auto()自动选择。但在有其余已定义的值的状况下,谨慎与auto混用
2. Color是枚举类,Color.RED等是枚举成员,枚举成员拥有name和value属性
3. 虽然使用class关键字建立,但枚举并非常规意义上的python类spa

枚举成员的展示形式:3d

>>>print(Color.RED)
Color.RED

>>>print(repr(Color.RED))
<Color.RED: 2>

枚举成员的type类型是其所属的枚举类:code

>>>type(Color.RED)
<enum 'Color'>
>>>isinstance(Color.RED, Color)
True

枚举支持按照定义时的顺序进行迭代:orm

>>>for color in Color:
...    print(color)
...
Color.RED
Color.GREEN
Color.BLUE

枚举成员是可哈希的,所以能够在字典和集合中使用:blog

>>> apples = {}
>>> apples[Color.RED] = 'red delicious'
>>> apples[Color.GREEN] = 'granny smith'
>>> apples == {Color.RED: 'red delicious', Color.GREEN: 'granny smith'}
True

对枚举成员及其属性的程序化访问

经过值访问枚举成员:继承

>>>Color(2)
<Color.RED: 2>

经过名称访问枚举成员:图片

>>>Color["RED"]
<Color.RED: 2>

获取枚举成员的名称和值:ci

>>>member = Color.RED
>>>member.name
"RED"
>>>member.value
2

枚举成员及其值的重复性问题

拥有两个相同名称的枚举成员是不容许的:

>>> class Shape(Enum):
...     SQUARE = 2
...     SQUARE = 3
...
Traceback (most recent call last):
...
TypeError: Attempted to reuse key: 'SQUARE'

不过不一样的枚举成员容许拥有相同的值。后定义的成员是先定义的成员的别名,经过值或名称访问时都将返回先定义的成员:

>>> class Shape(Enum):
...     SQUARE = 2
...     DIAMOND = 1
...     CIRCLE = 3
...     ALIAS_FOR_SQUARE = 2
...
>>> Shape.SQUARE
<Shape.SQUARE: 2>
>>> Shape.ALIAS_FOR_SQUARE
<Shape.SQUARE: 2>
>>> Shape(2)
<Shape.SQUARE: 2>

注意点:任意两个枚举属性(包括成员、方法等)不容许存在相同的名称

枚举值惟一约束

默认状况下,容许多个成员拥有相同的值。使用unique装饰器能够对枚举值进行惟一约束

@enum.unique: 枚举专用的类装饰器。它在枚举的__members__属性中只要查找到成员别名就抛出ValueError异常

>>> from enum import Enum, unique
>>> @unique
... class Mistake(Enum):
...     ONE = 1
...     TWO = 2
...     THREE = 3
...     FOUR = 3
...
Traceback (most recent call last):
...
ValueError: duplicate values found in <enum 'Mistake'>: FOUR -> THREE

自动生成枚举值

对于不重要的枚举值,可使用auto自动生成:

>>> from enum import Enum, auto
>>> class Color(Enum):
...     RED = auto()
...     BLUE = auto()
...     GREEN = auto()
...
>>> list(Color)
[<Color.RED: 1>, <Color.BLUE: 2>, <Color.GREEN: 3>]

auto生成什么值取决于_generate_next_value_()方法,可重写:

>>> class AutoName(Enum):
...     def _generate_next_value_(name, start, count, last_values):
...         return name
...
>>> class Ordinal(AutoName):
...     NORTH = auto()
...     SOUTH = auto()
...     EAST = auto()
...     WEST = auto()
...
>>> list(Ordinal)
[<Ordinal.NORTH: 'NORTH'>, <Ordinal.SOUTH: 'SOUTH'>, <Ordinal.EAST: 'EAST'>, <Ordinal.WEST: 'WEST'>]

迭代

对枚举成员的迭代,并不会包含成员别名:

>>> list(Shape)
[<Shape.SQUARE: 2>, <Shape.DIAMOND: 1>, <Shape.CIRCLE: 3>]

__members__属性是一个映射了枚举成员及其名称的有序字典,包括成员别名:

>>> for name, member in Shape.__members__.items():
...     name, member
...
('SQUARE', <Shape.SQUARE: 2>)
('DIAMOND', <Shape.DIAMOND: 1>)
('CIRCLE', <Shape.CIRCLE: 3>)
('ALIAS_FOR_SQUARE', <Shape.SQUARE: 2>)

>>> [name for name, member in Shape.__members__.items() if member.name != name]
['ALIAS_FOR_SQUARE']

枚举比较(后两种不适用于IntEnum)

>>> Color.RED is Color.RED
True

>>> Color.RED == Color.BLUE
False

>>> Color.RED < Color.BLUE
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
TypeError: '<' not supported between instances of 'Color' and 'Color'

>>> Color.BLUE == 6 # 与非枚举的值进行等值比较老是返回False
False

容许的枚举成员与属性

枚举是python类,也能够拥有普通方法和特殊方法:

class Mood(Enum):
    FUNKY = 1
    HAPPY = 3

    def describe(self):
        # self is the member here
        return self.name, self.value

    def __str__(self):
        return 'my custom str! {0}'.format(self.value)

    @classmethod
    def favorite_mood(cls):
        # cls here is the enumeration
        return cls.HAPPY

注意点:若是枚举中定义了__new()__或者__init__()方法,赋值给枚举成员的值将被传递到__new()__或者__init__()

枚举的继承限制

自定义枚举类必须继承自一个枚举基类,至多一个具体的数据类型以及0至多个混合类。继承顺序以下:

class EnumName([mix-in, ...,] [data-type,] base-enum):
    pass

基类枚举若是已经定义了成员,则不能被任何子类继承,以下第一种是不容许的,但第二种能够:

>>> class MoreColor(Color):
...     PINK = 17
...
Traceback (most recent call last):
...
TypeError: Cannot extend enumerations
>>> class Foo(Enum):
...     def some_behavior(self):
...         pass
...
>>> class Bar(Foo):
...     HAPPY = 1
...     SAD = 2
...

不能这么作的缘由是可能破坏某些重要的不容许改变的值(原话是would lead to a violation of some important invariants of bytes and instances)。

序列化

>>> from a.b import Color
>>> from pickle import dumps, loads
>>> Color.RED is loads(dumps(Color.RED))
True

通常要求序列化的枚举要定义在模块顶层,由于反序列化要求枚举可以从模块导入。不过在第4版的pickle协议中,已经能够序列化嵌套在类中的枚举

经过在枚举中定义__reduce_ex__()方法,能够修改枚举成员的序列化/反序列化行为

Functional API

枚举类是可调用的:

>>> Animal = Enum("Pet", "Tortoise CAT DOG")

完整的API以下:
Enum(value='NewEnumName', names=<...>, *, module='...', qualname='...', type=<mixed-in class>, start=1)
图片描述

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