[Swift]LeetCode475. 供暖器 | Heaters

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Winter is coming! Your first job during the contest is to design a standard heater with fixed warm radius to warm all the houses.git

Now, you are given positions of houses and heaters on a horizontal line, find out minimum radius of heaters so that all houses could be covered by those heaters.github

So, your input will be the positions of houses and heaters seperately, and your expected output will be the minimum radius standard of heaters.微信

Note:app

  1. Numbers of houses and heaters you are given are non-negative and will not exceed 25000.
  2. Positions of houses and heaters you are given are non-negative and will not exceed 10^9.
  3. As long as a house is in the heaters' warm radius range, it can be warmed.
  4. All the heaters follow your radius standard and the warm radius will the same. 

Example 1:spa

Input: [1,2,3],[2]
Output: 1
Explanation: The only heater was placed in the position 2, and if we use the radius 1 standard, then all the houses can be warmed. 

Example 2:设计

Input: [1,2,3,4],[1,4]
Output: 1
Explanation: The two heater was placed in the position 1 and 4. We need to use radius 1 standard, then all the houses can be warmed.

冬季已经来临。 你的任务是设计一个有固定加热半径的供暖器向全部房屋供暖。code

如今,给出位于一条水平线上的房屋和供暖器的位置,找到能够覆盖全部房屋的最小加热半径。htm

因此,你的输入将会是房屋和供暖器的位置。你将输出供暖器的最小加热半径。blog

说明:

  1. 给出的房屋和供暖器的数目是非负数且不会超过 25000。
  2. 给出的房屋和供暖器的位置均是非负数且不会超过10^9。
  3. 只要房屋位于供暖器的半径内(包括在边缘上),它就能够获得供暖。
  4. 全部供暖器都遵循你的半径标准,加热的半径也同样。

示例 1:

输入: [1,2,3],[2]
输出: 1
解释: 仅在位置2上有一个供暖器。若是咱们将加热半径设为1,那么全部房屋就都能获得供暖。

示例 2:

输入: [1,2,3,4],[1,4]
输出: 1
解释: 在位置1, 4上有两个供暖器。咱们须要将加热半径设为1,这样全部房屋就都能获得供暖。

112ms:二分法
 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var heaters = heaters.sorted { $0 < $1 }
 4         var minRadius = Int.min
 5         for housePos in houses {
 6             var left = 0
 7             var right = heaters.count - 1
 8             while left + 1 < right {
 9                 let mid = left + (right - left) / 2
10                 if housePos < heaters[mid] {
11                     right = mid
12                 } else if housePos > heaters[mid] {
13                     left = mid
14                 } else {
15                     left = mid
16                     right = mid
17                 }
18             } 
19             minRadius = max(minRadius, min(abs(housePos - heaters[left]) , abs(housePos - heaters[right]) ))
20         }
21         return minRadius
22     }
23 }

116ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var heaters = heaters.sorted { $0 < $1 }
 4         var minRadius = Int.min
 5         for housePos in houses {
 6             var left = 0
 7             var right = heaters.count - 1
 8             while left + 1 < right {
 9                 let mid = left + (right - left) / 2
10                 if housePos < heaters[mid] {
11                     right = mid
12                 } else if housePos > heaters[mid] {
13                     left = mid
14                 } else {
15                     left = mid
16                     right = mid
17                 }
18             } 
19             minRadius = max(minRadius, min(abs(housePos - heaters[left]) , abs(housePos - heaters[right]) ))
20         }
21         return minRadius
22     }
23 }

120ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var heaters = heaters.sorted { $0 < $1 }
 4         heaters.append(Int.max)
 5         var minRadius = 0
 6         for housePos in houses {
 7             var left = 0
 8             var right = heaters.count - 1
 9 
10             while left + 1 < right {
11                 let mid = left + (right - left) / 2
12                 if housePos <= heaters[mid] {
13                     right = mid
14                 } else if housePos > heaters[mid] {
15                     left = mid
16                 }                
17             }
18             minRadius = max(minRadius, min(abs(housePos - heaters[left]),abs(housePos - heaters[right])))
19         }
20 
21         return minRadius
22     }
23 }

144ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var heaters = heaters.sorted()
 4         var result = Int.min
 5         
 6         for house in houses {
 7             var i = binarySearch(heaters, house)
 8             
 9             let rightDistance = i - 1 >= 0 ? (house - heaters[i - 1]) : Int.max
10             let leftDistance = i < heaters.count ? (heaters[i] - house) : Int.max
11             
12             result = max(result, min(rightDistance, leftDistance))
13         }
14         
15         return result
16     }
17     private func binarySearch(_ nums: [Int], _ num: Int) -> Int {
18         var left = 0
19         var right = nums.count
20         var middle = 0
21         
22         while left < right {
23             middle = (left + right) / 2
24             if nums[middle] < num {
25                 left = middle + 1
26             } else {
27                 right = middle
28             }
29         }
30         
31         return left
32     }
33 }

152ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var heaters = heaters.sorted { $0 < $1 }
 4         print(heaters)
 5         var minRadius = Int.min
 6         for housePos in houses {
 7             var left = 0
 8             var right = heaters.count - 1
 9             while left + 1 < right {
10                 let mid = left + (right - left) / 2
11                 if housePos < heaters[mid] {
12                     right = mid
13                 } else if housePos > heaters[mid] {
14                     left = mid
15                 } else {
16                     left = mid
17                     right = mid
18                 }
19             } 
20             minRadius = max(minRadius, min(abs(housePos - heaters[left]) , abs(housePos - heaters[right]) ))
21         }
22         return minRadius
23     }
24 }

180ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var index = 0, maxvalue = 0
 4         let sortHouses = houses.sorted()
 5         let sortHeaters = heaters.sorted()
 6         for house in sortHouses{
 7             while index < sortHeaters.count - 1 && house * 2 >= sortHeaters[index] + sortHeaters[index + 1]{
 8                 index += 1
 9             }
10             maxvalue = max(maxvalue,abs(sortHeaters[index] - house))
11         }
12         return maxvalue
13     }
14 }

184ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var index = 0, maxvalue = 0
 4         let sortHouses = houses.sorted()
 5         let sortHeaters = heaters.sorted()
 6         for house in sortHouses{
 7             while index < sortHeaters.count - 1 && house * 2 >= sortHeaters[index] + sortHeaters[index + 1]{
 8                 index += 1
 9             }
10             maxvalue = max(maxvalue,abs(sortHeaters[index] - house))
11         }
12         return maxvalue
13     }
14 }

188ms

 1 class Solution {
 2     func findRadius(_ houses: [Int], _ heaters: [Int]) -> Int {
 3         var i = 0, radius = 0
 4         let houses = houses.sorted(), heaters = heaters.sorted()
 5         
 6         for house in houses {
 7             while i < heaters.count - 1 && 2 * house >= heaters[i] + heaters[i + 1]  {
 8                 i += 1
 9             }
10             
11             radius = max(radius, abs(house - heaters[i]))
12         }
13         
14         return radius
15     }
16 }
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