ES6中经过class关键字,定义类express
class Parent { constructor(name,age){ this.name = name; this.age = age; } speakSomething(){ console.log("I can speek chinese"); } }
通过babel转码以后babel
"use strict"; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Parent = function () { function Parent(name, age) { _classCallCheck(this, Parent); this.name = name; this.age = age; } _createClass(Parent, [{ key: "speakSomething", value: function speakSomething() { console.log("I can speek chinese"); } }]); return Parent; }();
能够看到ES6类的底层仍是经过构造函数去建立的。函数
经过ES6建立的类,是不容许你直接调用的。在ES5中,构造函数是能够直接运行的,好比Parent()
。可是在ES6就不行。咱们能够看到转码的构造函数中有_classCallCheck(this, Parent)
语句,这句话是防止你经过构造函数直接运行的。你直接在ES6运行Parent()
,这是不容许的,ES6中抛出Class constructor Parent cannot be invoked without 'new'
错误。转码后的会抛出Cannot call a class as a function
.我以为这样的规范挺好的,可以规范化类的使用方式。this
转码中_createClass
方法,它调用Object.defineProperty
方法去给新建立的Parent
添加各类属性。defineProperties(Constructor.prototype, protoProps)
是给原型添加属性。若是你有静态属性,会直接添加到构造函数上defineProperties(Constructor, staticProps)
。可是貌似并无用到,下面能够证实.spa
这两个流程走下来,其实就建立了一个类。prototype
上面讲的是建立一个类的过程,那ES6如何实现继承的呢?仍是上面的例子,此次咱们给Parent
添加静态属性,原型属性,内部属性翻译
class Parent { static height = 12 constructor(name,age){ this.name = name; this.age = age; } speakSomething(){ console.log("I can speek chinese"); } } Parent.prototype.color = 'yellow' //定义子类,继承父类 class Child extends Parent { static width = 18 constructor(name,age){ super(name,age); } coding(){ console.log("I can code JS"); } } var c = new Child("job",30); c.coding()
转码以后的代码变成了这样code
"use strict"; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Parent = function () { function Parent(name, age) { _classCallCheck(this, Parent); this.name = name; this.age = age; } _createClass(Parent, [{ key: "speakSomething", value: function speakSomething() { console.log("I can speek chinese"); } }]); return Parent; }(); Parent.height = 12; Parent.prototype.color = 'yellow'; //定义子类,继承父类 var Child = function (_Parent) { _inherits(Child, _Parent); function Child(name, age) { _classCallCheck(this, Child); return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age)); } _createClass(Child, [{ key: "coding", value: function coding() { console.log("I can code JS"); } }]); return Child; }(Parent); Child.width = 18; var c = new Child("job", 30); c.coding();
咱们能够看到,构造类的方法都没变,只是添加了_inherits
核心方法来实现继承,下面咱们就看下这个方法作了什么?blog
首先是判断父类的类型,而后继承
subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } });
这段代码翻译下来就是
function F(){} F.prototype = superClass.prototype subClass.prototype = new F() subClass.prototype.constructor = subClass
接下来subClass.__proto__ = superClass
_inherits
核心思想就是下面两句
subClass.prototype.__proto__ = superClass.prototype subClass.__proto__ = superClass
一图胜千言
那为何这样一倒腾,它就实现了继承了呢?
首先 subClass.prototype.__proto__ = superClass.prototype
保证了c instanceof Parent
是true,Child的实例能够访问到父类的属性,包括内部属性,以及原型属性。其次,subClass.__proto__ = superClass
,保证了Child.height也能访问到,也就是静态方法。
subClass.__proto__ = superClass
不是很好理解,能够经过下面的方式理解
function A(){} var a = new A() a.__proto__ = A.prototype
a是一个实例,A.prototype是构造方法的原型。经过这种方式,那么a就能够访问A.prototype上面的方法。
那把 subClass类比成 a,superClass类比成A.prototype,那是否是subClass能够直接访问 superClass的静态属性,静态方法了。