C++STL的空间配置器将内存的分配、释放,对象的构造、析构都分开执行,内存分配由alloc::allocate()负责,内存的释放由alloc::deallocate()负责;对象的构造由::construct()负责,对象的析构由::destroy()负责。函数
下面为源码和注释:指针
#include <new.h> //使用placement new //使用placement new在已经分配的内存上构造对象 template <class T1, class T2> inline void construct(T1* p, const T2& value) { new (p) T1(value); } //第一个版本,接受一个指针 //调用对象的析构函数,它须要有non-trivial destructor template <class T> inline void destroy(T* pointer) { pointer->~T(); } //第二个版本 //针对迭代器为char*和wchar_t*的特化版本 inline void destroy(char*, char*) {} inline void destroy(wchar_t*, wchar_t*) {} //接受两个迭代器,找出元素的类型 template <class ForwardIterator> inline void destroy(ForwardIterator first, ForwardIterator last) { __destroy(first, last, value_type(first)); } //判断元素的类型是否有trivial destructor template <class ForwardIterator, class T> inline void __destroy(ForwardIterator first, ForwardIterator last, T*) { typedef typename __type_traits<T>::has_trivial_destructor trivial_destructor; __destroy_aux(first, last, trivial_destructor()); } //元素的类型有non-trivial destructor template <class ForwardIterator> inline void __destroy_aux(ForwardIterator first, ForwardIterator last, __false_type) { for ( ; first < last; ++first) destroy(&*first); } //元素的类型有trivial destructor template <class ForwardIterator> inline void __destroy_aux(ForwardIterator, ForwardIterator, __true_type) {}
在内存配置方面,STL分为两级配置器,当请求的内存大于128bytes的时候调用第一级配置器,当请求的内存小于等于128bytes的时候调用第二级配置器。如图:code
第一级配置器源码:对象
template <int inst> class __malloc_alloc_template { private: static void *oom_malloc(size_t); static void *oom_realloc(void *, size_t); #ifndef __STL_STATIC_TEMPLATE_MEMBER_BUG static void (* __malloc_alloc_oom_handler)(); #endif public: static void * allocate(size_t n) { void *result = malloc(n); if (0 == result) result = oom_malloc(n); return result; } static void deallocate(void *p, size_t /* n */) { free(p); } static void * reallocate(void *p, size_t /* old_sz */, size_t new_sz) { void * result = realloc(p, new_sz); if (0 == result) result = oom_realloc(p, new_sz); return result; } static void (* set_malloc_handler(void (*f)()))() { void (* old)() = __malloc_alloc_oom_handler; __malloc_alloc_oom_handler = f; return(old); } }; // malloc_alloc out-of-memory handling #ifndef __STL_STATIC_TEMPLATE_MEMBER_BUG template <int inst> void (* __malloc_alloc_template<inst>::__malloc_alloc_oom_handler)() = 0; #endif template <int inst> void * __malloc_alloc_template<inst>::oom_malloc(size_t n) { void (* my_malloc_handler)(); void *result; for (;;) { my_malloc_handler = __malloc_alloc_oom_handler; if (0 == my_malloc_handler) { __THROW_BAD_ALLOC; } (*my_malloc_handler)(); result = malloc(n); if (result) return(result); } } template <int inst> void * __malloc_alloc_template<inst>::oom_realloc(void *p, size_t n) { void (* my_malloc_handler)(); void *result; for (;;) { my_malloc_handler = __malloc_alloc_oom_handler; if (0 == my_malloc_handler) { __THROW_BAD_ALLOC; } (*my_malloc_handler)(); result = realloc(p, n); if (result) return(result); } }