初始化链接对象html
_connectionString = ConfigurationManager.ConnectionStrings["RedisConnectionString"].ConnectionString; _connMultiplexer = ConnectionMultiplexer.Connect(_connectionString); _db = _connMultiplexer.GetDatabase(db);
经过 keys或scan查找出匹配的key,StackExchange.Redis 中调用 keys/scan/size/flush/save/集群 等命令须使用 IServer 对象redis
_server = _connMultiplexer.GetServer(_connMultiplexer.GetEndPoints()[0]); //默认一个服务器 var pattern = "BUIK_201710*"; var keys = _server.Keys(database: _db.Database, pattern: pattern); //StackExchange.Redis 会根据redis版本决定用keys仍是scan(>2.8) return _db.KeyDelete(keys.ToArray()); //删除一组key
若是数据量很大(好比几十万个key),以上操做会很慢,甚至超时,缘由未知,由于经过命令执行keys是很快的服务器
为了提升效率,能够经过Lua脚本进行模糊查询的批量操做lua
var pattern = "BUIK_201710*"; var redisResult = await _db.ScriptEvaluateAsync(LuaScript.Prepare( //Redis的keys模糊查询: " local res = redis.call('KEYS', @keypattern) " + " return res "), new { @keypattern = pattern }); if (!redisResult.IsNull) { _db.KeyDelete((string[])redisResult); //删除一组key }
固然也能够经过脚本执行删除,不赘述,参考:https://www.cnblogs.com/skig/p/redis-lua-batch.htmlspa