iOS开发-Alpha,Hidden与Opaque区别

UIView中的这三个属性用的比较多,尤为是Alpha和Opaque之间有的时候不是很好分别,稍微整理下:html

Alpha(不透明度)

alpha是不透明度,属性为浮点类型的值,取值范围从0到1.0,表示从彻底透明到彻底不透明,其特性有当前UIView的alpha值会被其全部subview继承。alpha值会影响到UIView跟其全部subview,alpha具备动画效果。当alpha为0时,跟hidden为YES时效果同样,可是alpha主要用于实现隐藏的动画效果,在动画块中将hidden设置为YES没有动画效果。ios

 

    UIView *view=[[UIView alloc]initWithFrame:CGRectMake(30, 100, CGRectGetWidth(self.view.bounds)-60, 150)];
    [view setBackgroundColor:[UIColor redColor]];
    [view setAlpha:0.5];
    [self.view addSubview:view];
    
    UIView *childView=[[UIView alloc]initWithFrame:CGRectMake(20, 30, 100, 80)];
    [childView setBackgroundColor:[UIColor blueColor]];
    [view addSubview:childView];

 

设置backgroundColor的alpha值只影响当前UIView的背景,并不会影响其全部subview。Clear Color就是backgroundColor的alpha为1.0。alpha值会影响backgroundColor最终的alpha,假设UIView的alpha为0.8,backgroundColor的alpha为0.5,那么backgroundColor最终的alpha为0.4(0.8*0.5)。app

Hidden(隐藏)

Hidden表示UIView是否隐藏,Hidden设置为YES表示前UIView的全部subview也会被隐藏,忽略subview的hidden属性。Hidden只要设置为YES,全部的subview都会隐藏。UIView隐藏以后也会从当前的响应者事件中移除。ide

Opaque

opaque也是表示当前的UIView的不透明度,设置是否以后对于UIView的显示并无什么影响,官方文档的意思简单点说就是opaque默认为YES,若是alpha小于1,那么应该设置opaque设置为NO,可是若是alpha为1,opaque设置为NO,产生的后果是不可预料的~性能

 

This property provides a hint to the drawing system as to how it should treat the view. If set to YES, the drawing system treats the view as fully opaque, which allows the drawing system to optimize some drawing operations and improve performance. If set to NO, the drawing system composites the view normally with other content. The default value of this property is YES.

An opaque view is expected to fill its bounds with entirely opaque content—that is, the content should have an alpha value of 1.0. If the view is opaque and either does not fill its bounds or contains wholly or partially transparent content, the results are unpredictable. You should always set the value of this property to NO if the view is fully or partially transparent.

You only need to set a value for the opaque property for subclasses of UIView that draw their own content using the drawRect: method. The opaque property has no effect for system provided classes such as UIButton, UILabel, UITableViewCell, etc.

 

若是了解opaque,须要点屏幕绘制的知识,屏幕上的每一个像素点都是经过RGBA值(Red、Green、Blue三原色再配上Alpha透明度)表示的,当纹理(UIView在绘图系统中对应的表示项)出现重叠时,GPU会按照Result = Source + Destination * (1 - SourceAlpha)公式计算重叠部分的像素。动画

Result是结果RGB值,Source为处在重叠顶部纹理的RGB值,Destination为处在重叠底部纹理的RGB值。this

当SourceAlpha为1时,绘图系统认为下面的颜色所有被遮盖住了,Result=Source,若是Source的Alpha不为0,上下层颜色就会进行合成,因此opaque默认设置YES,提高绘制性能,若是开发中UIView是不透明的,opaque设置为YES, 若是opaque设置NO,那么Alpha应该小于1.spa

参考资料:https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIView_Class/index.html#//apple_ref/occ/instp/UIView/opaqueorm

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