1.建立项目SaveExe或者修改代码中SaveExe名字为本身的项目ide
2.添加按钮调用CreateCodeEXE,便可实现编译生成一个新的exe即 复制了自身的exe生成一个新的exe(目的就是新生的exe,咱们能够增长预设参数属性之类)。函数
public static void CreateCodeEXE() { CSharpCodeProvider provider = new CSharpCodeProvider(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateExecutable = true; parameters.CompilerOptions = "/target:winexe /optimize /win32icon:ImageView.ico"; parameters.GenerateInMemory = false; string path = "test.exe"; parameters.OutputAssembly = path; parameters.ReferencedAssemblies.Add("SaveExe.exe");//此处是自身的exe parameters.ReferencedAssemblies.Add("System.dll"); parameters.ReferencedAssemblies.Add("System.Windows.Forms.dll"); parameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); parameters.ReferencedAssemblies.Add("System.Core.dll"); parameters.ReferencedAssemblies.Add("System.Data.dll"); parameters.ReferencedAssemblies.Add("System.Data.DataSetExtensions.dll"); parameters.ReferencedAssemblies.Add("System.Deployment.dll"); parameters.ReferencedAssemblies.Add("System.Drawing.dll"); parameters.ReferencedAssemblies.Add("System.Net.Http.dll"); parameters.ReferencedAssemblies.Add("System.Xml.dll"); parameters.ReferencedAssemblies.Add("System.Xml.Linq.dll"); string sourceFile = @" using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; namespace SaveExe { static class Program { /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } } "; CompilerResults cr = provider.CompileAssemblyFromSource(parameters, sourceFile); if (cr.Errors.Count > 0) { StringBuilder sb = new StringBuilder(); foreach (var er in cr.Errors) sb.AppendLine(er.ToString()); MessageBox.Show(sb.ToString()); } else { MessageBox.Show("编译成功"); } }
以上方法有一个限制就是必须在自身的exe所在的路径下有效,即生成的exe和本来的exe要在同一个目录下。ui
解决方案,就是嵌入资源,将本来的exe嵌入到新生成的exe。而后使用动态加载。spa
例子:.net
程序GraphicPlay.EXE,里面有个Form1,实现生成新的程序,直接弹出Form1code
public class SaveEXE { public static void CreateCode(string filename, string source) { CSharpCodeProvider provider = new CSharpCodeProvider(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateExecutable = true; parameters.CompilerOptions = "/target:winexe /optimize /win32icon:Image.ico";//这里增长了图标,没有对应图标的能够删除 parameters.GenerateInMemory = false; string path = filename; parameters.OutputAssembly = path; parameters.ReferencedAssemblies.Add("System.dll"); parameters.ReferencedAssemblies.Add("System.Windows.Forms.dll"); parameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); parameters.ReferencedAssemblies.Add("System.Core.dll"); parameters.ReferencedAssemblies.Add("System.Data.dll"); parameters.ReferencedAssemblies.Add("System.Data.DataSetExtensions.dll"); parameters.ReferencedAssemblies.Add("System.Deployment.dll"); parameters.ReferencedAssemblies.Add("System.Drawing.dll"); parameters.ReferencedAssemblies.Add("System.Net.Http.dll"); parameters.ReferencedAssemblies.Add("System.Xml.dll"); parameters.ReferencedAssemblies.Add("System.Xml.Linq.dll"); parameters.EmbeddedResources.Add(Application.ExecutablePath);//这里添加嵌入资源 CompilerResults cr = provider.CompileAssemblyFromSource(parameters, source); if (cr.Errors.Count > 0) { StringBuilder sb = new StringBuilder(); foreach (var er in cr.Errors) sb.AppendLine(er.ToString()); throw new Exception(sb.ToString()); } } }
SaveEXE.CreateCode(save.FileName,(@" using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; using System.Reflection; using System.IO; namespace GraphicPlay { static class Program { /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); try { Assembly assembly = Assembly.GetExecutingAssembly(); Stream stream = assembly.GetManifestResourceStream(""GraphicPlay.EXE""); if(stream==null) throw new Exception(""加载资源失败""); byte[] buffer = new byte[(int)stream.Length]; stream.Read(buffer, 0, buffer.Length); stream.Close(); Assembly asm = Assembly.Load(buffer); if(stream==null) throw new Exception(""加载程序集失败""); Type t = asm.GetType(""GraphicPlay.Form1""); var form = asm.CreateInstance(t.FullName) as Form; Application.Run(form); } catch(Exception ex) { MessageBox.Show(ex.ToString()); } } } }"));
有时须要动态引用DLL,能够参考如下方法:(须要先将DLL添加到资源文件中,而后加载资源文件)orm
System.Reflection.Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args) { string dllName = args.Name.Contains(",") ? args.Name.Substring(0, args.Name.IndexOf(',')) : args.Name.Replace(".dll", ""); dllName = dllName.Replace(".", "_"); if (dllName.EndsWith("_resources")) return null; System.Resources.ResourceManager rm = new System.Resources.ResourceManager(GetType().Namespace + ".Properties.Resources", System.Reflection.Assembly.GetExecutingAssembly()); byte[] bytes = (byte[])rm.GetObject(dllName); return System.Reflection.Assembly.Load(bytes); } public Form1()//看清楚这是窗体原本的初始化函数 { //在InitializeComponent()以前调用 AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve); InitializeComponent(); }
参考文章:https://www.iteye.com/problems/72159blog
https://blog.csdn.net/lin381825673/article/details/39122257?tdsourcetag=s_pcqq_aiomsg资源