Fragment之添加显示流程源码分析

本文最早发布在CSDN博客,地址:http://blog.csdn.net/hwliu51/article/details/69841068。 欢迎转载,但请标明原文地址。java

==本文所引用的代码均为support-v4-23.0.1包中的源码,使用‘...’表示省略部分代码。==数组

当在Activity的onCreate方法中经过一下方式添加Fragment,运行程序,即可以修饰在屏幕上。ide

FragmentManager fm = getSupportFragmentManager();
    FragmentTransaction transaction = fm.beginTransaction();
    transaction.add(resId, fragmentA);
    transaction.commit();

这几行代码让Fragment经历了怎样的一番旅途,最终被关联到宿主Activity并显示。我准备扒一扒support-v4-23.0.0的源码,探索这一段神奇的旅途。oop

##一 相关的类##布局

与此相关的类主要有10个,分别为:post

FragmentManger为抽象类,定义对Fragment的操做行为,子类为FragmentMangerImplFragmentMangerImpl又实现了LayoutInflaterFactory接口,是真正对Fragment执行初始化,显示和移除等等操做的类。ui

FragmentTransaction为抽象类,定义对Fragment操做事务行为,子类为BackStackRecordBackStackRecord又实现了Runnable和FragmentManger.BackStackEntry接口,是执行Fragment添加,显示,隐藏和移除等等事务的类。OpBackStackRecord的静态内部类,当使用FragmentTransaction添加,替换,隐藏,移除等等操做便会在BackStackRecord对象中生成一个记录操做行为和Fragment的Op对象,该对象以链表的方式存储在BackStackRecord中。this

FragmentHostCallback<E>为抽象类,又继承了FragmentContainer,子类为FragmentActivity的内部类HostCallbackspa

FragmentController封装对FragmentMangerImplHostCallback获取和操做的方法。.net

FragmentActivity用做Fragment的容器。

类图(待添加):

##流程分析 ###一,获取FragmentManager 在咱们自定义的Activity中常常使用使用getSupportFragmentManager方法获取当前的FragmentManager(即FragmentMagagerImpl对象),那就先看看FragmentActivity类中的代码:

public FragmentManager getSupportFragmentManager() {
	return mFragments.getSupportFragmentManager();

}

mFragments是什么类型,什么时候初始化与赋值?接着往FragmentActivity中查看:

//在对象建立是便已赋值
final FragmentController mFragments = FragmentController.createController(new HostCallbacks());

建立HostCallbacks对象,那就看看它的构造方法代码:

public HostCallbacks() {
    		//调用父类FragmentHostCallback的构造方法进行初始化
    		super(FragmentActivity.this /*fragmentActivity*/);

}

接着继续看FragmentHostCallback代码:

public abstract class FragmentHostCallback<E> extends FragmentContainer {
	//当前关联的FragmentActivity对象
	private final Activity mActivity;
	//当前关联的Context对象,其实就是FragmentActivity对象
	final Context mContext;
	//当前FragmentActivity的mHandler属性
	private final Handler mHandler;
	final int mWindowAnimations;
	//FragmentActivity获取的FragmentManager就是这个属性
	final FragmentManagerImpl mFragmentManager = new FragmentManagerImpl();
	//当前key为who,value为加载器LoaderManagerImpl
	private SimpleArrayMap<String, LoaderManager> mAllLoaderManagers;
	//
	private LoaderManagerImpl mLoaderManager;
	private boolean mCheckedForLoaderManager;
	private boolean mLoadersStarted;

	public FragmentHostCallback(Context context, Handler handler, int windowAnimations) {
		this(null /*activity*/, context, handler, windowAnimations);
	}

	//FragmentActivity的内部类HostCallbacks调用赋值的构造方法
	FragmentHostCallback(FragmentActivity activity) {
		//使用activity给mContext赋值,activity.mHandler给mHandler赋值
		this(activity, activity /*context*/, activity.mHandler, 0 /*windowAnimations*/);
	}

	//执行赋值
	FragmentHostCallback(Activity activity, Context context, Handler handler, int windowAnimations) {
		Activity = activity;
		mContext = context;
		mHandler = handler;
		mWindowAnimations = windowAnimations;
	}
	...
}

再往回看看FragmentActivity的onCreate方法:

protected void onCreate(@Nullable Bundle savedInstanceState) {
	//**这一步很重要**
	//将FragmentController的mHost赋值给HostCallBack的mFragmentManager,便完成了当前Activity与FramgmentManger关联。
	mFragments.attachHost(null /*parent*/);
	super.onCreate(savedInstanceState);

	NonConfigurationInstances nc = (NonConfigurationInstances) getLastNonConfigurationInstance();
	if (nc != null) {
		mFragments.restoreLoaderNonConfig(nc.loaders);
	}
	if (savedInstanceState != null) {
		Parcelable p = savedInstanceState.getParcelable(FRAGMENTS_TAG);
		mFragments.restoreAllState(p, nc != null ? nc.fragments : null);
	}
	//通知mFragmentManager当前Activity执行了onCreate
	mFragments.dispatchCreate();
}

FragmentController中attachHost和dispatchCreate方法代码:

public void attachHost(Fragment parent) {
	mHost.mFragmentManager.attachController(mHost, mHost /*container*/, parent);
}

public void dispatchCreate() {
   
	mHost.mFragmentManager.dispatchCreate();

}

调用FragmentManagerImpl相关方法和属性的代码:

public void attachController(FragmentHostCallback host, FragmentContainer container, Fragment parent) {
	if (mHost != null) throw new IllegalStateException("Already attached");
	//将FragmentController中的mHost赋值给FragmentManagerImpl的mHost,自此便完成当前Activity与FramgmentManger关联
	mHost = host;
	mContainer = container;
	mParent = parent;
}

//FragmentManagerImpl当前状态值,默认为初始化
int mCurState = Fragment.INITIALIZING;

public void dispatchCreate() {
	mStateSaved = false;
	//更新当前状态mCurState为Fragment.CREATED
	moveToState(Fragment.CREATED, false);
}

void moveToState(int newState, boolean always) {
	moveToState(newState, 0, 0, always);
}

void moveToState(int newState, int transit, int transitStyle, boolean always) {
	if (mHost == null && newState != Fragment.INITIALIZING) {
		throw new IllegalStateException("No host");
	}
	if (!always && mCurState == newState) {
		return;
	}
	//更新当前状态mCurState为Fragment.CREATED
	mCurState = newState;
	//当从FragmentActivity的onCreate执行到此时,因为还未有添加Fragment,则mActive为null,便返回。
	//执行完这些代码后,FragmentManagerImpl的mCurState为Fragment.CREATED
	if (mActive != null) {
		boolean loadersRunning = false;
		for (int i=0; i<mActive.size(); i++) {
			Fragment f = mActive.get(i);
			if (f != null) {
				moveToState(f, newState, transit, transitStyle, false);
				...
			}
		}
		...
	}
}

当Activity的onCreate方法执行完super.onCreate(),咱们便可以经过getSupportFragmentManager方法获取到一个能够正常使用的FragmentManagerImpl对象。

###二,获取FragmentTransaction 调用FragmentManager的beginTransaction()方法获取FragmentTransaction。看看代码,究竟执行了哪些操做。

public FragmentTransaction beginTransaction() {
		//建立了一个BackStackRecord对象,并把本身做为参数传递给它。
		return new BackStackRecord(this);
	}


	public BackStackRecord(FragmentManagerImpl manager){
		//对mManager进行赋值,完成BackStackRecord与FragmentManagerImpl关联
		mManager = manager;
	}

###三,添加Fragment 调用FragmentTransaction的add方法添加Fragment又执行了BackStackRecord哪些方法?继续看代码:

//添加Fragment并绑定tag
	public FragmentTransaction add(Fragment fragment, String tag) {
        doAddOp(0, fragment, tag, OP_ADD);
        return this;
    }

	 //向指定id的View做为容器,添加Fragment
    public FragmentTransaction add(int containerViewId, Fragment fragment) {
        doAddOp(containerViewId, fragment, null, OP_ADD);
        return this;
    }

	 //指定View容器和tag,添加Fragment
    public FragmentTransaction add(int containerViewId, Fragment fragment, String tag) {
        doAddOp(containerViewId, fragment, tag, OP_ADD);
        return this;
    }

	private void doAddOp(int containerViewId, Fragment fragment, String tag, int opcmd) {
		//将与Activity关联的FragmentMangerImpl对象赋值给Fragment
        fragment.mFragmentManager = mManager;
        //若是Fragment的tag属性已赋值,则添加时指定的tag必需要与其相同
        if (tag != null) {
            if (fragment.mTag != null && !tag.equals(fragment.mTag)) {
                throw new IllegalStateException("Can't change tag of fragment "
                        + fragment + ": was " + fragment.mTag
                        + " now " + tag);
            }
            fragment.mTag = tag;
        }

			//若是Fagment已关联显示容器的Id(即在View中显示),则添加时不能添加到其余的View
        if (containerViewId != 0) {
            if (fragment.mFragmentId != 0 && fragment.mFragmentId != containerViewId) {
                throw new IllegalStateException("Can't change container ID of fragment "
                        + fragment + ": was " + fragment.mFragmentId
                        + " now " + containerViewId);
            }
            fragment.mContainerId = fragment.mFragmentId = containerViewId;
        }
		//建立Op,指定执行操做类型和关联Fragment
        Op op = new Op();
        op.cmd = opcmd;
        op.fragment = fragment;
        addOp(op);
    }

	//将Op对象加入到Op链表中
	void addOp(Op op) {
        if (mHead == null) {
            mHead = mTail = op;
        } else {
        	//加入到Op链表尾部
            op.prev = mTail;
            mTail.next = op;
            mTail = op;
        }
        ...
        mNumOp++;
    }

自此Fragment便被添加到FragmentTransaction(即BackStackRecord对象中)。

###四,提交Fragment添加事务 调用FragmentTransaction的commit方法,便提交Fragment的添加事务。咱们只要运行代码,Fragment便会显示在屏幕上。commit操做执行了哪些方法,commit以后Actvity执行onStart和onResume时Fragment又经历了哪些操做。继续看代码分析。

public int commit() {
		return commitInternal(false);
	}

	public int commitAllowingStateLoss() {
		return commitInternal(true);
	}
    
    int commitInternal(boolean allowStateLoss) {
        if (mCommitted) throw new IllegalStateException("commit already called");
        if (FragmentManagerImpl.DEBUG) {
            Log.v(TAG, "Commit: " + this);
            LogWriter logw = new LogWriter(TAG);
            PrintWriter pw = new PrintWriter(logw);
            dump("  ", null, pw, null);
        }
        mCommitted = true;
        if (mAddToBackStack) {
            mIndex = mManager.allocBackStackIndex(this);
        } else {
            mIndex = -1;
        }
        //将建立的BackStackRecord对象,提交给FragmentManagerImpl
        mManager.enqueueAction(this, allowStateLoss);
        return mIndex;
    }

由于BackStackRecord实现了Runnable,故在FragmentManagerImpl定义一个ArrayList<Runnable>类型的集合mPendingActions来存储添加的BackStackRecord对象。在看看enqueueAction以及与其相关的方法和属性的代码:

private void checkStateLoss() {
		//若是在已执行了保存状态信息操做后执行commit,则抛出异常
        if (mStateSaved) {
            throw new IllegalStateException(
                    "Can not perform this action after onSaveInstanceState");
        }
        if (mNoTransactionsBecause != null) {
            throw new IllegalStateException(
                    "Can not perform this action inside of " + mNoTransactionsBecause);
        }
    }
	public void enqueueAction(Runnable action, boolean allowStateLoss) {
		//是否容许状态信息丢失
        if (!allowStateLoss) {
        	//检查状态
            checkStateLoss();
        }
        synchronized (this) {
            if (mDestroyed || mHost == null) {
                throw new IllegalStateException("Activity has been destroyed");
            }
            if (mPendingActions == null) {
                mPendingActions = new ArrayList<Runnable>();
            }
            //将提交的BackStackRecord添加到集合中
            mPendingActions.add(action);
            if (mPendingActions.size() == 1) {
				//移除还未执行的Runnalbe:mExecCommit
				mHost.getHandler().removeCallbacks(mExecCommit);
                //发送一个延时执行的Runnalbe:mExecCommit
                mHost.getHandler().post(mExecCommit);
            }
        }
    }
    
    //延时执行的Runnable对象
    Runnable mExecCommit = new Runnable() {
        @Override
        public void run() {
        	//运行mPendingActions中的Runnable对象
            execPendingActions();
        }
    };

从enqueueAction中第一个判断的checkStateLoss方法代码可知:不能在Activity执行onSaveInstanceState操做后再调用commit。若是提交的Fragment显示重要的信息,建议也尽可能不要使用commitAllowingStateLoss。由于执行onSaveInstanceState时会保存全部Fragment的状态信息 ,在其后执行commitAllowingStateLoss则会丢失提交的Fragment信息,致使状态恢复时出现一些很奇怪的现象。

执行commit提交的BackStackRecord在enqueueAction方法里并无被直接执行,而是存储在mPendingActions中等待执行。同时,会移除正在Message队列中等待执行的mExecCommit,并使用FragmentActivity的mHandler发送新的的延时执行信息mExecCommit。mExecCommit的run方法调用了execPendingActions,也就是说真正执行BackStackRecord的是execPendingActions。execPendingActions方法中有一个while(true)循环来遍历mPendingActions中的Runnable并执行run方法,直至mPendingActions为空集合才退出。

execPendingActions方法代码:

/**
     * Only call from main thread!
     */
    public boolean execPendingActions() {
        if (mExecutingActions) {
            throw new IllegalStateException("Recursive entry to executePendingTransactions");
        }
        //不能在非主线程中调用此方法
        if (Looper.myLooper() != mHost.getHandler().getLooper()) {
            throw new IllegalStateException("Must be called from main thread of process");
        }

        boolean didSomething = false;
		//采用无限循环可让在执行execPendingActions时提交的BackStackRecord被及时执行run方法。
        while (true) {
            int numActions;
            
            synchronized (this) {
            	//若是mPendingActions为null(即未提交BackStackRecord),或mPendingActions为空集合(即全部的BackStackRecord都执行完),则退出循环。
                if (mPendingActions == null || mPendingActions.size() == 0) {
                    break;
                }
                
                numActions = mPendingActions.size();
                if (mTmpActions == null || mTmpActions.length < numActions) {
                    mTmpActions = new Runnable[numActions];
                }
                //将mPendingActions集合中的数据存储到mTmpActions数组
                mPendingActions.toArray(mTmpActions);
                //清空集合
                mPendingActions.clear();
                //移除延时执行消息
                mHost.getHandler().removeCallbacks(mExecCommit);
            }
            
            mExecutingActions = true;
            for (int i=0; i<numActions; i++) {
            	//**这一步执行很重要**
				//执行BackStackRecord的run方法
                mTmpActions[i].run();
                mTmpActions[i] = null;
            }
            mExecutingActions = false;
            didSomething = true;
        }
        
        ...
        return didSomething;
    }

关键步骤mTmpActions[i].run()执行的是BackStackRecord的run方法。其代码:

public void run() {
        ...

		//循环执行Op链表中的Op对象
        Op op = mHead;
        while (op != null) {
            int enterAnim = state != null ? 0 : op.enterAnim;
            int exitAnim = state != null ? 0 : op.exitAnim;
            switch (op.cmd) {
            	//添加Fragment
                case OP_ADD: {
                    Fragment f = op.fragment;
                    f.mNextAnim = enterAnim;
                    mManager.addFragment(f, false);
                } break;
                //替换Fragment
                case OP_REPLACE: {
                    Fragment f = op.fragment;
                    int containerId = f.mContainerId;
                    if (mManager.mAdded != null) {
                        for (int i=0; i<mManager.mAdded.size(); i++) {
                            Fragment old = mManager.mAdded.get(i);
                            if (FragmentManagerImpl.DEBUG) Log.v(TAG,
                                    "OP_REPLACE: adding=" + f + " old=" + old);
                            if (old.mContainerId == containerId) {
                                if (old == f) {
                                    op.fragment = f = null;
                                } else {
                                    if (op.removed == null) {
                                        op.removed = new ArrayList<Fragment>();
                                    }
                                    op.removed.add(old);
                                    old.mNextAnim = exitAnim;
                                    if (mAddToBackStack) {
                                        old.mBackStackNesting += 1;
                                        if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Bump nesting of "
                                                + old + " to " + old.mBackStackNesting);
                                    }
                                    mManager.removeFragment(old, transition, transitionStyle);
                                }
                            }
                        }
                    }
                    if (f != null) {
                        f.mNextAnim = enterAnim;
                        mManager.addFragment(f, false);
                    }
                } break;
                //
                case OP_REMOVE: {
                    Fragment f = op.fragment;
                    f.mNextAnim = exitAnim;
                    mManager.removeFragment(f, transition, transitionStyle);
                } break;
                //隐藏Fragment
                case OP_HIDE: {
                    Fragment f = op.fragment;
                    f.mNextAnim = exitAnim;
                    mManager.hideFragment(f, transition, transitionStyle);
                } break;
                //显示Fragment
                case OP_SHOW: {
                    Fragment f = op.fragment;
                    f.mNextAnim = enterAnim;
                    mManager.showFragment(f, transition, transitionStyle);
                } break;
                //detach Fragment
                case OP_DETACH: {
                    Fragment f = op.fragment;
                    f.mNextAnim = exitAnim;
                    mManager.detachFragment(f, transition, transitionStyle);
                } break;
                //attach Fragment
                case OP_ATTACH: {
                    Fragment f = op.fragment;
                    f.mNextAnim = enterAnim;
                    mManager.attachFragment(f, transition, transitionStyle);
                } break;
                default: {
                    throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
                }
            }
			//执行下一个Op对象
            op = op.next;
        }
		//调用FragmentManagerImpl的moveToState,更新当前Fragment状态
        mManager.moveToState(mManager.mCurState, transition, transitionStyle, true);

        ...
    }

使用FragmentTransaction的add方法添加Fragment时,会建立Op对象,cmd为OP_ADD。执行到此run方法时,则会进入case OP_ADD,在其中调用了FragmentManagerImpl的addFragment方法添加提交的Fragment。回顾一下以前FragmentActivity的onCreate中的介绍,当咱们在Activity的onCreate方法代码super.onCreate后调用getSupportFragmentManager时,与Actvity关联的FragmentManagerImpl对象的mCurState已被更新为Fragment.CREATED。此时被提交的fragment的mState属性仍是Fragment.INITIALIZING默认值。

继续查看FragmentManagerImpl的addFragment方法和与其相关联的makeActive方法代码:

void makeActive(Fragment f) {
        if (f.mIndex >= 0) {
            return;
        }
        
        if (mAvailIndices == null || mAvailIndices.size() <= 0) {
            if (mActive == null) {
                mActive = new ArrayList<Fragment>();
            }
            //设置其位置和父Fragment(在Activity中添加的,mParent为null;只有在Fragment中添加的才有Parent Fragment)。
            f.setIndex(mActive.size(), mParent);
            //添加到mActive集合中
            mActive.add(f);
            
        } else {
            //更新信息
            f.setIndex(mAvailIndices.remove(mAvailIndices.size()-1), mParent);
            mActive.set(f.mIndex, f);
        }
        ...
    }

	public void addFragment(Fragment fragment, boolean moveToStateNow) {
        if (mAdded == null) {
            mAdded = new ArrayList<Fragment>();
        }
        if (DEBUG) Log.v(TAG, "add: " + fragment);
        //添加到mActive或更新信息
        makeActive(fragment);
        if (!fragment.mDetached) {
        	//若是已添加到mAdd,则抛出异常
            if (mAdded.contains(fragment)) {
                throw new IllegalStateException("Fragment already added: " + fragment);
            }
            //添加到mAdded
            mAdded.add(fragment);
			//修改标志mAdded为true(即已添加)
            fragment.mAdded = true;
            fragment.mRemoving = false;
            ...
            if (moveToStateNow) {
            	//更新fragment状态,并执行相应操做
                moveToState(fragment);
            }
        }
    }

由于BackStackRecord的run方法中case OP_ADD代码块中的addFragment的moveToStateNow为false,因此if (moveToStateNow)不成立,即不会进入moveToState(fragment)。待BackStackRecord的run方法中的Op链表的数据被执行完,便会执行底部代码:mManager.moveToState(mManager.mCurState, transition, transitionStyle, true)。此时mManager.mCurState为Fragment.CREATED,而fragment.mState为Fragment.INITIALIZING

初始化Fragment:

void moveToState(int newState, int transit, int transitStyle, boolean always) {
        …
        mCurState = newState;
        if (mActive != null) {
            boolean loadersRunning = false;
            //遍历mActive集合
            for (int i=0; i<mActive.size(); i++) {
            	//获取Fragment
                Fragment f = mActive.get(i);
                if (f != null) {
                	//执行更新操做并更新f.mState
                    moveToState(f, newState, transit, transitStyle, false);
                    …
                }
            }

            …
        }
    }

调用mManager.moveToState传入newState值与mCurState相同,mCurState值没有被改变。执行moveToState(f, newState, transit, transitStyle, false)代码。仍是继续看代码,分析。

先看看Fragment的几种状态值:

static final int INITIALIZING = 0;     // Not yet created.
    static final int CREATED = 1;          // Created.
    static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.
    static final int STOPPED = 3;          // Fully created, not started.
    static final int STARTED = 4;          // Created and started, not resumed.
    static final int RESUMED = 5;          // Created started and resumed.

当前FragmentManagerImpl的mCurState为Fragment.CREATED(即1),而mAtive中的Fragment的mState为Fragment.INITIALIZING(即0)。

void moveToState(Fragment f, int newState, int transit, int transitionStyle, boolean keepActive) {
        ...
        
        if (f.mState < newState) {
            // For fragments that are created from a layout, when restoring from
            // state we don't want to allow them to be created until they are
            // being reloaded from the layout.
            //若是f是从布局文件建立的,当恢复状态时,没有执行执行从布局从新加载操做,则返回
            if (f.mFromLayout && !f.mInLayout) {
                return;
            }  
            ...
            switch (f.mState) {
            	//执行Fragment初始化
                case Fragment.INITIALIZING:
                    //若是有保存状态信息,则恢复
                    if (f.mSavedFragmentState != null) {
                        f.mSavedFragmentState.setClassLoader(mHost.getContext().getClassLoader());
                        f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
                                FragmentManagerImpl.VIEW_STATE_TAG);
                        f.mTarget = getFragment(f.mSavedFragmentState,
                                FragmentManagerImpl.TARGET_STATE_TAG);
                        if (f.mTarget != null) {
                            f.mTargetRequestCode = f.mSavedFragmentState.getInt(
                                    FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
                        }
                        f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
                                FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
                        if (!f.mUserVisibleHint) {
                            f.mDeferStart = true;
                            if (newState > Fragment.STOPPED) {
                                newState = Fragment.STOPPED;
                            }
                        }
                    }
                    //mHost赋值FragemntContooler,即与Activity关联
                    f.mHost = mHost;
                    //设置父Fragemnt(默认为null,只有子Fragemnt才有值)
                    f.mParentFragment = mParent;
                    //关联FragmentManagerImpl
                    f.mFragmentManager = mParent != null
                            ? mParent.mChildFragmentManager : mHost.getFragmentManagerImpl();
                    f.mCalled = false;
                    f.onAttach(mHost.getContext());
                    if (!f.mCalled) {
                        throw new SuperNotCalledException("Fragment " + f
                                + " did not call through to super.onAttach()");
                    }
                    if (f.mParentFragment == null) {
                        mHost.onAttachFragment(f);
                    }

                    if (!f.mRetaining) {
                        f.performCreate(f.mSavedFragmentState);
                    }
                    f.mRetaining = false;
                    //从布局文件建立的Fragemnt
                    if (f.mFromLayout) {
                        // For fragments that are part of the content view
                        // layout, we need to instantiate the view immediately
                        // and the inflater will take care of adding it.
                        f.mView = f.performCreateView(f.getLayoutInflater(
                                f.mSavedFragmentState), null, f.mSavedFragmentState);
                        if (f.mView != null) {
                            f.mInnerView = f.mView;
                            if (Build.VERSION.SDK_INT >= 11) {
                                ViewCompat.setSaveFromParentEnabled(f.mView, false);
                            } else {
                                f.mView = NoSaveStateFrameLayout.wrap(f.mView);
                            }
                            if (f.mHidden) f.mView.setVisibility(View.GONE);
                            f.onViewCreated(f.mView, f.mSavedFragmentState);
                        } else {
                            f.mInnerView = null;
                        }
                    }
                //建立Fragment的View
                case Fragment.CREATED:
                    if (newState > Fragment.CREATED) {
                        if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
                        //非布局文件建立,即直接new
                        if (!f.mFromLayout) {
                            ViewGroup container = null;
                            if (f.mContainerId != 0) {
                                container = (ViewGroup)mContainer.onFindViewById(f.mContainerId);
                                if (container == null && !f.mRestored) {
                                    throwException(new IllegalArgumentException(
                                            "No view found for id 0x"
                                            + Integer.toHexString(f.mContainerId) + " ("
                                            + f.getResources().getResourceName(f.mContainerId)
                                            + ") for fragment " + f));
                                }
                            }
                            f.mContainer = container;
                            //执行建立View
                            f.mView = f.performCreateView(f.getLayoutInflater(
                                    f.mSavedFragmentState), container, f.mSavedFragmentState);
                            if (f.mView != null) {
                                f.mInnerView = f.mView;
                                if (Build.VERSION.SDK_INT >= 11) {
                                    ViewCompat.setSaveFromParentEnabled(f.mView, false);
                                } else {
                                    f.mView = NoSaveStateFrameLayout.wrap(f.mView);
                                }
                                if (container != null) {
                                    Animation anim = loadAnimation(f, transit, true,
                                            transitionStyle);
                                    if (anim != null) {
                                        setHWLayerAnimListenerIfAlpha(f.mView, anim);
                                        f.mView.startAnimation(anim);
                                    }
                                    container.addView(f.mView);
                                }
                                if (f.mHidden) f.mView.setVisibility(View.GONE);
                                f.onViewCreated(f.mView, f.mSavedFragmentState);
                            } else {
                                f.mInnerView = null;
                            }
                        }

                        f.performActivityCreated(f.mSavedFragmentState);
                        if (f.mView != null) {
                            f.restoreViewState(f.mSavedFragmentState);
                        }
                        f.mSavedFragmentState = null;
                    }
                //执行Fragment的start操做
                case Fragment.ACTIVITY_CREATED:
                case Fragment.STOPPED:
                    if (newState > Fragment.STOPPED) {
                        if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
                        f.performStart();
                    }
                //显示Fragemnt
                case Fragment.STARTED:
                    if (newState > Fragment.STARTED) {
                        if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
                        f.mResumed = true;
                        f.performResume();
                        f.mSavedFragmentState = null;
                        f.mSavedViewState = null;
                    }
            }
        } else if (f.mState > newState) {
            ...
        }
        //更新fragment的mState值
        f.mState = newState;
    }

执行moveToState(f, newState, transit, transitStyle, false)代码时,传入的newState为1,而f.mState为0,则进入case Fragment.INITIALIZING代码块。待执行完Fragment.INITIALIZING代码块,因为f.mState值比Fragment.CREATED,Fragment.ACTIVITY_CREATED,Fragment.STOPPED和Fragment.STARTED都小,则没法进入这些代码块。最终执行f.mState = newState,更新f.mState为Fragment.CREATED。

到此时Activity的代码也刚执行完onCreate,接着执行onStart,onResume并显示。接着看FragemntActivity中的这些方法代码:

final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                ...
                case MSG_RESUME_PENDING:
                    onResumeFragments();
                    //遍历并执行execPendingActions中BackStackRecord
                    mFragments.execPendingActions();
                    break;
                default:
                    super.handleMessage(msg);
            }
        }

    };
    
	protected void onStart() {
        super.onStart();
        ...
        if (!mCreated) {
            mCreated = true;
            //更新状态为ActivityCreated
            mFragments.dispatchActivityCreated();
        }

        mFragments.noteStateNotSaved();
        //遍历并执行execPendingActions中BackStackRecord
        mFragments.execPendingActions();

        mFragments.doLoaderStart();
        //更新状态为Start
        mFragments.dispatchStart();
        mFragments.reportLoaderStart();
    }
    
	protected void onResume() {
        super.onResume();
        //发送执行execPendingActions消息
        mHandler.sendEmptyMessage(MSG_RESUME_PENDING);
        mResumed = true;
        //遍历并执行execPendingActions中BackStackRecord
        mFragments.execPendingActions();
    }

FragmentController中execPendingActions,dispatchActivityCreated和dispatchStart代码:

public void dispatchActivityCreated() {
        mHost.mFragmentManager.dispatchActivityCreated();
    }

	public void dispatchStart() {
        mHost.mFragmentManager.dispatchStart();
    }

	public void dispatchResume() {
        mHost.mFragmentManager.dispatchResume();
    }
    
	public boolean execPendingActions() {
        return mHost.mFragmentManager.execPendingActions();
    }

FragmentController并无作什么事情,而是FragmentManagerImpl执行了对应的操做。再看看FragmentManagerImpl中这些方法的代码。execPendingActions方法代码在上文有展现,此处便再也不列出。

public void dispatchActivityCreated() {
        mStateSaved = false;
        moveToState(Fragment.ACTIVITY_CREATED, false);
    }
    
    public void dispatchStart() {
        mStateSaved = false;
        moveToState(Fragment.STARTED, false);
    }
    
    public void dispatchResume() {
        mStateSaved = false;
        moveToState(Fragment.RESUMED, false);
    }

当执行moveToState(Fragment.ACTIVITY_CREATED, false), 则FragmentManagerImpl的mCurState更新为ACTIVITY_CREATED,Fragment便会进入到case Fragment.CREATED代码块,执行create相关操做。依次类推Activity执行onResume,fragment执行performResume()便可以显示在屏幕上。

##Fragment添加子Fragment 使用getChildFragmentManager获取FragmentManager。

final public FragmentManager getChildFragmentManager() {
        if (mChildFragmentManager == null) {
            instantiateChildFragmentManager();
            if (mState >= RESUMED) {
                mChildFragmentManager.dispatchResume();
            } else if (mState >= STARTED) {
                mChildFragmentManager.dispatchStart();
            } else if (mState >= ACTIVITY_CREATED) {
                mChildFragmentManager.dispatchActivityCreated();
            } else if (mState >= CREATED) {
                mChildFragmentManager.dispatchCreate();
            }
        }
        return mChildFragmentManager;
    }

void instantiateChildFragmentManager() {
        mChildFragmentManager = new FragmentManagerImpl();
        mChildFragmentManager.attachController(mHost, new FragmentContainer() {
            @Override
            @Nullable
            public View onFindViewById(int id) {
                if (mView == null) {
                    throw new IllegalStateException("Fragment does not have a view");
                }
                return mView.findViewById(id);
            }

            @Override
            public boolean onHasView() {
                return (mView != null);
            }
        }, this);
    }

管理子Fragment的mChildFragmentManager的mHost与Activity中mHost是同一个对象。调用getChildFragmentManager方法时,也会更新mChildFragmentManager的mCurState状态和子Fragment的状态。更新流程与上文所讲述的一致。

相关文章
相关标签/搜索