在不改变代码外在行为的前提下,对代码作出修改以改进程序内部的结构
简单地说就是在代码写好后改进它的设计程序员
带着疑问去读:数据结构
public String statement(){ double totalAmount=0; int frequentRenterPoints=0; Enumeration<Rental> rentals = _rentals.elements(); String result = "Rental Record for "+getName()+"\n"; while(rentals.hasMoreElements()){ double thisAmount=0; Rental each = (Rental)rentals.nextElement(); switch (each.getMovie().getPriceCode()) { case Movie.CHILDRENS: thisAmount += 1.5; if(each.getDaysRented()>3){ thisAmount += (each.getDaysRented()-3)*1.5; } break; case Movie.NEW_RELEASE: thisAmount += each.getDaysRented()*3; break; case Movie.REGULAR: thisAmount += 2; if(each.getDaysRented()>2){ thisAmount += (each.getDaysRented()-2)*1.5; } break; default: break; } frequentRenterPoints++; if(each.getMovie().getPriceCode()==Movie.NEW_RELEASE && each.getDaysRented()>1)frequentRenterPoints++; result += "\t"+each.getMovie().getTitle()+"\t"+String.valueOf(thisAmount)+"\n"; totalAmount +=thisAmount; } result += "Amount owed is " + String.valueOf(totalAmount) + "\n"; result += "You earned " + String.valueOf(frequentRenterPoints) + " frequent renter points "; return result; }
这是只是一个方法。直接评价:太复杂,复用率低架构
将代码按照功能拆分。每一个功能只作一件事。函数
private double amountFor(Rental each, double result) { switch (each.getMovie().getPriceCode()) { case Movie.CHILDRENS: result += 1.5; if(each.getDaysRented()>3){ result += (each.getDaysRented()-3)*1.5; } break; case Movie.NEW_RELEASE: result += each.getDaysRented()*3; break; case Movie.REGULAR: result += 2; if(each.getDaysRented()>2){ result += (each.getDaysRented()-2)*1.5; } break; default: break; } return result; }
变量名必须保证简单清楚,不产生歧义。好比上方代码的each就是可修改的变量名。由于each到底指的是什么测试
由于这个方法只使用了rental的信息。因此须要放在rental类下this
statement方法中有两个临时变量totalAmount和frequentRenterPoints。 作成getTotalAmount和getFrequentRenterPoints方法设计
public String statement() { double totalAmount = 0; int frequentRenterPoints = 0; // Enumeration接口定义了从一个数据结构获得连续数据的手段 Enumeration rentals = _rentals.elements(); String result = "Rental Record for" + getName() + "\n"; while (rentals.hasMoreElements()) { Rental each = (Rental) rentals.nextElement(); result += "\t" + each.getMovie().getTitle() + "\t" + String.valueOf(each.getMovie().getPrice().getCharge(each.getDayRented())) + "\n"; } result += "Amount owed is " + String.valueOf(getTotalCharge()) + "\n"; result += "You earned " + String.valueOf(getTotalFrequentRenterPoints()) + "frequent renter points"; return result; } private int getTotalFrequentRenterPoints(){ int result=0; Enumeration rentals=_rentals.elements(); while(rentals.hasMoreElements()){ Rental each=(Rental)rentals.nextElement(); result+=each.getMovie().getFrequentRenterPoints(each.getDayRented()); } return result; } private double getTotalCharge(){ double result =0; Enumeration rentals=_rentals.elements(); while(rentals.hasMoreElements()){ Rental each=(Rental)rentals.nextElement(); result+=each.getMovie().getPrice().getCharge(each.getDayRented()); } return result; }
保证重构后的方法可以知足全部的需求code