与synchronized相似的,lock也可以达到同步的效果html
步骤 1 : 回忆 synchronized 同步的方式java
首先回忆一下 synchronized 同步对象的方式多线程
当一个线程占用 synchronized 同步对象,其余线程就不能占用了,直到释放这个同步对象为止this
package multiplethread; import java.text.SimpleDateFormat; import java.util.Date; public class TestThread { public static String now(){ return new SimpleDateFormat("HH:mm:ss").format(new Date()); } public static void main(String[] args) { final Object someObject = new Object(); Thread t1 = new Thread(){ public void run(){ try { System.out.println( now()+" t1 线程已经运行"); System.out.println( now()+this.getName()+ " 试图占有对象:someObject"); synchronized (someObject) { System.out.println( now()+this.getName()+ " 占有对象:someObject"); Thread.sleep(5000); System.out.println( now()+this.getName()+ " 释放对象:someObject"); } System.out.println(now()+" t1 线程结束"); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }; t1.setName(" t1"); t1.start(); Thread t2 = new Thread(){ public void run(){ try { System.out.println( now()+" t2 线程已经运行"); System.out.println( now()+this.getName()+ " 试图占有对象:someObject"); synchronized (someObject) { System.out.println( now()+this.getName()+ " 占有对象:someObject"); Thread.sleep(5000); System.out.println( now()+this.getName()+ " 释放对象:someObject"); } System.out.println(now()+" t2 线程结束"); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }; t2.setName(" t2"); t2.start(); } }
步骤 2 : 使用Lock对象实现同步效果spa
Lock是一个接口,为了使用一个Lock对象,须要用到线程
Lock lock = new ReentrantLock();
与 synchronized (someObject) 相似的,lock()方法,表示当前线程占用lock对象,一旦占用,其余线程就不能占用了。 与 synchronized 不一样的是,一旦synchronized 块结束,就会自动释放对someObject的占用。 lock却必须调用unlock方法进行手动释放,为了保证释放的执行,每每会把unlock() 放在finally中进行。设计
package multiplethread; import java.text.SimpleDateFormat; import java.util.Date; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class TestThread { public static String now() { return new SimpleDateFormat("HH:mm:ss").format(new Date()); } public static void log(String msg) { System.out.printf("%s %s %s %n", now() , Thread.currentThread().getName() , msg); } public static void main(String[] args) { Lock lock = new ReentrantLock(); Thread t1 = new Thread() { public void run() { try { log("线程启动"); log("试图占有对象:lock"); lock.lock(); log("占有对象:lock"); log("进行5秒的业务操做"); Thread.sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } finally { log("释放对象:lock"); lock.unlock(); } log("线程结束"); } }; t1.setName("t1"); t1.start(); try { //先让t1飞2秒 Thread.sleep(2000); } catch (InterruptedException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } Thread t2 = new Thread() { public void run() { try { log("线程启动"); log("试图占有对象:lock"); lock.lock(); log("占有对象:lock"); log("进行5秒的业务操做"); Thread.sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } finally { log("释放对象:lock"); lock.unlock(); } log("线程结束"); } }; t2.setName("t2"); t2.start(); } }
步骤 3 : trylock方法code
synchronized 是不占用到手不罢休的,会一直试图占用下去。 与 synchronized 的钻牛角尖不同,Lock接口还提供了一个trylock方法。 trylock会在指定时间范围内试图占用,占成功了,就啪啪啪。 若是时间到了,还占用不成功,扭头就走~orm
注意: 由于使用trylock有可能成功,有可能失败,因此后面unlock释放锁的时候,须要判断是否占用成功了,若是没占用成功也unlock,就会抛出异常htm
package multiplethread; import java.text.SimpleDateFormat; import java.util.Date; import java.util.concurrent.TimeUnit; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class TestThread { public static String now() { return new SimpleDateFormat("HH:mm:ss").format(new Date()); } public static void log(String msg) { System.out.printf("%s %s %s %n", now() , Thread.currentThread().getName() , msg); } public static void main(String[] args) { Lock lock = new ReentrantLock(); Thread t1 = new Thread() { public void run() { boolean locked = false; try { log("线程启动"); log("试图占有对象:lock"); locked = lock.tryLock(1,TimeUnit.SECONDS); if(locked){ log("占有对象:lock"); log("进行5秒的业务操做"); Thread.sleep(5000); } else{ log("通过1秒钟的努力,尚未占有对象,放弃占有"); } } catch (InterruptedException e) { e.printStackTrace(); } finally { if(locked){ log("释放对象:lock"); lock.unlock(); } } log("线程结束"); } }; t1.setName("t1"); t1.start(); try { //先让t1飞2秒 Thread.sleep(2000); } catch (InterruptedException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } Thread t2 = new Thread() { public void run() { boolean locked = false; try { log("线程启动"); log("试图占有对象:lock"); locked = lock.tryLock(1,TimeUnit.SECONDS); if(locked){ log("占有对象:lock"); log("进行5秒的业务操做"); Thread.sleep(5000); } else{ log("通过1秒钟的努力,尚未占有对象,放弃占有"); } } catch (InterruptedException e) { e.printStackTrace(); } finally { if(locked){ log("释放对象:lock"); lock.unlock(); } } log("线程结束"); } }; t2.setName("t2"); t2.start(); } }
步骤 4 : 线程交互
使用synchronized方式进行线程交互,用到的是同步对象的wait,notify和notifyAll方法
Lock也提供了相似的解决办法,首先经过lock对象获得一个Condition对象,而后分别调用这个Condition对象的:await, signal,signalAll 方法
注意: 不是Condition对象的wait,nofity,notifyAll方法,是await,signal,signalAll
package multiplethread; import java.text.SimpleDateFormat; import java.util.Date; import java.util.concurrent.locks.Condition; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class TestThread { public static String now() { return new SimpleDateFormat("HH:mm:ss").format(new Date()); } public static void log(String msg) { System.out.printf("%s %s %s %n", now() , Thread.currentThread().getName() , msg); } public static void main(String[] args) { Lock lock = new ReentrantLock(); Condition condition = lock.newCondition(); Thread t1 = new Thread() { public void run() { try { log("线程启动"); log("试图占有对象:lock"); lock.lock(); log("占有对象:lock"); log("进行5秒的业务操做"); Thread.sleep(5000); log("临时释放对象 lock, 并等待"); condition.await(); log("从新占有对象 lock,并进行5秒的业务操做"); Thread.sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } finally { log("释放对象:lock"); lock.unlock(); } log("线程结束"); } }; t1.setName("t1"); t1.start(); try { //先让t1飞2秒 Thread.sleep(2000); } catch (InterruptedException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } Thread t2 = new Thread() { public void run() { try { log("线程启动"); log("试图占有对象:lock"); lock.lock(); log("占有对象:lock"); log("进行5秒的业务操做"); Thread.sleep(5000); log("唤醒等待中的线程"); condition.signal(); } catch (InterruptedException e) { e.printStackTrace(); } finally { log("释放对象:lock"); lock.unlock(); } log("线程结束"); } }; t2.setName("t2"); t2.start(); } }
步骤 5 : 总结Lock和synchronized的区别
Lock是一个接口,而synchronized是Java中的关键字,synchronized是内置的语言实现,Lock是代码层面的实现。
Lock能够选择性的获取锁,若是一段时间获取不到,能够放弃。synchronized不行,会一根筋一直获取下去。 借助Lock的这个特性,就可以规避死锁,synchronized必须经过谨慎和良好的设计,才能减小死锁的发生。
synchronized在发生异常和同步块结束的时候,会自动释放锁。而Lock必须手动释放, 因此若是忘记了释放锁,同样会形成死锁。
练习: 多线程 Lock对象
当多个线程按照不一样顺序占用多个同步对象的时候,就有可能产生死锁现象。
死锁之因此会发生,就是由于synchronized 若是占用不到同步对象,就会苦苦的一直等待下去,借助tryLock的有限等待时间,解决死锁问题
答案 :
package multiplethread; import java.util.concurrent.TimeUnit; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class TestThread { public static void main(String[] args) throws InterruptedException { Lock lock_ahri = new ReentrantLock(); Lock lock_annie = new ReentrantLock(); Thread t1 = new Thread() { public void run() { // 占有九尾妖狐 boolean ahriLocked = false; boolean annieLocked = false; try { ahriLocked = lock_ahri.tryLock(10, TimeUnit.SECONDS); if (ahriLocked) { System.out.println("t1 已占有九尾妖狐"); // 停顿1000秒,另外一个线程有足够的时间占有安妮 Thread.sleep(1000); System.out.println("t1 试图在10秒内占有安妮"); try { annieLocked = lock_annie.tryLock(10, TimeUnit.SECONDS); if (annieLocked) System.out.println("t1 成功占有安妮,开始啪啪啪"); else{ System.out.println("t1 总是占用不了安妮,放弃"); } } finally { if (annieLocked){ System.out.println("t1 释放安妮"); lock_annie.unlock(); } } } } catch (InterruptedException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } finally { if (ahriLocked){ System.out.println("t1 释放九尾狐"); lock_ahri.unlock(); } } } }; t1.start(); Thread.sleep(100); Thread t2 = new Thread() { public void run() { boolean annieLocked = false; boolean ahriLocked = false; try {annieLocked = lock_annie.tryLock(10, TimeUnit.SECONDS); if (annieLocked){ System.out.println("t2 已占有安妮"); // 停顿1000秒,另外一个线程有足够的时间占有安妮 Thread.sleep(1000); System.out.println("t2 试图在10秒内占有九尾妖狐"); try { ahriLocked = lock_ahri.tryLock(10, TimeUnit.SECONDS); if (ahriLocked) System.out.println("t2 成功占有九尾妖狐,开始啪啪啪"); else{ System.out.println("t2 总是占用不了九尾妖狐,放弃"); } } finally { if (ahriLocked){ System.out.println("t2 释放九尾狐"); lock_ahri.unlock(); } } } } catch (InterruptedException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } finally { if (annieLocked){ System.out.println("t2 释放安妮"); lock_annie.unlock(); } } } }; t2.start(); } }