元素名称 | 符号图例 | 含义 |
Class | |
包含类的名称、属性和方法定义。spa 可见性修饰符:3d
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Interface | |
接口名称一般以字母 "I" 开头。blog 接口定义一般也用于抽象类。继承 |
Note | |
任意的描述性文字。接口 |
Package | |
将类和接口分组。ci |
Inheritanceelement Generalizationit |
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B 继承自 A。io B inherits from A.table |
Realization | |
B 实现了 A。 B implements A. |
Association | |
A 和 B 相互调用和访问对方的元素。 A and B call and access each other’s elements. |
Association (one way) | |
A 能够调用和访问 B 的元素,但 B 不能够访问 A 的元素。 A can call and access B’s elements, but not vice versa. |
Aggregation | |
A 中拥有一个 B,但 B 脱离于 A 仍然能够独立存活。 A has a B, and B can outlive A. A "uses" B = Aggregation : B exists independently (conceptually) from A. |
Composition | |
A 中拥有一个 B,B 脱离 A 后在系统中没有任何存活的意义。 A has a B, and B depends on A. A "owns" B = Composition : B has no meaning or purpose in the system without A. |
Dependency | |
B 的变化会影响 A,则 A 依赖于 B。 A dependency exists between two elements if changes to the definition of one element (the supplier) may cause changes to the other (the client). |