本篇文章不科普Promise,是看了其余做者写的Promise源码实现,通过几天时间针对固定的实例,大概弄明白了Promise的实现思路,特此来记录一下本身的想法,有不正确的地方,欢迎指正。javascript
先贴一下我分析的源码及demohtml
javascript
/**
* Promise 实现 遵循promise/A+规范
* Promise/A+规范译文:
* https://malcolmyu.github.io/2015/06/12/Promises-A-Plus/#note-4
*/
// promise 三个状态
const PENDING = "pending";
const FULFILLED = "fulfilled";
const REJECTED = "rejected";
function Promise(excutor, name) {
let that = this; // 缓存当前promise实例对象
that.status = PENDING; // 初始状态
that.value = undefined; // fulfilled状态时 返回的信息
that.reason = undefined; // rejected状态时 拒绝的缘由
that.onFulfilledCallbacks = []; // 存储fulfilled状态对应的onFulfilled函数
that.onRejectedCallbacks = []; // 存储rejected状态对应的onRejected函数
that.name = name;
function resolve(value) { // value成功态时接收的终值
if(value instanceof Promise) {
return value.then(resolve, reject);
}
// 为何resolve 加setTimeout?
// 2.2.4规范 onFulfilled 和 onRejected 只容许在 execution context 栈仅包含平台代码时运行.
// 注1 这里的平台代码指的是引擎、环境以及 promise 的实施代码。实践中要确保 onFulfilled 和 onRejected 方法异步执行,且应该在 then 方法被调用的那一轮事件循环以后的新执行栈中执行。
setTimeout(() => {
// 调用resolve 回调对应onFulfilled函数
if (that.status === PENDING) {
// 只能由pending状态 => fulfilled状态 (避免调用屡次resolve reject)
that.status = FULFILLED;
that.value = value;
that.onFulfilledCallbacks.forEach(cb => cb(that.value));
}
});
}
function reject(reason) { // reason失败态时接收的拒因
setTimeout(() => {
// 调用reject 回调对应onRejected函数
if (that.status === PENDING) {
// 只能由pending状态 => rejected状态 (避免调用屡次resolve reject)
that.status = REJECTED;
that.reason = reason;
that.onRejectedCallbacks.forEach(cb => cb(that.reason));
}
});
}
// 捕获在excutor执行器中抛出的异常
// new Promise((resolve, reject) => {
// throw new Error('error in excutor')
// })
try {
excutor(resolve, reject);
} catch (e) {
reject(e);
}
}
/**
* [注册fulfilled状态/rejected状态对应的回调函数]
* @param {function} onFulfilled fulfilled状态时 执行的函数
* @param {function} onRejected rejected状态时 执行的函数
* @return {function} newPromsie 返回一个新的promise对象
*/
Promise.prototype.then = function(onFulfilled, onRejected, name) {
const that = this;
let newPromise;
// 处理参数默认值 保证参数后续可以继续执行
onFulfilled =
typeof onFulfilled === "function" ? onFulfilled : value => value;
onRejected =
typeof onRejected === "function" ? onRejected : reason => {
throw reason;
};
// then里面的FULFILLED/REJECTED状态时 为何要加setTimeout ?
// 缘由:
// 其一 2.2.4规范 要确保 onFulfilled 和 onRejected 方法异步执行(且应该在 then 方法被调用的那一轮事件循环以后的新执行栈中执行) 因此要在resolve里加上setTimeout
// 其二 2.2.6规范 对于一个promise,它的then方法能够调用屡次.(当在其余程序中屡次调用同一个promise的then时 因为以前状态已经为FULFILLED/REJECTED状态,则会走的下面逻辑),因此要确保为FULFILLED/REJECTED状态后 也要异步执行onFulfilled/onRejected
// 其二 2.2.6规范 也是resolve函数里加setTimeout的缘由
// 总之都是 让then方法异步执行 也就是确保onFulfilled/onRejected异步执行
// 以下面这种情景 屡次调用p1.then
// p1.then((value) => { // 此时p1.status 由pending状态 => fulfilled状态
// console.log(value); // resolve
// // console.log(p1.status); // fulfilled
// p1.then(value => { // 再次p1.then 这时已经为fulfilled状态 走的是fulfilled状态判断里的逻辑 因此咱们也要确保判断里面onFuilled异步执行
// console.log(value); // 'resolve'
// });
// console.log('当前执行栈中同步代码');
// })
// console.log('全局执行栈中同步代码');
//
return newPromise = new Promise((resolve, reject) => {
if(that.status === FULFILLED) {// 成功态
setTimeout(() => {
try{
let x = onFulfilled(that.value);
resolvePromise(newPromise, x, resolve, reject); // 新的promise resolve 上一个onFulfilled的返回值
} catch(e) {
reject(e); // 捕获前面onFulfilled中抛出的异常 then(onFulfilled, onRejected);
}
}, name);
}else if(that.status === REJECTED) {
setTimeout(() => {
try {
let x = onRejected(that.reason);
resolvePromise(newPromise, x, resolve, reject);
} catch(e) {
reject(e);
}
});
}else if(that.status === PENDING) {
// 当异步调用resolve/rejected时 将onFulfilled/onRejected收集暂存到集合中
that.onFulfilledCallbacks.push((value) => {
setTimeout(() => {
try {
let x = onFulfilled(value);
resolvePromise(newPromise, x, resolve, reject);
} catch(e) {
reject(e);
}
})
});
that.onRejectedCallbacks.push((reason) => {
setTimeout(() => {
try {
let x = onRejected(reason);
resolvePromise(newPromise, x, resolve, reject);
} catch(e) {
reject(e);
}
})
});
}
}, name)
};
/**
* resolve中的值几种状况:
* 1.普通值
* 2.promise对象
* 3.thenable对象/函数
*/
/**
* 对resolve 进行改造加强 针对resolve中不一样值状况 进行处理
* @param {promise} promise2 promise1.then方法返回的新的promise对象
* @param {[type]} x promise1中onFulfilled的返回值
* @param {[type]} resolve promise2的resolve方法
* @param {[type]} reject promise2的reject方法
*/
function resolvePromise(promise2, x, resolve, reject) {
let self = this;
//PromiseA+ 2.3.1
if (promise2 === x) {
reject(new TypeError('Chaining cycle'));
}
if (x && typeof x === 'object' || typeof x === 'function') {
let used; //PromiseA+2.3.3.3.3 只能调用一次
try {
let then = x.then;
if (typeof then === 'function') {
//PromiseA+2.3.3
then.call(x, (y) => {
//PromiseA+2.3.3.1
if (used) return;
used = true;
resolvePromise(promise2, y, resolve, reject);
}, (r) => {
//PromiseA+2.3.3.2
if (used) return;
used = true;
reject(r);
}, x.name);
}else{
//PromiseA+2.3.3.4
if (used) return;
used = true;
resolve(x);
}
} catch (e) {
//PromiseA+ 2.3.3.2
if (used) return;
used = true;
reject(e);
}
} else {
//PromiseA+ 2.3.3.4
resolve(x);
}
}
/**
* Promise.all Promise进行并行处理
* 参数: promise对象组成的数组做为参数
* 返回值: 返回一个Promise实例
* 当这个数组里的全部promise对象所有变为resolve状态的时候,才会resolve。
*/
Promise.all = function(promises) {
return new Promise((resolve, reject) => {
let done = gen(promises.length, resolve);
promises.forEach((promise, index) => {
promise.then((value) => {
done(index, value)
}, reject)
})
})
}
function gen(length, resolve) {
let count = 0;
let values = [];
return function(i, value) {
values[i] = value;
if (++count === length) {
console.log(values);
resolve(values);
}
}
}
/**
* Promise.race
* 参数: 接收 promise对象组成的数组做为参数
* 返回值: 返回一个Promise实例
* 只要有一个promise对象进入 FulFilled 或者 Rejected 状态的话,就会继续进行后面的处理(取决于哪个更快)
*/
Promise.race = function(promises) {
return new Promise((resolve, reject) => {
promises.forEach((promise, index) => {
promise.then(resolve, reject);
});
});
}
// 用于promise方法链时 捕获前面onFulfilled/onRejected抛出的异常
Promise.prototype.catch = function(onRejected) {
return this.then(null, onRejected);
}
Promise.resolve = function (value) {
return new Promise(resolve => {
resolve(value);
});
}
Promise.reject = function (reason) {
return new Promise((resolve, reject) => {
reject(reason);
});
}
/**
* 基于Promise实现Deferred的
* Deferred和Promise的关系
* - Deferred 拥有 Promise
* - Deferred 具有对 Promise的状态进行操做的特权方法(resolve reject)
*
*参考jQuery.Deferred
*url: http://api.jquery.com/category/deferred-object/
*/
Promise.deferred = function() { // 延迟对象
let defer = {};
defer.promise = new Promise((resolve, reject) => {
defer.resolve = resolve;
defer.reject = reject;
});
return defer;
}
/**
* Promise/A+规范测试
* npm i -g promises-aplus-tests
* promises-aplus-tests Promise.js
*/
// try {
// module.exports = Promise
// } catch (e) {
// }
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html代码
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Promise</title>
</head>
<script type="text/javascript" src="./promise.js"></script>
<body>
<script type="text/javascript">
function runAsync1(){
var p = new Promise(function(resolve, reject){
setTimeout(function(){
console.log('异步任务1执行完成');
resolve('随便什么数据1');
}, 1000);
}, "runAsync1");
return p;
}
function runAsync2(){
var p = new Promise(function(resolve, reject){
//作一些异步操做
setTimeout(function(){
console.log('异步任务2执行完成');
resolve('随便什么数据2');
}, 2000);
}, "runAsync2");
return p;
}
function runAsync3(){
var p = new Promise(function(resolve, reject){
//作一些异步操做
setTimeout(function(){
console.log('异步任务3执行完成');
resolve('随便什么数据3');
}, 2000);
});
return p;
}
runAsync1()
.then(function(data){
console.log(data);
return runAsync2();
}, ()=>{},"第一个then")
.then(function(data){
console.log(data);
// return runAsync3();
}, ()=>{},"第二个then");
// .then(function(data){
// console.log(data);
// });
</script>
</body>
</html>
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由于在分析代码的过程当中,开始this还能知道是哪一个this,可是看到循环调用resolvePromise函数的时候就完全被this战胜了,因此每次调用Promise的时候都添加了name参数,方便分析源码。java
总结一下实现的总体思路:jquery
try {
let x = onFulfilled(value);
resolvePromise(newPromise, x, resolve, reject);
} catch(e) {
reject(e);
}
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在执行resolve时,执行onFulfilledCallbacks中push的函数,若是onFulfilled函数返回一个promise对象x,则执行x.then为x中添加callback函数。git
若是想真正弄明白promise的实现思路,仍是须要本身亲自打断点走几遍的。es6