Android保存当前活动状态

在学院科技文化节的时候作了一个安卓小应用,实现了:加载图片——人脸分析——添加搞怪表情。
问题:
加载了图片或者添加了表情以后,锁屏,解锁,界面回到了原始状态(图片丢失了)。
缘由:
当解锁的时候,自动调用了一次oncreat,变量们都从新new了一次,因此就回到原始状态了。
解决:
当解锁屏幕的时候,方法调用以下图
请输入图片描述
咱们须要作的是,重写 onSaveInstanceState 方法。android

To save additional state information for your activity, you must implement onSaveInstanceState() and add key-value pairs to the Bundle object——android 官网segmentfault

代码以下:ide

@Override
    protected void onSaveInstanceState(Bundle outState) {        //保存状态,防止锁屏后图片丢失
        // TODO Auto-generated method stub
        outState.putParcelable("NewBitmap",NewBitmap);
        outState.putParcelable("img", img);
        outState.putParcelable("bitmap", bitmap);
        outState.putInt("ifLoaded", ifLoaded);
        outState.putFloat("eye_left_x", eye_left_x);
        outState.putFloat("eye_left_y", eye_left_y);
        outState.putFloat("eye_right_x", eye_right_x);
        outState.putFloat("eye_right_y", eye_right_y);
        outState.putFloat("nose_x", nose_x);
        outState.putFloat("nose_y", nose_y);
        outState.putFloat("mouth_x", mouth_x);  
        outState.putFloat("mouth_y", mouth_y);
        System.out.println("onSaveInstanceState");
        super.onSaveInstanceState(outState);
    }

把须要保存的数据都put进这个Bundle对象。spa

我这里保存的是,bitmap,和一些用来画表情的一些坐标(眼耳口鼻)。code

重写onRestoreInstanceState把刚才保存的值取出来:orm

@Override
    protected void onRestoreInstanceState(Bundle savedInstanceState) {    //恢复状态数据
        // TODO Auto-generated method stub
        ifLoaded=savedInstanceState.getInt("ifLoaded");
        NewBitmap=savedInstanceState.getParcelable("NewBitmap");
        img=savedInstanceState.getParcelable("img");
        bitmap=savedInstanceState.getParcelable("bitmap");
        eye_left_x=savedInstanceState.getFloat("eye_left_x");
        eye_left_y=savedInstanceState.getFloat("eye_left_y");
        eye_right_x=savedInstanceState.getFloat("eye_right_x");
        eye_right_y=savedInstanceState.getFloat("eye_right_y");
        nose_x=savedInstanceState.getFloat("nose_x");
        nose_y=savedInstanceState.getFloat("nose_y");
        mouth_x=savedInstanceState.getFloat("mouth_x");
        mouth_y=savedInstanceState.getFloat("mouth_y");
        if(img!=null){
            imageView.setImageBitmap(img);
        }

        System.out.println("onRestoreInstanceState");
        super.onRestoreInstanceState(savedInstanceState);
    }

OK,问题解决了。对象

以上是方法一,还有一种方法就是这样的:图片

引用官网的代码,get

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState); // Always call the superclass first

    // Check whether we're recreating a previously destroyed instance
    if (savedInstanceState != null) {
        // Restore value of members from saved state
        mCurrentScore = savedInstanceState.getInt(STATE_SCORE);
        mCurrentLevel = savedInstanceState.getInt(STATE_LEVEL);
    } else {
        // Probably initialize members with default values for a new instance
    }
    ...
}

换成个人代码的话,我只需变更 if 里面的代码:it

if(savedInstanceState!=null){
            ifLoaded=savedInstanceState.getInt("ifLoaded");
            NewBitmap=savedInstanceState.getParcelable("NewBitmap");
            img=savedInstanceState.getParcelable("img");
            bitmap=savedInstanceState.getParcelable("bitmap");
            eye_left_x=savedInstanceState.getFloat("eye_left_x");
            eye_left_y=savedInstanceState.getFloat("eye_left_y");
            eye_right_x=savedInstanceState.getFloat("eye_right_x");
            eye_right_y=savedInstanceState.getFloat("eye_right_y");
            nose_x=savedInstanceState.getFloat("nose_x");
            nose_y=savedInstanceState.getFloat("nose_y");
            mouth_x=savedInstanceState.getFloat("mouth_x");
            mouth_y=savedInstanceState.getFloat("mouth_y");
            if(img!=null){
                imageView.setImageBitmap(img);
            }

        }

也是这样就能够把保存的数据取出来了。

个人馥这几天不知道怎么了。~又耍脾气不理我了~女人心真难懂~唉。

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