Unity 之 上下左右键控制物体移动(经过加速度、速度进行移动)

[Range(0,0.2f)] public float speed = 0.5f;ui Vector3 velocity = Vector3.zero; Vector3 accel = Vector3.zero;spa if (Input.GetKey(KeyCode.RightArrow)) {      accel = Vector3.right * speed; } else if (In
相关文章
相关标签/搜索