无心中找到一篇十分好用,并且篇幅也不是很大的入门教程,通篇阅后,再把“栗子”敲一遍,基本能够有一个比较理性的认识,从而方便更好地进一步深刻学习。html
废话很少说,上干货(英语好的直接跳过本人的渣翻译了哈——!纯本人手打原创,有错请指教,要转载请声明出处,谢~~):express
(开始以前稍微再提下,总体分为4个结构:)数组
1: 寄存器种类;架构
2: 算术及寻址指令app
3: 程序结构函数
4: 系统调用 学习
Register 寄存器编号this |
Alternative 寄存器名 |
Description 寄存器用途 |
---|---|---|
0
|
zero
|
the value 0 永远返回零 |
1
|
$at
|
(assembler temporary) reserved by the assembler 汇编保留寄存器(不可作其余用途) |
2-3
|
$v0 - $v1
|
(values) from expression evaluation and function results (Value简写)存储表达式或者是函数的返回值 |
4-7
|
$a0 - $a3
|
(arguments) First four parameters for subroutine. (Argument简写)存储子程序的前4个参数,在子程序调用过程当中释放 |
8-15
|
$t0 - $t7
|
(temporaries) Caller saved if needed. Subroutines can use w/out saving. (Temp简写)临时变量,同上调用时不保存 |
16-23
|
$s0 - $s7
|
(saved values) - Callee saved. (Saved or Static简写?)静态变量?调用时保存 |
24-25
|
$t8 - $t9
|
(temporaries) Caller saved if needed. Subroutines can use w/out saving. (Temp简写)算是前面$0~$7的一个继续,属性同$t0~$t7 |
26-27
|
$k0 - $k1
|
reserved for use by the interrupt/trap handler (breaK off简写?)中断函数返回值,不可作其余用途 |
28
|
$gp
|
global pointer. (Global Pointer简写)指向64k(2^16)大小的静态数据块的中间地址(字面上好像就是这个意思,块的中间) |
29
|
$sp
|
stack pointer (Stack Pointer简写)栈指针,指向的是栈顶 |
30
|
$s8/$fp
|
saved value / frame pointer (Saved/Frame Pointer简写)帧指针 |
31
|
$ra
|
return address 返回地址,目测也是不可作其余用途 |
# Comment giving name of program and description of function
# 说明下程序的目的和做用(其实和高级语言都差很少了) # Template.s #Bare-bones outline of MIPS assembly language program
.data # variable declarations follow this line
# 数据变量声明 # ... .text # instructions follow this line # 代码段部分 main: # indicates start of code (first instruction to execute)
# 主程序 # ... # End of program, leave a blank line afterwards to make SPIM happy
# 必须多给你一行,你才欢?
format for declarations:
声明的格式:
name: storage_type value(s)
变量名:(冒号别少了) 数据类型 变量值
Note: labels always followed by colon ( : )
example var1: .word 3 # create a single integer variable with initial value 3
# 声明一个 word 类型的变量 var1, 同时给其赋值为 3 array1: .byte 'a','b' # create a 2-element character array with elements initialized # to a and b
# 声明一个存储2个字符的数组 array1,并赋值 'a', 'b' array2: .space 40 # allocate 40 consecutive bytes, with storage uninitialized # could be used as a 40-element character array, or a # 10-element integer array; a comment should indicate which!
# 为变量 array2 分配 40字节(bytes)未使用的连续空间,固然,对于这个变量
# 到底要存放什么类型的值, 最好事先声明注释下!
load:
lw register_destination, RAM_source
#copy word (4 bytes) at source RAM location to destination register.
从内存中 复制 RAM_source 的内容到 对应的寄存器中
(lw中的'w'意为'word',即该数据大小为4个字节)
lb register_destination, RAM_source
#copy byte at source RAM location to low-order byte of destination register,
# and sign-e.g.tend to higher-order bytes同上, lb 意为 load byte
store word:
sw register_source, RAM_destination
#store word in source register into RAM destination
#将指定寄存器中的数据 写入 到指定的内存中
sb register_source, RAM_destination
#store byte (low-order) in source register into RAM destination
load immediate:
li register_destination, value
#load immediate value into destination register
顾名思义,这里的 li 意为 load immediate
example: .data var1: .word 23 # declare storage for var1; initial value is 23 # 先声明一个 word 型的变量 var1 = 3; .text __start: lw $t0, var1 # load contents of RAM location into register $t0: $t0 = var1
# 令寄存器 $t0 = var1 = 3; li $t1, 5 # $t1 = 5 ("load immediate")
# 令寄存器 $t1 = 5; sw $t1, var1 # store contents of register $t1 into RAM: var1 = $t1
# 将var1的值修改成$t1中的值: var1 = $t1 = 5; done
load address:
直接给地址
la $t0, var1
indirect addressing:
地址是寄存器的内容(能够理解为指针)
lw $t2, ($t0)
sw $t2, ($t0)
based or indexed addressing:
+偏移量
lw $t2, 4($t0)
sw $t2, -12($t0)
Note: based addressing is especially useful for:
没必要多说,要用到偏移量的寻址,基本上使用最多的场景无非两种:数组,栈。
example:
栗子: .data array1: .space 12 # declare 12 bytes of storage to hold array of 3 integers
# 定义一个 12字节 长度的数组 array1, 容纳 3个整型 .text __start: la $t0, array1 # load base address of array into register $t0
# 让 $t0 = 数组首地址 li $t1, 5 # $t1 = 5 ("load immediate") sw $t1, ($t0) # first array element set to 5; indirect addressing
# 对于 数组第一个元素赋值 array[0] = $1 = 5 li $t1, 13 # $t1 = 13 sw $t1, 4($t0) # second array element set to 13
# 对于 数组第二个元素赋值 array[1] = $1 = 13
# (该数组中每一个元素地址相距长度就是自身数据类型长度,即4字节, 因此对于array+4就是array[1]) li $t1, -7 # $t1 = -7 sw $t1, 8($t0) # third array element set to -7
# 同上, array+8 = (address[array[0])+4)+ 4 = address(array[1]) + 4 = address(array[2]) done
add $t0,$t1,$t2 # $t0 = $t1 + $t2; add as signed (2's complement) integers
sub $t2,$t3,$t4 # $t2 = $t3 Ð $t4 addi $t2,$t3, 5 # $t2 = $t3 + 5; "add immediate" (no sub immediate) addu $t1,$t6,$t7 # $t1 = $t6 + $t7; add as unsigned integers subu $t1,$t6,$t7 # $t1 = $t6 + $t7; subtract as unsigned integers mult $t3,$t4 # multiply 32-bit quantities in $t3 and $t4, and store 64-bit # result in special registers Lo and Hi: (Hi,Lo) = $t3 * $t4
运算结果存储在hi,lo(hi高位数据, lo地位数据) div $t5,$t6 # Lo = $t5 / $t6 (integer quotient) # Hi = $t5 mod $t6 (remainder)
商数存放在 lo, 余数存放在 hi mfhi $t0 # move quantity in special register Hi to $t0: $t0 = Hi
不能直接获取 hi 或 lo中的值, 须要mfhi, mflo指令传值给寄存器 mflo $t1 # move quantity in special register Lo to $t1: $t1 = Lo # used to get at result of product or quotient
move $t2,$t3 # $t2 = $t3
Branches
分支(if else系列)
- comparison for conditional branches is built into instruction
b target # unconditional branch to program label target beq $t0,$t1,target # branch to target if $t0 = $t1 blt $t0,$t1,target # branch to target if $t0 < $t1 ble $t0,$t1,target # branch to target if $t0 <= $t1 bgt $t0,$t1,target # branch to target if $t0 > $t1 bge $t0,$t1,target # branch to target if $t0 >= $t1 bne $t0,$t1,target # branch to target if $t0 <> $t1
Jumps
跳转(while, for, goto系列)
j target # unconditional jump to program label target
看到就跳, 不用考虑任何条件
jr $t3 # jump to address contained in $t3 ("jump register")
相似相对寻址,跳到该寄存器给出的地址处Subroutine Calls
子程序调用
subroutine call: "jump and link" instruction
jal sub_label # "jump and link"
- copy program counter (return address) to register $ra (return address register)
- 将当前的程序计数器保存到 $ra 中
- jump to program statement at sub_label
subroutine return: "jump register" instruction
jr $ra # "jump register"
- jump to return address in $ra (stored by jal instruction)
- 经过上面保存在 $ra 中的计数器返回调用前
Note: return address stored in register $ra; if subroutine will call other subroutines, or is recursive, return address should be copied from $ra onto stack to preserve it, since jal always places return address in this register and hence will overwrite previous value
若是说调用的子程序中有调用了其余子程序,如此往复, 则返回地址的标记就用 栈(stack) 来存储, 毕竟 $ra 只有一个, (哥哥我分身乏术啊~~)。
下表给出了系统调用中对应功能,代码,参数机返回值
Service | Code 对应功能的调用码 |
Arguments 所需参数 |
Results 返回值 |
---|---|---|---|
print_int 打印一个整型 |
$v0 = 1
|
$a0 = integer to be printed 将要打印的整型赋值给 $a0 |
|
print_float 打印一个浮点 |
$v0 = 2
|
$f12 = float to be printed 将要打印的浮点赋值给 $f12 |
|
print_double 打印双精度 |
$v0 = 3
|
$f12 = double to be printed 将要打印的双精度赋值给 $f12 |
|
print_string |
$v0 = 4
|
$a0 = address of string in memory 将要打印的字符串的地址赋值给 $a0 |
|
read_int |
$v0 = 5
|
integer returned in $v0 将读取的整型赋值给 $v0 |
|
read_float 读取浮点 |
$v0 = 6
|
float returned in $v0 将读取的浮点赋值给 $v0 |
|
read_double 读取双精度 |
$v0 = 7
|
double returned in $v0 将读取的双精度赋值给 $v0 |
|
read_string 读取字符串 |
$v0 = 8
|
$a0 = memory address of string input buffer 将读取的字符串地址赋值给 $a0 将读取的字符串长度赋值给 $a1 |
|
sbrk 应该同C中的sbrk()函数 动态分配内存 |
$v0 = 9
|
$a0 = amount 须要分配的空间大小(单位目测是字节 bytes) |
address in $v0 将分配好的空间首地址给 $v0 |
exit 退出 |
$v0 =10
|
你懂得![]() |
e.g. Print out integer value contained in register $t2
栗子: 打印一个存储在寄存器 $2 里的整型
li $v0, 1 # load appropriate system call code into register $v0;
声明须要调用的操做代码为 1 (print_int) 并赋值给 $v0 # code for printing integer is 1 move $a0, $t2 # move integer to be printed into $a0: $a0 = $t2
将要打印的整型赋值给 $a0 syscall # call operating system to perform operation
e.g. Read integer value, store in RAM location with label int_value (presumably declared in data section)
栗子: 读取一个数,而且存储到内存中的 int_value 变量中
li $v0, 5 # load appropriate system call code into register $v0; # code for reading integer is 5
声明须要调用的操做代码为 5 (read_int) 并赋值给 $v0 syscall # call operating system to perform operation、
通过读取操做后, $v0 的值已经变成了 输入的 5 sw $v0, int_value # value read from keyboard returned in register $v0; # store this in desired location
经过写入(store_word)指令 将 $v0的值(5) 存入 内存中 e.g. Print out string (useful for prompts)
栗子: 打印一个字符串(这是完整的,其实上面栗子均可以直接替换main: 部分,都能直接运行) .data string1 .asciiz "Print this.\n" # declaration for string variable, # .asciiz directive makes string null terminated .text main: li $v0, 4 # load appropriate system call code into register $v0; # code for printing string is 4
打印字符串, 赋值对应的操做代码 $v0 = 4 la $a0, string1 # load address of string to be printed into $a0
将要打印的字符串地址赋值 $a0 = address(string1) syscall # call operating system to perform print operation
e.g. To indicate end of program, use exit system call; thus last lines of program should be:
执行到这里, 程序结束, 立马走人, 管他后边洪水滔天~~ li $v0, 10 # system call code for exit = 10 syscall # call operating sys
-------------------------------------------------我是那个分呀分呀分割线--------------------------------------------------------------------------
OK, 十分轻松又愉快的MIPS入门之旅到此告一段落, 下面我把用到的一些软件和这篇文章的原文连接贴到下边,有须要的, 各位客官自取哈~~~
1.Mars4.4
2.PCSpim Simulator
3.《MIPS Qucik Tutorial》你都看到这里了, 难道还怕点那么一个赞么~~~~~