Unity周记: 2020.12.07-12.20

  1. YouTube - Unity
    1. Devlog 2: Game architecture with ScriptableObjects | Open Projects
    2. First look at Unity 2020.2’s features | Unite Now 2020Bilibili
    3. Unity 2020.2 is now availableBilibili官中
    4. Developing synthetic-aided computer vision algorithms | Unite Now 2020Bilibili
    5. Training & deploying AI for industrial robotics | Unite Now 2020Bilibili
    6. Furioos: Web streaming for real-time 3D | Unite Now 2020Biliibili
    7. Navigating Monetization in iOS 14 | Unite Now 2020Bilibili
    8. How Unity Reflect is transforming the AEC industryBilibili
    9. Using HDRP in an FPS project | Prototype SeriesBilibili
    10. Artist workflows with Maya and Unity | Unite Now 2020Bilibili
    11. Leveraging Unity in the new age of digital twins | Unite Now 2020Bilibili
    12. Neonverse lessons and best practices | Unite Now 2020Bilibili
    13. Behind the Game: Little Orpheus | Unite Now 2020Bilibili
    14. Little Orpheus Tech Talk: Developing for Apple Arcade | Unite Now 2020Bilibili
    15. 5 tips for writing better code in Unity | Unite Now 2020
    16. Using Magic Leap with AR Foundation | Unite Now 2020Bilibili
    17. Capturing profiler stats at runtime | Unite Now 2020Bilibili
    18. Key AI-assisted artistry features within ArtEngine | Unite Now 2020Bilibili
    19. Adding features to native apps with Unity as a Library | Unite Now 2020Bilibili
    20. Shader Graph: Create for both URP and HDRP | Unite Now 2020Bilibili
    21. World premiere: Unity FormaBilibili
    22. The Journey: Ep. 5 | Open Projects
  1. Unity Technologies Blog
    1. How the Game Growth program accelerates your game
    2. Find best-in-class third-party products with the Unity Verified Solutions Partner (VSP) program
    3. Building virtual worlds with Virbela and Agora
    4. Pixyz 2020.2 – Advanced optimization for all
    5. Breakout assets of 2020
    6. Unity 2020.2 TECH Stream is now available for download
    7. Automate your playtesting: Create Virtual Players for Game Simulation
    8. Thank you for joining us on Unite Now – we’ll see you in 2021
    9. The tools and tech behind the Game Growth program
    10. Introducing Unity Forma: Reimagine marketing with real-time 3D
    11. Unity Awards 2020: Voting is open
  1. 微信公众号 - Unity官方平台
    1. ECS的核心概念
    2. 帮助开发者得到成功,Unity新产品介绍 — ArtEngine、Plastic SCM、Backtrace
    3. Unity 2020.2 技术更迭版正式上线,带来革新式的使用体验
    4. Unity收购以色列人工智能3D扫描公司RestAR,助力数字营销
    5. 社区教程上新 | C#中级编程
    6. 《盗墓笔记》使用的这套技术,让美术能够在场景中任意使用灯光
    7. 今日直播 | 手把手教你使用ArtEngine制做PBR材质
    8. Unity深度参与计算机领域的年终盛典,CECC 2020强势来袭!
    9. 如何使用ArtEngine制做苔藓树皮材质?成片效果不要太赞
    10. 来学习最容易混淆的设计模式(C#)
    11. Unity 2020.2 beta 速度快到飞起,要归功于这个团队
    12. 实现一站式无代码开发,轻松创做高质量的AR、MR应用
    13. 震撼首发!Unity专为汽车和零售业打造的实时3D营销内容创做工具Forma
    14. 社区教程上新 | C#初级编程
    15. 揽获18项全球级别电影节提名的实时渲染短片,《Windup》的制做幕后
    16. 破解技术难题,Unity官方性能优化和企业服务是如何工做的?
    17. 西山居资深引擎开发工程师:《剑网3:指尖江湖》角色逼真摆动效果如何实现?
    18. 卓越职场®|Unity蝉联2020年大中华区最佳职场!
  1. Bilibili - Unity官方
    1. Unity 2020.2正式上线
    2. Unity社区教程|C#中级编程
    3. 利用Addressable+CCD实现资源预下载
    4. 教程|Unity 2020.1中光照贴图的建立方法
    5. Unity Reflect为AEC行业带来变革
    6. 基于Addressable和CCD的资源更新流程
    7. Unity社区教程|C#初级编程
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