插入了NGUI 生写打字机效果this
using UnityEngine; using System.Collections; public class ShowFont : MonoBehaviour { private float ShowTime = 0.2f; private int count = 0; private UILabel font; private string str = " 二十年前,东方未名辞让掌门以后,便离开逍遥谷,云游四海,纵身于山水之间,寄情于花鸟之闲。然而他的足迹遍及各地,而所到之处总会留下许多他的传闻。 东方未明于二十年后重返逍遥谷."; // Use this for initialization void Start () { font = GameObject.Find ("Font").GetComponent<UILabel> (); } // Update is called once per frame void Update () { if (count == str.Length - 1) { Application.LoadLevel (2); } ShowTime -= Time.deltaTime; if (ShowTime <= 0 && count <= str.Length - 1) { font.text += str [count++]; ShowTime = 0.2f; } } }