package com.heima.map; import java.util.Collection; import java.util.HashMap; import java.util.Map; public class Demo1_Map { public static void main(String[] args) { //demo1(); //demo2(); Map<String, Integer> map = new HashMap<>(); map.put("张三", 23); map.put("李四", 24); map.put("王五", 25); map.put("赵六", 26); Collection<Integer> c = map.values(); System.out.println(c); System.out.println(map.size()); } public static void demo2() { Map<String, Integer> map = new HashMap<>(); map.put("张三", 23); map.put("李四", 24); map.put("王五", 25); map.put("赵六", 26); //Integer value = map.remove("张三"); //根据键删除元素,返回键对应的值 //System.out.println(value); System.out.println(map.containsKey("张三")); //判断是否包含传入的键 System.out.println(map.containsValue(100)); //判断是否包含传入的值 System.out.println(map); } public static void demo1() { Map<String, Integer> map = new HashMap<>(); Integer i1 = map.put("张三", 23); Integer i2= map.put("李四", 24); Integer i3 = map.put("王五", 25); Integer i4 = map.put("赵六", 26); Integer i5 = map.put("张三", 26); //相同的键不存储,值覆盖,把被覆盖的值返回 System.out.println(map); System.out.println(i1); System.out.println(i2); System.out.println(i3); System.out.println(i4); System.out.println(i5); } }
B:案例演示java
Map集合的遍历之键找值面试
HashMap<String, Integer> hm = new HashMap<>(); hm.put("张三", 23); hm.put("李四", 24); hm.put("王五", 25); hm.put("赵六", 26); /*Set<String> keySet = hm.keySet(); //获取集合中全部的键 Iterator<String> it = keySet.iterator(); //获取迭代器 while(it.hasNext()) { //判断单列集合中是否有元素 String key = it.next(); //获取集合中的每个元素,其实就是双列集合中的键 Integer value = hm.get(key); //根据键获取值 System.out.println(key + "=" + value); //打印键值对 }*/ for(String key : hm.keySet()) { //加强for循环迭代双列集合第一种方式 System.out.println(key + "=" + hm.get(key)); }
package com.heima.map; import java.util.HashMap; import java.util.Iterator; import java.util.Map; import java.util.Set; public class Demo2_Iterator { /** * 经过查看Map集合的api发现没有iterator方法,那么双列集合如何迭代呢? * 根据键获取值 */ public static void main(String[] args) { Map<String, Integer> map = new HashMap<>(); map.put("张三", 23); map.put("李四", 24); map.put("王五", 25); map.put("赵六", 26); // Integer i = map.get("张三"); //根据键获取值 // System.out.println(i); //获取全部的键 /*Set<String> keySet = map.keySet(); //获取全部键的集合 Iterator<String> it = keySet.iterator(); //获取迭代器 while(it.hasNext()) { //判断集合中是否有元素 String key = it.next(); //获取每个键 Integer value = map.get(key); //根据键获取值 System.out.println(key + "=" + value); }*/ //使用加强for循环遍历 for(String key : map.keySet()) { //map.keySet()是全部键的集合 System.out.println(key + "=" + map.get(key)); } } }
B:案例演示算法
Map集合的遍历之键值对对象找键和值api
HashMap<String, Integer> hm = new HashMap<>(); hm.put("张三", 23); hm.put("李四", 24); hm.put("王五", 25); hm.put("赵六", 26); /*Set<Map.Entry<String, Integer>> entrySet = hm.entrySet(); //获取全部的键值对象的集合 Iterator<Entry<String, Integer>> it = entrySet.iterator();//获取迭代器 while(it.hasNext()) { Entry<String, Integer> en = it.next(); //获取键值对对象 String key = en.getKey(); //根据键值对对象获取键 Integer value = en.getValue(); //根据键值对对象获取值 System.out.println(key + "=" + value); }*/ for(Entry<String,Integer> en : hm.entrySet()) { System.out.println(en.getKey() + "=" + en.getValue()); }
C:源码分析数组
package com.heima.map; import java.util.HashMap; import java.util.Map; import java.util.Map.Entry; public class Demo3_Iterator { /** * Map集合的第二种迭代,根据键值对对象,获取键和值 * A:键值对对象找键和值思路: * 获取全部键值对对象的集合 * 遍历键值对对象的集合,获取到每个键值对对象 * 根据键值对对象找键和值 */ public static void main(String[] args) { Map<String, Integer> map = new HashMap<>(); map.put("张三", 23); map.put("李四", 24); map.put("王五", 25); map.put("赵六", 26); //Map.Entry说明Entry是Map的内部接口,将键和值封装成了Entry对象,并存储在Set集合中 /*Set<Map.Entry<String, Integer>> entrySet = map.entrySet(); //获取每个对象 Iterator<Map.Entry<String, Integer>> it = entrySet.iterator(); while(it.hasNext()) { //获取每个Entry对象 Map.Entry<String, Integer> en = it.next(); //父类引用指向子类对象 //Entry<String, Integer> en = it.next(); //直接获取的是子类对象 String key = en.getKey(); //根据键值对对象获取键 Integer value = en.getValue(); //根据键值对对象获取值 System.out.println(key + "=" + value); }*/ for(Entry<String, Integer> en : map.entrySet()) { System.out.println(en.getKey() + "=" + en.getValue()); } } }
package com.heima.map; import java.util.HashMap; import com.heima.bean.Student; public class Demo5_HashMap { /* * * A:案例演示 * HashMap集合键是Student值是String的案例 * 键是学生对象,表明每个学生 * 值是字符串对象,表明学生归属地 */ public static void main(String[] args) { HashMap<Student, String> hm = new HashMap<>(); hm.put(new Student("张三", 23), "北京"); hm.put(new Student("张三", 23), "上海"); hm.put(new Student("李四", 24), "广州"); hm.put(new Student("王五", 25), "深圳"); System.out.println(hm); } }
package com.heima.map; import java.util.LinkedHashMap; public class Demo6_LinkedHashMap { /** * @param args * LinkedHashMap能够保证怎么存就怎么取 */ public static void main(String[] args) { LinkedHashMap<String, Integer> lhm = new LinkedHashMap<>(); lhm.put("张三", 23); lhm.put("李四", 24); lhm.put("赵六", 26); lhm.put("王五", 25); System.out.println(lhm); } }
package com.heima.map; import java.util.Comparator; import java.util.TreeMap; import com.heima.bean.Student; public class Demo7_TreeMap { /** * * A:案例演示 * TreeMap集合键是Student值是String的案例 */ public static void main(String[] args) { //demo1(); TreeMap<Student, String> tm = new TreeMap<>(new Comparator<Student>() { @Override public int compare(Student s1, Student s2) { int num = s1.getName().compareTo(s2.getName()); //按照姓名比较 return num == 0 ? s1.getAge() - s2.getAge() : num; } }); tm.put(new Student("张三", 23), "北京"); tm.put(new Student("李四", 13), "上海"); tm.put(new Student("赵六", 43), "深圳"); tm.put(new Student("王五", 33), "广州"); System.out.println(tm); } public static void demo1() { TreeMap<Student, String> tm = new TreeMap<>(); tm.put(new Student("张三", 23), "北京"); tm.put(new Student("李四", 13), "上海"); tm.put(new Student("王五", 33), "广州"); tm.put(new Student("赵六", 43), "深圳"); System.out.println(tm); } }
A:案例演示安全
需求:统计字符串中每一个字符出现的次数 String str = "aaaabbbcccccccccc"; char[] arr = str.toCharArray(); //将字符串转换成字符数组 HashMap<Character, Integer> hm = new HashMap<>(); //建立双列集合存储键和值数据结构
for(char c : arr) { //遍历字符数组 /*if(!hm.containsKey(c)) { //若是不包含这个键 hm.put(c, 1); //就将键和值为1添加 }else { //若是包含这个键 hm.put(c, hm.get(c) + 1); //就将键和值再加1添加进来 } //hm.put(c, !hm.containsKey(c) ? 1 : hm.get(c) + 1); Integer i = !hm.containsKey(c) ? hm.put(c, 1) : hm.put(c, hm.get(c) + 1); } for (Character key : hm.keySet()) { //遍历双列集合 System.out.println(key + "=" + hm.get(key)); }
package com.heima.test; import java.util.HashMap; public class Test1 { /** * * A:案例演示 * 需求:统计字符串中每一个字符出现的次数 * * 分析: * 1,定义一个须要被统计字符的字符串 * 2,将字符串转换为字符数组 * 3,定义双列集合,存储字符串中字符以及字符出现的次数 * 4,遍历字符数组获取每个字符,并将字符存储在双列集合中 * 5,存储过程当中要作判断,若是集合中不包含这个键,就将该字符看成键,值为1存储,若是集合中包含这个键,就将值加1存储 * 6,打印双列集合获取字符出现的次数 */ public static void main(String[] args) { //1,定义一个须要被统计字符的字符串 String s = "aaaabbbbbccccccccccccc"; //2,将字符串转换为字符数组 char[] arr = s.toCharArray(); //3,定义双列集合,存储字符串中字符以及字符出现的次数 HashMap<Character, Integer> hm = new HashMap<>(); //4,遍历字符数组获取每个字符,并将字符存储在双列集合中 for(char c: arr) { //5,存储过程当中要作判断,若是集合中不包含这个键,就将该字符看成键,值为1存储,若是集合中包含这个键,就将值加1存储 /*if(!hm.containsKey(c)) { //若是不包含这个键 hm.put(c, 1); }else { hm.put(c, hm.get(c) + 1); }*/ hm.put(c, !hm.containsKey(c) ? 1 : hm.get(c) + 1); } //6,打印双列集合获取字符出现的次数 for (Character key : hm.keySet()) { //hm.keySet()表明全部键的集合 System.out.println(key + "=" + hm.get(key));//hm.get(key)根据键获取值 } } }
package com.heima.map; import java.util.HashMap; import com.heima.bean.Student; public class Demo8_HashMapHashMap { /** * * A:案例演示 * 集合嵌套之HashMap嵌套HashMap * * 需求: * 双元课堂有不少基础班 * 第88期基础班定义成一个双列集合,键是学生对象,值是学生的归属地 * 第99期基础班定义成一个双列集合,键是学生对象,值是学生的归属地 * * 不管88期仍是99期都是班级对象,因此为了便于统一管理,把这些班级对象添加到双元课堂集合中 */ public static void main(String[] args) { //定义88期基础班 HashMap<Student, String> hm88 = new HashMap<>(); hm88.put(new Student("张三", 23), "北京"); hm88.put(new Student("李四", 24), "北京"); hm88.put(new Student("王五", 25), "上海"); hm88.put(new Student("赵六", 26), "广州"); //定义99期基础班 HashMap<Student, String> hm99 = new HashMap<>(); hm99.put(new Student("唐僧", 1023), "北京"); hm99.put(new Student("孙悟空",1024), "北京"); hm99.put(new Student("猪八戒",1025), "上海"); hm99.put(new Student("沙和尚",1026), "广州"); //定义双元课堂 HashMap<HashMap<Student, String>, String> hm = new HashMap<>(); hm.put(hm88, "第88期基础班"); hm.put(hm99, "第99期基础班"); //遍历双列集合 for(HashMap<Student, String> h : hm.keySet()) { //hm.keySet()表明的是双列集合中键的集合 String value = hm.get(h); //get(h)根据键对象获取值对象 //遍历键的双列集合对象 for(Student key : h.keySet()) { //h.keySet()获取集合总全部的学生键对象 String value2 = h.get(key); System.out.println(key + "=" + value2 + "=" + value); } } } }
package com.heima.map; import java.util.HashMap; import java.util.Hashtable; public class Demo9_Hashtable { /** * @param args * 面试题 * HashMap和Hashtable的区别 * 共同点: * 底层都是哈希算法,都是双列集合 * 区别: * 1,HashMap是线程不安全的,效率高,JDK1.2版本 * Hashtable是线程安全的,效率低,JDK1.0版本的 * 2,HashMap能够存储null键和null值 * Hashtable不能够存储null键和null值 */ public static void main(String[] args) { HashMap<String, Integer> hm = new HashMap<>(); hm.put(null, 23); hm.put("李四", null); System.out.println(hm); /*Hashtable<String, Integer> ht = new Hashtable<>(); //ht.put(null, 23); ht.put("张三", null); System.out.println(ht);*/ System.out.println("1111111111111"); } }
public static <T> void sort(List<T> list) public static <T> int binarySearch(List<?> list,T key) public static <T> T max(Collection<?> coll) public static void reverse(List<?> list) public static void shuffle(List<?> list)
package com.heima.collections; import java.util.ArrayList; import java.util.Collections; public class Demo1_Collecitons { /** * Collecitons中的常见方法 * public static <T> void sort(List<T> list) public static <T> int binarySearch(List<?> list,T key) public static <T> T max(Collection<?> coll) public static void reverse(List<?> list) public static void shuffle(List<?> list) */ public static void main(String[] args) { //demo1(); //demo2(); ArrayList<String> list = new ArrayList<>(); list.add("a"); list.add("c"); list.add("d"); list.add("g"); list.add("f"); //System.out.println(Collections.max(list)); //根据默认排序结果获取集合中的最大值 //Collections.reverse(list); //反转集合 Collections.shuffle(list); //随机置换,能够用来洗牌 System.out.println(list); } public static void demo2() { ArrayList<String> list = new ArrayList<>(); list.add("a"); list.add("c"); list.add("d"); list.add("f"); list.add("g"); System.out.println(Collections.binarySearch(list, "c")); System.out.println(Collections.binarySearch(list, "b")); } public static void demo1() { ArrayList<String> list = new ArrayList<>(); list.add("c"); list.add("a"); list.add("a"); list.add("b"); list.add("d"); System.out.println(list); Collections.sort(list); //将集合排序 System.out.println(list); } }
A:案例演示框架
模拟斗地主洗牌和发牌,牌没有排序ide
//买一副扑克 String[] num = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; String[] color = {"方片","梅花","红桃","黑桃"}; ArrayList<String> poker = new ArrayList<>(); for(String s1 : color) { for(String s2 : num) { poker.add(s1.concat(s2)); } } poker.add("小王"); poker.add("大王"); //洗牌 Collections.shuffle(poker); //发牌 ArrayList<String> gaojin = new ArrayList<>(); ArrayList<String> longwu = new ArrayList<>(); ArrayList<String> me = new ArrayList<>(); ArrayList<String> dipai = new ArrayList<>(); for(int i = 0; i < poker.size(); i++) { if(i >= poker.size() - 3) { dipai.add(poker.get(i)); }else if(i % 3 == 0) { gaojin.add(poker.get(i)); }else if(i % 3 == 1) { longwu.add(poker.get(i)); }else { me.add(poker.get(i)); } } //看牌 System.out.println(gaojin); System.out.println(longwu); System.out.println(me); System.out.println(dipai);
package com.heima.test; import java.util.ArrayList; import java.util.Collections; public class Test2 { /** * * A:案例演示 * 模拟斗地主洗牌和发牌,牌没有排序 * * 分析: * 1,买一副扑克,其实就是本身建立一个集合对象,将扑克牌存储进去 * 2,洗牌 * 3,发牌 * 4,看牌 */ public static void main(String[] args) { //1,买一副扑克,其实就是本身建立一个集合对象,将扑克牌存储进去 String[] num = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; String[] color = {"红桃","黑桃","方片","梅花"}; ArrayList<String> poker = new ArrayList<>(); //拼接花色和数字 for(String s1 : color) { for(String s2 : num) { poker.add(s1.concat(s2)); //concat链接两个字符串 } } poker.add("小王"); poker.add("大王"); //2,洗牌 Collections.shuffle(poker); //3,发牌 ArrayList<String> gaojin = new ArrayList<>(); ArrayList<String> longwu = new ArrayList<>(); ArrayList<String> me = new ArrayList<>(); ArrayList<String> dipai = new ArrayList<>(); for(int i = 0; i < poker.size(); i++) { if(i >= poker.size() - 3) { dipai.add(poker.get(i)); //将三张底牌存储在底牌集合中 } else if(i % 3 == 0) { gaojin.add(poker.get(i)); } else if(i % 3 == 1) { longwu.add(poker.get(i)); } else { me.add(poker.get(i)); } } //4,看牌 System.out.println(gaojin); System.out.println(longwu); System.out.println(me); System.out.println(dipai); } }
//买一副牌 String[] num = {"3","4","5","6","7","8","9","10","J","Q","K","A","2"}; String[] color = {"方片","梅花","红桃","黑桃"}; HashMap<Integer, String> hm = new HashMap<>(); //存储索引和扑克牌 ArrayList<Integer> list = new ArrayList<>(); //存储索引 int index = 0; //索引的开始值 for(String s1 : num) { for(String s2 : color) { hm.put(index, s2.concat(s1)); //将索引和扑克牌添加到HashMap中 list.add(index); //将索引添加到ArrayList集合中 index++; } } hm.put(index, "小王"); list.add(index); index++; hm.put(index, "大王"); list.add(index); //洗牌 Collections.shuffle(list); //发牌 TreeSet<Integer> gaojin = new TreeSet<>(); TreeSet<Integer> longwu = new TreeSet<>(); TreeSet<Integer> me = new TreeSet<>(); TreeSet<Integer> dipai = new TreeSet<>(); for(int i = 0; i < list.size(); i++) { if(i >= list.size() - 3) { dipai.add(list.get(i)); //将list集合中的索引添加到TreeSet集合中会自动排序 }else if(i % 3 == 0) { gaojin.add(list.get(i)); }else if(i % 3 == 1) { longwu.add(list.get(i)); }else { me.add(list.get(i)); } } //看牌 lookPoker("高进", gaojin, hm); lookPoker("龙五", longwu, hm); lookPoker("冯佳", me, hm); lookPoker("底牌", dipai, hm); } public static void lookPoker(String name,TreeSet<Integer> ts,HashMap<Integer, String> hm) { System.out.print(name + "的牌是:"); for (Integer index : ts) { System.out.print(hm.get(index) + " "); } System.out.println(); }
package com.heima.test; import java.util.ArrayList; import java.util.Collections; import java.util.HashMap; import java.util.TreeSet; public class Test3 { /** * * A:案例演示 * 模拟斗地主洗牌和发牌并对牌进行排序的代码实现 * * 分析: * 1,买一副扑克,其实就是本身建立一个集合对象,将扑克牌存储进去 * 2,洗牌 * 3,发牌 * 4,看牌 */ public static void main(String[] args) { //1,买一副扑克,其实就是本身建立一个集合对象,将扑克牌存储进去 String[] num = {"3","4","5","6","7","8","9","10","J","Q","K","A","2"}; String[] color = {"红桃","黑桃","方片","梅花"}; HashMap<Integer, String> hm = new HashMap<>(); //存储索引和扑克牌 ArrayList<Integer> list = new ArrayList<>(); //存储索引 int index = 0; //拼接扑克牌并索引和扑克牌存储在hm中 for(String s1 : num) { //获取数字 for(String s2 : color) { //获取颜色 hm.put(index, s2.concat(s1)); list.add(index); //将索引0到51添加到list集合中 index++; } } //将小王添加到双列集合中 hm.put(index, "小王"); list.add(index); //将52索引添加到集合中 index++; hm.put(index, "大王"); list.add(index); //将52索引添加到集合中 //2,洗牌 Collections.shuffle(list); //3,发牌 TreeSet<Integer> gaojin = new TreeSet<>(); TreeSet<Integer> longwu = new TreeSet<>(); TreeSet<Integer> me = new TreeSet<>(); TreeSet<Integer> dipai = new TreeSet<>(); for(int i = 0; i < list.size(); i++) { if(i >= list.size() - 3) { dipai.add(list.get(i)); //将三张底牌存储在底牌集合中 }else if(i % 3 == 0) { gaojin.add(list.get(i)); }else if(i % 3 == 1) { longwu.add(list.get(i)); }else { me.add(list.get(i)); } } //看牌 lookPoker(hm, gaojin, "高进"); lookPoker(hm, longwu, "龙五"); lookPoker(hm, me, "冯佳"); lookPoker(hm, dipai, "底牌"); } /* * 看牌 * 1,返回值类型void * 2,参数列表HashMap,TreeSet,String name */ public static void lookPoker(HashMap<Integer, String> hm,TreeSet<Integer> ts ,String name) { System.out.print(name + "的牌是:"); for(Integer i : ts) { //i表明双列集合中的每个键 System.out.print(hm.get(i) + " "); } System.out.println(); } }
package com.heima.collections; import java.util.ArrayList; import java.util.Comparator; import java.util.TreeSet; import com.heima.bean.BaseStudent; import com.heima.bean.Student; public class Demo2_Genric { /** * 泛型固定下边界 * ? super E * * 泛型固定上边界 * ? extends E */ public static void main(String[] args) { //demo1(); TreeSet<Student> ts1 = new TreeSet<>(new CompareByAge()); ts1.add(new Student("张三", 33)); ts1.add(new Student("李四", 13)); ts1.add(new Student("王五", 23)); ts1.add(new Student("赵六", 43)); TreeSet<BaseStudent> ts2 = new TreeSet<>(new CompareByAge()); ts2.add(new BaseStudent("张三", 33)); ts2.add(new BaseStudent("李四", 13)); ts2.add(new BaseStudent("王五", 23)); ts2.add(new BaseStudent("赵六", 43)); System.out.println(ts2); } public static void demo1() { ArrayList<Student> list1 = new ArrayList<>(); list1.add(new Student("张三", 23)); list1.add(new Student("李四", 24)); ArrayList<BaseStudent> list2 = new ArrayList<>(); list2.add(new BaseStudent("王五", 25)); list2.add(new BaseStudent("赵六", 26)); list1.addAll(list2); } } class CompareByAge implements Comparator<Student> { @Override public int compare(Student s1, Student s2) { int num = s1.getAge() - s2.getAge(); return num == 0 ? s1.getName().compareTo(s2.getName()) : num; } }