若是你将滑动后的目标位置的坐标传递给layout(),这样子就会把view的位置给从新布置了一下,在视觉上就是view的一个滑动的效果。html
public class DragView extends View{ private int lastX; private int lastY; public DragView(Context context, AttributeSet attrs) { super(context, attrs); } public boolean onTouchEvent(MotionEvent event) { //获取到手指处的横坐标和纵坐标 int x = (int) event.getX(); int y = (int) event.getY(); switch(event.getAction()){ case MotionEvent.ACTION_DOWN: lastX = x; lastY = y; break; case MotionEvent.ACTION_MOVE: //计算移动的距离 int offX = x - lastX; int offY = y - lastY; //调用layout方法来从新放置它的位置 layout(getLeft()+offX, getTop()+offY, getRight()+offX , getBottom()+offY); break; } return true; } }
其实这两个方法分别是对左右移动和上下移动的封装,传入的就是偏移量。java
public boolean onTouchEvent(MotionEvent event) { //获取到手指处的横坐标和纵坐标 int x = (int) event.getX(); int y = (int) event.getY(); switch(event.getAction()){ case MotionEvent.ACTION_DOWN: lastX = x; lastY = y; break; case MotionEvent.ACTION_MOVE: //计算移动的距离 int offX = x - lastX; int offY = y - lastY; offsetLeftAndRight(offX); offsetTopAndBottom(offY); break; } return true; }
public boolean onTouchEvent(MotionEvent event) { //获取到手指处的横坐标和纵坐标 int x = (int) event.getX(); int y = (int) event.getY(); switch(event.getAction()){ case MotionEvent.ACTION_DOWN: lastX = x; lastY = y; break; case MotionEvent.ACTION_MOVE: //计算移动的距离 int offX = x - lastX; int offY = y - lastY; ViewGroup.MarginLayoutParams mlp = (MarginLayoutParams) getLayoutParams(); mlp.leftMargin = getLeft()+offX; mlp.topMargin = getTop()+offY; setLayoutParams(mlp); break; } return true; }
sceollTo(x,y)传入的应该是移动的终点坐标3d
scrollBy(dx,dy)传入的是移动的增量。code
经过scrollBy传入的值应该是你须要的那个增量的相反数!htm
public boolean onTouchEvent(MotionEvent event) { //获取到手指处的横坐标和纵坐标 int x = (int) event.getX(); int y = (int) event.getY(); switch(event.getAction()){ case MotionEvent.ACTION_DOWN: lastX = x; lastY = y; break; case MotionEvent.ACTION_MOVE: //计算移动的距离 int offX = x - lastX; int offY = y - lastY; ((View) getParent()).scrollBy(-offX,- offY); break; } return true; }
步骤一:对象
初始化Scroller对象,即mScroller = new Scroller(context)blog
步骤二:get
重写computeScroll()方法,实现模拟滑动。能够复制下面的末模板代码:it
public void computeScroll() { super.computeScroll(); if(mScroller.computeScrollOffset()){ ((View)getParent()).scrollTo(mScroller.getCurrX(),mScroller.getCurrY()); } invalidate();//必需要调用 }
步骤三:io
开启模拟过程,在合适的地方(通常都在move中)startScroll方法。它有两个重载方法以下:
startScroll(int startX,int startY, int dx,int dy,int duration)
startScroll(int startX,int startY,int dx,int dy)
须要说明的是:
public class DragView extends View{ private int lastX; private int lastY; private Scroller mScroller; public DragView(Context context, AttributeSet attrs) { super(context, attrs); mScroller = new Scroller(context); } public boolean onTouchEvent(MotionEvent event) { //获取到手指处的横坐标和纵坐标 int x = (int) event.getX(); int y = (int) event.getY(); switch(event.getAction()){ case MotionEvent.ACTION_DOWN: lastX = x; lastY = y; break; case MotionEvent.ACTION_MOVE: //计算移动的距离 int offX = x - lastX; int offY = y - lastY; View viewGroup = (View) getParent(); ((View) getParent()).scrollBy(-offX,- offY); break; case MotionEvent.ACTION_UP: View viewGroup = (View) getParent(); //开启滑动,让其回到原点 mScroller.startScroll(viewGroup.getScrollX(), viewGroup.getScrollY(), -viewGroup.getScrollX() ,-viewGroup.getScrollY()); break; } return true; } public void computeScroll() { super.computeScroll(); if(mScroller.computeScrollOffset()) { ((View)getParent()).scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); } invalidate();//必需要调用 } }
详细:《Android -- Scroller》http://www.cnblogs.com/yydcdut/p/4472340.html
ViewDragHelper能够看这篇文章:《Android -- ViewDragHelper》http://www.cnblogs.com/yydcdut/p/4945052.html