上一篇:IdentityServer4使用OpenIdConnect实现单点登陆。html
前面写的示例中,IdeneityServer使用的是内存缓存的存储方式,全部的配置都写在Config.cs里。在实际应用中,应该使用数据库存储方式,方便随时配置,如添加新的用户、资源、客户端,也能够节省服务器内存。mysql
本文从三个方面来实现IdentityServer4结合Mysql实现数据库存储方式,分别是客户端及资源数据、令牌及受权码数据以及用户数据。sql
1,准备MySql数据库服务器,新建一个空的数据库数据库
2,IdentityServer须要安装如下几个程序包。json
IdentityServer4.EntityFramework Microsoft.EntityFrameworkCore.Tools Pomelo.EntityFrameworkCore.MySql(也能够用MySql官方程序包:MySql.Data.EntityFrameworkCore)
3,appsettings.json添加数据库链接字符串api
{ "ConnectionStrings": { "MySqlDbConnectString": "server=IP;userid=mysqlUserName;pwd=user's password;database=database name;connectiontimeout=30;Pooling=true;Max Pool Size=300; Min Pool Size=5;" } }
前面咱们使用AddInMemory的方式加载配置数据缓存
AddInMemoryIdentityResources(Config.GetIdentityResources()) AddInMemoryApiResources(Config.GetApis()) AddInMemoryClients(Config.GetClients())
把这三行代码注释掉,如下代码替换服务器
var connection = Configuration.GetConnectionString("MySqlDbConnectString"); var builder = services.AddIdentityServer() //身份信息资源 //.AddInMemoryIdentityResources(Config.GetIdentityResources()) .AddConfigurationStore(opt => { opt.ConfigureDbContext = context => { context.UseMySql(connection, sql => { sql.MigrationsAssembly("IdentityServer"); }); }; }) .AddTestUsers(Config.GetUsers());}
要从数据库查询配置数据,确定得添加相应的数据表,把IdentityServer项目设为启动项目,打开程序包管理器控制台,设置控制台默认项目为IdentityServer,在控制台输入如下指令app
PM> add-migration ConfigDbContext -c ConfigurationDbContext -o Data/Migrations/IdentityServer/PersistedGrantDb To undo this action, use Remove-Migration. PM> update-database Done.
-c ConfigurationDbContext是指定当前的数据库上下文。ConfigurationDbContext定义在命名空间: IdentityServer4.EntityFramework.DbContexts,和昨们使用CodeFirst同样,定义了客户端及资源的数据表及表关联。add-migration生成迁移变更记录,update-datase更新数据库到最新状态。ide
可是如今数据库中的客户端和资源数据都是为空的,须要把Config的配置数据添加到数据库,能够在Start.cs中添加方法进行数据库初始化
private void InitializeDatabase(IApplicationBuilder app) { using (var serviceScope = app.ApplicationServices.GetService<IServiceScopeFactory>().CreateScope()) { var context = serviceScope.ServiceProvider.GetRequiredService<ConfigurationDbContext>(); if (!context.Clients.Any()) { foreach (var client in Config.GetClients()) { context.Clients.Add(client.ToEntity()); } context.SaveChanges(); } if (!context.IdentityResources.Any()) { foreach (var resource in Config.GetIdentityResources()) { context.IdentityResources.Add(resource.ToEntity()); } context.SaveChanges(); } if (!context.ApiResources.Any()) { foreach (var resource in Config.GetApis()) { context.ApiResources.Add(resource.ToEntity()); } context.SaveChanges(); } } }
说明:利用app.ApplicationServices.GetService<IServiceScopeFactory>().CreateScope建立一个新的服务做用域与其余做用域隔离开,不影响其它做用域的上下文释放,操做实体更新数据库和咱们平时用的同样。运行程序后,发现数据库已经有数据了
运行IdentityServer,IdentityMvc,IdentityApi三个程序进行测试
利用IIdentityServerBuilder的扩写方法AddOperationalStore
//客户端及资源数据库存储配置 .AddConfigurationStore(opt => { opt.ConfigureDbContext = context => { context.UseMySql(connection, sql => { sql.MigrationsAssembly("IdentityServer"); }); }; }) //令牌及受权码数据库存储配置 .AddOperationalStore(opt => { opt.ConfigureDbContext = context => { context.UseMySql(connection, sql => { sql.MigrationsAssembly("IdentityServer"); }); }; opt.EnableTokenCleanup = true; opt.TokenCleanupInterval = 30; }) .AddTestUsers(Config.GetUsers());
一样的,须要添加用来存储的数据表
PM> add-migration OperationContext -c PersistedGrantDbContext -o Data/Migrations/IdentityServer/OperationDb Multiple startup projects set. PM> update-database -c PersistedGrantDbContext Done.
运行IdentityServer,IdentityMvc,IdentityApi三个程序进行测试
IdentityServer4为IIdentityServerBuilder提供了支持客户端和资源数据库存储的AddConfigurationStore方法,支持令牌和受权码数据库存储的AddOperationalStore,但没有提供用户数据库存储的方法。我想是由于客户端、资源、令牌、受权码的存储结构是强制规定的,而用户不是,每一个人定义用户的资源、角色、权限、基础信息的存储结构等各不相同。不过没有关系,能够本身仿AddConfigurationStore写一个支持用户数据库存储的AddUserStore方法.
在IdentityServer项目新建一个名为IdentityUserStore的文件夹,建立四个类
IdentityServer.IdentityUserStore.IdentityUser:用户实体
public class IdentityUser { [Key] [Required] public string SubjectId { get; set; } [Required] public string Username { get; set; } [Required] public string Password { get; set; } public string ProviderName { get; set; } public string ProviderSubjectId { get; set; } public bool IsActive { get; set; }
public ICollection<IdentityUserClaim> IdentityUserClaims { get; set; } } public class IdentityUserClaim { [Key] public string ClaimId { get; set; } [Required] public string Name { get; set; } [Required] public string Value { get; set; } [Required] public string UserSubjectId { get; set; } [ForeignKey("UserSubjectId")] public virtual IdentityUser IdentityUser { get; set; } }
IdentityServer.IdentityUserStore.UserStoreDbContext:用于定义数据库操做上下文,做用和前面使用过的ConfigurationDbContext、PersistedGrantDbContext同样
public class UserStoreDbContext:DbContext { public UserStoreDbContext(DbContextOptions opt) : base(opt) { } public DbSet<IdentityUser> IdentityUser { get; set; } public DbSet<IdentityUserClaim> IdentityUserClaim { get; set; } }
IdentityServer.IdentityUserStore.UserStore:用于查询用户信息和验证登陆密码
public class UserStore { private readonly UserStoreDbContext _dbContext; public UserStore(UserStoreDbContext dbContext) { _dbContext = dbContext; } /// <summary> /// 根据SubjectID查询用户信息 /// </summary> /// <param name="subjectId">用户id</param> /// <returns></returns> public IdentityUser FindBySubjectId(string subjectId) { return _dbContext.Set<IdentityUser>().Where(r => r.SubjectId.Equals(subjectId)).Include(r => r.IdentityUserClaims).SingleOrDefault(); } /// <summary> /// 根据用户名查询用户 /// </summary> /// <param name="username">用户</param> /// <returns></returns> public IdentityUser FindByUsername(string username) { return _dbContext.Set<IdentityUser>().Where(r => r.Username.Equals(username)).Include(r => r.IdentityUserClaims).SingleOrDefault(); } /// <summary> /// 验证登陆密码 /// </summary> /// <param name="username"></param> /// <param name="password"></param> /// <returns></returns> public bool ValidateCredentials(string username, string password) { password = Config.MD5Str(password); var user = _dbContext.Set<IdentityUser>().Where(r => r.Username.Equals(username) &&r.Password.Equals(password)).Include(r => r.IdentityUserClaims).SingleOrDefault(); return user != null; } }
IdentityServer.IdentityUserStore.IIdentityServerBuilderUserStoreExtensions:对IIdentityServerBuilder的扩写,添加UserStoreDbContext、UserStoreDbContext的服务依赖。
public static class IIdentityServerBuilderUserStoreExtensions { public static IIdentityServerBuilder AddUserStore(this IIdentityServerBuilder builder, Action<DbContextOptionsBuilder> userStoreOptions = null) { builder.Services.AddDbContext<UserStoreDbContext>(userStoreOptions); builder.Services.AddTransient<UserStore>(); return builder; } }
在Startup.ConfigureServices方法中如下面代码替换AddTestUser(Config.GetUsers)
//.AddTestUsers(Config.GetUsers()) .AddUserStore(opt => { opt.UseMySql(connection, sql => { sql.MigrationsAssembly("IdentityServer"); }); })
添加用户存储数据表,在程序包管理器中输入如下指令
PM> add-migration UserStoreContext -c UserStoreDbContext -o Data/Migrations/IdentityServer/UserDb PM> update-database -c UserStoreDbContext Multiple startup projects set. Using project 'src\IdentityServer' as the startup project. Done. PM>
在数据库初始方法中添加Config类中的用户数据
private void InitializeDatabase(IApplicationBuilder app) { using (var serviceScope = app.ApplicationServices.GetService<IServiceScopeFactory>().CreateScope()) { var context = serviceScope.ServiceProvider.GetRequiredService<ConfigurationDbContext>(); var userContext = serviceScope.ServiceProvider.GetRequiredService<UserStoreDbContext>(); //添加config中的客户端数据到数据库 if (!context.Clients.Any()) { foreach (var client in Config.GetClients()) { context.Clients.Add(client.ToEntity()); } context.SaveChanges(); } //添加config中的IdentityResources数据到数据库 if (!context.IdentityResources.Any()) { foreach (var resource in Config.GetIdentityResources()) { context.IdentityResources.Add(resource.ToEntity()); } context.SaveChanges(); } //添加config中的ApiResources数据到数据库 if (!context.ApiResources.Any()) { foreach (var resource in Config.GetApis()) { context.ApiResources.Add(resource.ToEntity()); } context.SaveChanges(); } //添加config中的Users数据到数据库 if (!userContext.IdentityUser.Any()) { int index = 0; foreach(var user in Config.GetUsers()) { IdentityUser iuser = new IdentityUser() { IsActive = user.IsActive, Password = user.Password, ProviderName = user.ProviderName, ProviderSubjectId = user.ProviderSubjectId, SubjectId = user.SubjectId, Username = user.Username, IdentityUserClaims = user.Claims.Select(r => new IdentityUserClaim() { ClaimId = (index++).ToString(), Name = r.Type, Value = r.Value }).ToList() }; userContext.IdentityUser.Add(iuser); } userContext.SaveChanges(); } } }
能够看到数据库已经有用户数据了
最后一步,登陆时改用上面新建的UserStore类来验证登陆密码以及查询用户信息,并添加用户Claim。
AccountController构造函数
//private readonly TestUserStore _users; 这里改为了UserStore private readonly UserStore _users; private readonly IIdentityServerInteractionService _interaction; private readonly IClientStore _clientStore; private readonly IAuthenticationSchemeProvider _schemeProvider; private readonly IEventService _events; public AccountController( IIdentityServerInteractionService interaction, IClientStore clientStore, IAuthenticationSchemeProvider schemeProvider, IEventService events, //TestUserStore _users=null,这里改为了UserStore UserStore users) { // _users = User ?? new TestUserStore(Config.GetUsers()); 这里改为了UserStore _users = users; _interaction = interaction; _clientStore = clientStore; _schemeProvider = schemeProvider; _events = events; }
Task<IActionResult> Login(LoginInputModel model, string button),登陆时把数据库中的IdentityUserClaims数据转化为Claim数据传入登陆重载方法。
List<Claim> claims = user.IdentityUserClaims.Select(r => new Claim(r.Name,r.Value) ).ToList(); await HttpContext.SignInAsync(user.SubjectId, user.Username, props, claims.ToArray());
运行IdentityServer,IdentityApi,IdentityMvc三个项目后进行登陆受权-获取access_token-访问api