要回答这个问题,咱们须要知道为何须要使用锁机制。前面咱们谈到一个进程内的多个线程的某些资源是共享的,这也是线程的一大优点,可是也随之带来一个问题,即当两个及两个以上的线程同时访问共享资源时,若是此时没有预设对应的同步机制,就可能带来同一时刻多个线程同时访问同一个共享资源,即出现竞态,多数状况下咱们是不但愿出现这样的状况的,那么怎么避免呢?python
先看一段代码:ui
import threading
import time
resource = 0
count = 1000000
resource_lock = threading.Lock()
def increment():
global resource
for i in range(count):
resource += 1
def decerment():
global resource
for i in range(count):
resource -= 1
increment_thread = threading.Thread(target=increment)
decerment_thread = threading.Thread(target=decerment)
increment_thread.start()
decerment_thread.start()
increment_thread.join()
decerment_thread.join()
print(resource)
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运行截图以下: spa
resource
初始值
0
。
为何呢? 缘由就是由于 += 和 -=并非原子操做。可使用dis模块查看字节码:线程
import dis
def add(total):
total += 1
def desc(total):
total -= 1
total = 0
print(dis.dis(add))
print(dis.dis(desc))
# 运行结果:
# 3 0 LOAD_FAST 0 (total)
# 3 LOAD_CONST 1 (1)
# 6 INPLACE_ADD
# 7 STORE_FAST 0 (total)
# 10 LOAD_CONST 0 (None)
# 13 RETURN_VALUE
# None
# 5 0 LOAD_FAST 0 (total)
# 3 LOAD_CONST 1 (1)
# 6 INPLACE_SUBTRACT
# 7 STORE_FAST 0 (total)
# 10 LOAD_CONST 0 (None)
# 13 RETURN_VALUE
# None
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那么如何保证初始值为0
呢? 咱们能够利用Lock()
,代码以下:code
import threading
import time
resource = 0
count = 1000000
resource_lock = threading.Lock()
def increment():
global resource
for i in range(count):
resource_lock.acquire()
resource += 1
resource_lock.release()
def decerment():
global resource
for i in range(count):
resource_lock.acquire()
resource -= 1
resource_lock.release()
increment_thread = threading.Thread(target=increment)
decerment_thread = threading.Thread(target=decerment)
increment_thread.start()
decerment_thread.start()
increment_thread.join()
decerment_thread.join()
print(resource)
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运行截图以下: cdn
resource
的值都为初始值
0
, 这就是
Lock()
的功劳,即它能够将某一时刻的访问限定在单个线程或者单个类型的线程上,在访问锁定的共享资源时,必需要现获取对应的锁才能访问,即要等待其余线程释放资源,即
resource_lock.release()
固然为了防止咱们对某个资源锁定后,忘记释放锁,致使死锁,咱们能够利用上下文管理器管理锁实现一样的效果:
import threading
import time
resource = 0
count = 1000000
resource_lock = threading.Lock()
def increment():
global resource
for i in range(count):
with resource_lock:
resource += 1
def decerment():
global resource
for i in range(count):
with resource_lock:
resource -= 1
increment_thread = threading.Thread(target=increment)
decerment_thread = threading.Thread(target=decerment)
increment_thread.start()
decerment_thread.start()
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咱们须要知道Lock()
做为一个基本的锁对象,一次只能一个锁定,其他锁请求,需等待锁释放后才能获取,不然会发生死锁:对象
import threading
resource.lock = threading.lock()
resource = 0
resource.lock.acquire()
resource.lock.acquire()
resource += 1
resource.lock.release()
resource.lock.release()
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为解决同一线程中不能屡次请求同一资源的问题,python提供了“可重入锁”:threading.RLock
,RLock
内部维护着一个Lock
和一个counter
变量,counter
记录了acquire
的次数,从而使得资源能够被屡次acquire
。直到一个线程全部的acquire
都被release
,其余的线程才能得到资源 。用法和threading.Lock
类相同,即好比递归锁的使用:blog
import threading
lock = threading.RLock()
def dosomething(lock):
lock.acquire()
# do something
lock.release()
lock.acquire()
dosomething(lock)
lock.release()
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