websocket
和socket.io
区别?w3cschool上对socket.io的描述以下:java
springboot2.1.8.RELEASE
集成netty-socketio
: 仿node.js
实现的socket.io服务端
socket.io-client
: socket.io客户端
服务端
与客户端
之间的通讯
Java
集成socket.io
服务端pom.xml
中引入所需依赖
舒适小提示:这里为了方便将后面须要的客户端
socket.io-client
依赖一块儿直接引入了哦~
<!-- netty-socketio: 仿`node.js`实现的socket.io服务端 --> <dependency> <groupId>com.corundumstudio.socketio</groupId> <artifactId>netty-socketio</artifactId> <version>1.7.7</version> </dependency> <!-- socket.io客户端 --> <dependency> <groupId>io.socket</groupId> <artifactId>socket.io-client</artifactId> <version>1.0.0</version> </dependency>
application.yml
中配置socket.io
服务端# netty-socketio 配置 socketio: host: 127.0.0.1 port: 8888 # 设置最大每帧处理数据的长度,防止他人利用大数据来攻击服务器 maxFramePayloadLength: 1048576 # 设置http交互最大内容长度 maxHttpContentLength: 1048576 # socket链接数大小(如只监听一个端口boss线程组为1便可) bossCount: 1 workCount: 100 allowCustomRequests: true # 协议升级超时时间(毫秒),默认10秒。HTTP握手升级为ws协议超时时间 upgradeTimeout: 1000000 # Ping消息超时时间(毫秒),默认60秒,这个时间间隔内没有接收到心跳消息就会发送超时事件 pingTimeout: 6000000 # Ping消息间隔(毫秒),默认25秒。客户端向服务器发送一条心跳消息间隔 pingInterval: 25000
socket.io服务端
配置类@Configuration public class SocketIOConfig { @Value("${socketio.host}") private String host; @Value("${socketio.port}") private Integer port; @Value("${socketio.bossCount}") private int bossCount; @Value("${socketio.workCount}") private int workCount; @Value("${socketio.allowCustomRequests}") private boolean allowCustomRequests; @Value("${socketio.upgradeTimeout}") private int upgradeTimeout; @Value("${socketio.pingTimeout}") private int pingTimeout; @Value("${socketio.pingInterval}") private int pingInterval; @Bean public SocketIOServer socketIOServer() { SocketConfig socketConfig = new SocketConfig(); socketConfig.setTcpNoDelay(true); socketConfig.setSoLinger(0); com.corundumstudio.socketio.Configuration config = new com.corundumstudio.socketio.Configuration(); config.setSocketConfig(socketConfig); config.setHostname(host); config.setPort(port); config.setBossThreads(bossCount); config.setWorkerThreads(workCount); config.setAllowCustomRequests(allowCustomRequests); config.setUpgradeTimeout(upgradeTimeout); config.setPingTimeout(pingTimeout); config.setPingInterval(pingInterval); return new SocketIOServer(config); } }
socket.io服务端
服务层服务类node
public interface ISocketIOService { /** * 启动服务 */ void start(); /** * 中止服务 */ void stop(); /** * 推送信息给指定客户端 * * @param userId: 客户端惟一标识 * @param msgContent: 消息内容 */ void pushMessageToUser(String userId, String msgContent); }
服务实现类:git
@Slf4j @Service(value = "socketIOService") public class SocketIOServiceImpl implements ISocketIOService { /** * 存放已链接的客户端 */ private static Map<String, SocketIOClient> clientMap = new ConcurrentHashMap<>(); /** * 自定义事件`push_data_event`,用于服务端与客户端通讯 */ private static final String PUSH_DATA_EVENT = "push_data_event"; @Autowired private SocketIOServer socketIOServer; /** * Spring IoC容器建立以后,在加载SocketIOServiceImpl Bean以后启动 */ @PostConstruct private void autoStartup() { start(); } /** * Spring IoC容器在销毁SocketIOServiceImpl Bean以前关闭,避免重启项目服务端口占用问题 */ @PreDestroy private void autoStop() { stop(); } @Override public void start() { // 监听客户端链接 socketIOServer.addConnectListener(client -> { log.debug("************ 客户端: " + getIpByClient(client) + " 已链接 ************"); // 自定义事件`connected` -> 与客户端通讯 (也可使用内置事件,如:Socket.EVENT_CONNECT) client.sendEvent("connected", "你成功链接上了哦..."); String userId = getParamsByClient(client); if (userId != null) { clientMap.put(userId, client); } }); // 监听客户端断开链接 socketIOServer.addDisconnectListener(client -> { String clientIp = getIpByClient(client); log.debug(clientIp + " *********************** " + "客户端已断开链接"); String userId = getParamsByClient(client); if (userId != null) { clientMap.remove(userId); client.disconnect(); } }); // 自定义事件`client_info_event` -> 监听客户端消息 socketIOServer.addEventListener(PUSH_DATA_EVENT, String.class, (client, data, ackSender) -> { // 客户端推送`client_info_event`事件时,onData接受数据,这里是string类型的json数据,还能够为Byte[],object其余类型 String clientIp = getIpByClient(client); log.debug(clientIp + " ************ 客户端:" + data); }); // 启动服务 socketIOServer.start(); // broadcast: 默认是向全部的socket链接进行广播,可是不包括发送者自身,若是本身也打算接收消息的话,须要给本身单独发送。 new Thread(() -> { int i = 0; while (true) { try { // 每3秒发送一次广播消息 Thread.sleep(3000); socketIOServer.getBroadcastOperations().sendEvent("myBroadcast", "广播消息 " + DateUtil.now()); } catch (InterruptedException e) { e.printStackTrace(); } } }).start(); } @Override public void stop() { if (socketIOServer != null) { socketIOServer.stop(); socketIOServer = null; } } @Override public void pushMessageToUser(String userId, String msgContent) { SocketIOClient client = clientMap.get(userId); if (client != null) { client.sendEvent(PUSH_DATA_EVENT, msgContent); } } /** * 获取客户端url中的userId参数(这里根据我的需求和客户端对应修改便可) * * @param client: 客户端 * @return: java.lang.String */ private String getParamsByClient(SocketIOClient client) { // 获取客户端url参数(这里的userId是惟一标识) Map<String, List<String>> params = client.getHandshakeData().getUrlParams(); List<String> userIdList = params.get("userId"); if (!CollectionUtils.isEmpty(userIdList)) { return userIdList.get(0); } return null; } /** * 获取链接的客户端ip地址 * * @param client: 客户端 * @return: java.lang.String */ private String getIpByClient(SocketIOClient client) { String sa = client.getRemoteAddress().toString(); String clientIp = sa.substring(1, sa.indexOf(":")); return clientIp; } }
Java
开发socket.io
客户端socket.emit
:发送数据到服务端事件socket.on
: 监听服务端事件@Slf4j public class SocketIOClientLaunch { public static void main(String[] args) { // 服务端socket.io链接通讯地址 String url = "http://127.0.0.1:8888"; try { IO.Options options = new IO.Options(); options.transports = new String[]{"websocket"}; options.reconnectionAttempts = 2; // 失败重连的时间间隔 options.reconnectionDelay = 1000; // 链接超时时间(ms) options.timeout = 500; // userId: 惟一标识 传给服务端存储 final Socket socket = IO.socket(url + "?userId=1", options); socket.on(Socket.EVENT_CONNECT, args1 -> socket.send("hello...")); // 自定义事件`connected` -> 接收服务端成功链接消息 socket.on("connected", objects -> log.debug("服务端:" + objects[0].toString())); // 自定义事件`push_data_event` -> 接收服务端消息 socket.on("push_data_event", objects -> log.debug("服务端:" + objects[0].toString())); // 自定义事件`myBroadcast` -> 接收服务端广播消息 socket.on("myBroadcast", objects -> log.debug("服务端:" + objects[0].toString())); socket.connect(); while (true) { Thread.sleep(3000); // 自定义事件`push_data_event` -> 向服务端发送消息 socket.emit("push_data_event", "发送数据 " + DateUtil.now()); } } catch (Exception e) { e.printStackTrace(); } } }
当客户端上线后,会经过自定义事件push_data_event
每隔3秒向服务端发送消息,日志以下web
而服务端中跑了一个广播消息(自定义事件myBroadcast
) 每隔3秒也会返回给客户端spring
广播事件
: 向全部的socket链接进行广播发送消息数据
socketIOServer.getBroadcastOperations().sendEvent("myBroadcast", "广播消息 " + DateUtil.now());
日志以下:json
编写服务端主动发送消息给客户端接口segmentfault
@RestController @RequestMapping("/api/socket.io") @Api(tags = "SocketIO测试-接口") public class SocketIOController { @Autowired private ISocketIOService socketIOService; @PostMapping(value = "/pushMessageToUser", produces = Constants.CONTENT_TYPE) @ApiOperation(value = "推送信息给指定客户端", httpMethod = "POST", response = ApiResult.class) public ApiResult pushMessageToUser(@RequestParam String userId, @RequestParam String msgContent) { socketIOService.pushMessageToUser(userId, msgContent); return ApiResult.ok(); } }
调用接口测试发送helloworld...api
1.socketIOServer.addConnectListener
:监听客户端链接浏览器
socketIOServer.addDisconnectListener
:监听客户端断开链接socketIOServer.addEventListener
:监听客户端传输的消息client.sendEvent("自定义事件名称", "消息内容")
:服务端向指定的clien客户端发送消息socketIOServer.getBroadcastOperations().sendEvent("自定义事件名称", "消息内容")
:服务端发送广播消息给全部客户端IO.socket(url)
:与指定的socket.io服务端创建链接socket.emit
:发送数据到服务端事件socket.on
: 监听服务端事件