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最近 CLI 项目中有一个用户体验不是很完美点的,由于须要执行 cli 命令来发送一个请求到服务器,虽然请求发送成功了,可是服务器须要作一些规则操做,这些规则操做的时间,没有办法捕获到而且响应给 cli 中,思来想去,采起了一个障眼法的操做,哈哈哈markdown
successasync
failed函数
首先来看进度条的代码 相对来讲比较简单,主要的做用就是计算输出 完成的字符和未完成的字符拼接返回的整字串,以及完成的百分比oop
// TerminalProgress.js
class TerminalProgress {
constructor(description) {
// the description info 进度条前面的描述
this.description = description || "OnProgress";
// the render str length 进度条的长度(这玩意最好别太长,超过控制台长度输出就略显有点bug)
this.length = 50;
}
/** * @Parmas opts {Object} * @Parmas opts.completed {Number} * @Parmas opts.total {Number} * * @return Result {Object} * @return Result.description {String} * @return Result.complete {String} * @return Result.uncomplete {String} * @return Result.progressNum {Number} */
renderOption(opts) {
// Calculate progress (completed / total)
let percent = (opts.completed / opts.total).toFixed(4);
// the complete str length
let cell_num = Math.floor(percent * this.length);
// complete str
let complete = "";
for (let i = 0; i < cell_num; i++) {
complete += "█";
}
// uncompleted str
let uncomplete = "";
for (let i = 0; i < this.length - cell_num; i++) {
uncomplete += "░";
}
//
let progressNum = `${(100 * percent).toFixed(2)}%`;
return { description: this.description, complete, uncomplete, progressNum };
}
}
module.exports = TerminalProgress;
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有了上面的进度串,就要思考这个东西应该运行在哪里
一、直接在主进程中运行先加载完进度串再发送请求-这个作法简直了 enenene, 发送请求失败了怎么办?,提示用户执行成功了,可是后面又失败,心口不一啪啪打脸 ✖ 😂😂😂
post
二、运行在子进程中,主进程加载子进程运行进度串,而后主进程在去发送请求,请求发送成功,主进程经过进程通讯告诉子进程,这个你就顺利执行完成就 OK,若是发送失败,在告诉子进程这个不 OK,见红。
ui
三、执行 main 主进程 加载子进程输出进度串,而且主进程设置定时器,在必定的时间之后 发起请求并判断 响应是否 OK 若是 OK,在此向子进程 send 数据。this
// child_process.js
let chalk = require("chalk"); // 颜色模块
let slog = require("single-line-log").stdout; // 输出字符在一行
const TerminalProgress = require("./TerminalProgress"); // 导入进度串 并实例化
const terminalProgress = new TerminalProgress("On Publishing");
var Timer = null;
// 子进程监听 message 事件
process.on("message", (value) => {
render(value);
});
function render(value) {
let num = value.num;
let total = value.total;
let status = value.status;
let time = value.time;
if (Timer) {
clearInterval(Timer);
}
Timer = setInterval(() => {
if (num <= total) {
let {
description,
complete,
uncomplete,
progressNum,
} = terminalProgress.renderOption({ completed: num, total: total });
if (status) {
let renderString = `${description}: ${chalk.green( complete )}${uncomplete} ${progressNum} \n\n`;
slog(renderString);
} else {
let renderString = `${description}: ${complete}${uncomplete} ${progressNum} \n\n`;
slog(chalk.red(renderString));
}
num++;
} else {
clearInterval(Timer);
// 退出当前进程
process.exit(status);
}
}, time);
}
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主进程代码spa
// main.js
const path = require("path");
const chalk = require("chalk");
const child_process = require("child_process");
let leadTime = 100 // 给定一个初始时间,
let thirtyPercentTime = leadTime * 0.3;
let countDownTime = 100;
let pathString = path.resolve(__dirname, "./child_process.js");
// fork 一个子进程并加载运行
const subprocess = child_process.fork(pathString);
// 向子进程发送初始化数据
subprocess.send({ num: 0, total: leadTime, status: true, time: countDownTime });
// 监听子进程的运行状态
subprocess.on("close", async (value) => {
if (value) {
console.log(chalk.green(`发布成功`));
} else {
console.log(chalk.red("发布失败"));
}
process.exit(0);
});
let setFunction = async (count) => {
let isPublishOK = await asyncRequest();
if (isPublishOK) {
subprocess.send({
num: parseInt(leadTime * (count / 10)),
total: leadTime,
status: true,
time: 100,
});
} else {
if (count == 6) {
subprocess.send({
num: parseInt(leadTime * (count / 10)),
total: leadTime,
status: false,
time: 50,
});
} else {
setTimeout(setFunction, thirtyPercentTime * countDownTime, 6);
}
}
};
// 这里用到了setTimeout的第三个参数 ,他会传递给第一个函数
setTimeout(setFunction, thirtyPercentTime * countDownTime, 3);
async function asyncRequest() {
// do something
return true;
}
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除过使用子进程还可使用 woker 线程,来加载运行进度串线程
// Woker.js
let slog = require("single-line-log").stdout;
let chalk = require("chalk");
// 使用了 这个库
const { parentPort, workerData } = require("worker_threads");
const TerminalProgress = require("./TerminalProgress");
const terminalProgress = new TerminalProgress("On Publishing", workerData - 30);
var Timer = null;
parentPort.on("message", (value) => {
render(value);
});
function render(value) {
let num = value.num;
let total = value.total;
let status = value.status;
let time = value.time;
if (Timer) {
clearInterval(Timer);
}
Timer = setInterval(() => {
if (num <= total) {
let {
description,
complete,
uncomplete,
progressNum,
} = terminalProgress.renderOption({ completed: num, total: total });
if (status) {
let renderString = `${description}: ${chalk.green( complete )}${uncomplete} ${progressNum} \n\n`;
slog(renderString);
} else {
let renderString = `${description}: ${complete}${uncomplete} ${progressNum} \n\n`;
slog(chalk.red(renderString));
}
num++;
} else {
clearInterval(Timer);
parentPort.postMessage(status);
process.exit(0);
}
}, time);
}
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// main.js
// .... 省略 ....
let pathString = path.resolve(__dirname, "./Woker.js");
const worker = new Worker(pathString, { workerData: process.stdout.columns });
worker.postMessage({
num: 0,
total: leadTime,
status: true,
time: countDownTime,
});
worker.on("message", (value) => {
if (value) {
console.log(chalk.green(`成功`));
} else {
console.log(chalk.red("失败"));
}
process.exit(0);
});
// .... 省略 ....
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