在以前的一篇文章中写过一个通用的移动控件,做用就是用来传入任意的widget控件,能够在父类容器中自由移动。本篇文章要写的是一个通用的无边框类,确切的说这不叫控件应该叫组件才对,控件是要看得见的东西,有绘制需求的,而这个须要依附在控件上。在咱们平时作的项目中,为了U界面的美观,不少会采用自定义无边框窗体来处理,本身美化标题栏等,都会面临一个相同的问题,就是设置好自定义无边框窗体之后,要本身处理窗体的移动和拉伸,若是有多个无边框窗体,不少人会想到每一个地方都写重复的代码来实现移动或者拉伸,何不封装一个类来完成这个功能呢,直接传入窗体便可。在QDialog窗体中能够经过设置一个属性sizeGripEnabled来实现右下角的拉伸,这个还不足以知足全部的需求,不少时候咱们还须要在四个角和上下左右都能拉伸大小,这个就须要重写了,安装事件过滤器,识别到鼠标移动到某个区域,鼠标形状自动变化,而后识别是否已经按下,按下的话作对应的处理,对应的处理核心就是从新设置窗体的XY轴坐标和大小。linux
开源地址:https://gitee.com/feiyangqingyun/QWidgetDemo https://github.com/feiyangqingyun/QWidgetDemogit
#ifndef FRAMELESSWIDGET_H #define FRAMELESSWIDGET_H /** * 无边框窗体类 做者:feiyangqingyun(QQ:517216493) 2019-10-03 * 1:能够指定须要无边框的widget * 2:边框四周八个方位均可以自由拉伸 * 3:可设置对应位置的边距,以便识别更大区域 * 4:可设置是否容许拖动 * 5:可设置是否容许拉伸 */ #include <QWidget> #ifdef quc #if (QT_VERSION < QT_VERSION_CHECK(5,7,0)) #include <QtDesigner/QDesignerExportWidget> #else #include <QtUiPlugin/QDesignerExportWidget> #endif class QDESIGNER_WIDGET_EXPORT FramelessWidget : public QObject #else class FramelessWidget : public QObject #endif { Q_OBJECT public: explicit FramelessWidget(QObject *parent = 0); protected: bool eventFilter(QObject *watched, QEvent *event); private: int padding; //边距 bool moveEnable; //可移动 bool resizeEnable; //可拉伸 QWidget *widget; //无边框窗体 bool pressed; //鼠标按下 bool pressedLeft; //鼠标按下左侧 bool pressedRight; //鼠标按下右侧 bool pressedTop; //鼠标按下上侧 bool pressedBottom; //鼠标按下下侧 bool pressedLeftTop; //鼠标按下左上侧 bool pressedRightTop; //鼠标按下右上侧 bool pressedLeftBottom; //鼠标按下左下侧 bool pressedRightBottom; //鼠标按下右下侧 int rectX, rectY, rectW, rectH; //窗体坐标+宽高 QPoint lastPos; //鼠标按下处坐标 QRect rectLeft; //左侧区域 QRect rectRight; //右侧区域 QRect rectTop; //上侧区域 QRect rectBottom; //下侧区域 QRect rectLeftTop; //左上侧区域 QRect rectRightTop; //右上侧区域 QRect rectLeftBottom; //左下侧区域 QRect rectRightBottom; //右下侧区域 public Q_SLOTS: //设置边距 void setPadding(int padding); //设置是否可拖动+拉伸 void setMoveEnable(bool moveEnable); void setResizeEnable(bool resizeEnable); //设置要无边框的窗体 void setWidget(QWidget *widget); }; #endif // FRAMELESSWIDGET_H
#include "framelesswidget.h" #include "qevent.h" #include "qdebug.h" FramelessWidget::FramelessWidget(QObject *parent) : QObject(parent) { padding = 8; moveEnable = true; resizeEnable = true; widget = 0; pressed = false; pressedLeft = false; pressedRight = false; pressedTop = false; pressedBottom = false; pressedLeftTop = false; pressedRightTop = false; pressedLeftBottom = false; pressedRightBottom = false; //若是父类是窗体则直接设置 if (parent->isWidgetType()) { setWidget((QWidget *)parent); } } bool FramelessWidget::eventFilter(QObject *watched, QEvent *event) { if (widget != 0 && watched == widget) { if (event->type() == QEvent::Resize) { //从新计算八个描点的区域,描点区域的做用还有就是计算鼠标坐标是否在某一个区域内 int width = widget->width(); int height = widget->height(); //左侧描点区域 rectLeft = QRect(0, padding, padding, height - padding * 2); //上侧描点区域 rectTop = QRect(padding, 0, width - padding * 2, padding); //右侧描点区域 rectRight = QRect(width - padding, padding, padding, height - padding * 2); //下侧描点区域 rectBottom = QRect(padding, height - padding, width - padding * 2, padding); //左上角描点区域 rectLeftTop = QRect(0, 0, padding, padding); //右上角描点区域 rectRightTop = QRect(width - padding, 0, padding, padding); //左下角描点区域 rectLeftBottom = QRect(0, height - padding, padding, padding); //右下角描点区域 rectRightBottom = QRect(width - padding, height - padding, padding, padding); } else if (event->type() == QEvent::HoverMove) { //设置对应鼠标形状,这个必须放在这里而不是下面,由于能够在鼠标没有按下的时候识别 QHoverEvent *hoverEvent = (QHoverEvent *)event; QPoint point = hoverEvent->pos(); if (resizeEnable) { if (rectLeft.contains(point)) { widget->setCursor(Qt::SizeHorCursor); } else if (rectRight.contains(point)) { widget->setCursor(Qt::SizeHorCursor); } else if (rectTop.contains(point)) { widget->setCursor(Qt::SizeVerCursor); } else if (rectBottom.contains(point)) { widget->setCursor(Qt::SizeVerCursor); } else if (rectLeftTop.contains(point)) { widget->setCursor(Qt::SizeFDiagCursor); } else if (rectRightTop.contains(point)) { widget->setCursor(Qt::SizeBDiagCursor); } else if (rectLeftBottom.contains(point)) { widget->setCursor(Qt::SizeBDiagCursor); } else if (rectRightBottom.contains(point)) { widget->setCursor(Qt::SizeFDiagCursor); } else { widget->setCursor(Qt::ArrowCursor); } } //根据当前鼠标位置,计算XY轴移动了多少 int offsetX = point.x() - lastPos.x(); int offsetY = point.y() - lastPos.y(); //根据按下处的位置判断是不是移动控件仍是拉伸控件 if (moveEnable) { if (pressed) { widget->move(widget->x() + offsetX, widget->y() + offsetY); } } if (resizeEnable) { if (pressedLeft) { int resizeW = widget->width() - offsetX; if (widget->minimumWidth() <= resizeW) { widget->setGeometry(widget->x() + offsetX, rectY, resizeW, rectH); } } else if (pressedRight) { widget->setGeometry(rectX, rectY, rectW + offsetX, rectH); } else if (pressedTop) { int resizeH = widget->height() - offsetY; if (widget->minimumHeight() <= resizeH) { widget->setGeometry(rectX, widget->y() + offsetY, rectW, resizeH); } } else if (pressedBottom) { widget->setGeometry(rectX, rectY, rectW, rectH + offsetY); } else if (pressedLeftTop) { int resizeW = widget->width() - offsetX; int resizeH = widget->height() - offsetY; if (widget->minimumWidth() <= resizeW) { widget->setGeometry(widget->x() + offsetX, widget->y(), resizeW, resizeH); } if (widget->minimumHeight() <= resizeH) { widget->setGeometry(widget->x(), widget->y() + offsetY, resizeW, resizeH); } } else if (pressedRightTop) { int resizeW = rectW + offsetX; int resizeH = widget->height() - offsetY; if (widget->minimumHeight() <= resizeH) { widget->setGeometry(widget->x(), widget->y() + offsetY, resizeW, resizeH); } } else if (pressedLeftBottom) { int resizeW = widget->width() - offsetX; int resizeH = rectH + offsetY; if (widget->minimumWidth() <= resizeW) { widget->setGeometry(widget->x() + offsetX, widget->y(), resizeW, resizeH); } if (widget->minimumHeight() <= resizeH) { widget->setGeometry(widget->x(), widget->y(), resizeW, resizeH); } } else if (pressedRightBottom) { int resizeW = rectW + offsetX; int resizeH = rectH + offsetY; widget->setGeometry(widget->x(), widget->y(), resizeW, resizeH); } } } else if (event->type() == QEvent::MouseButtonPress) { //记住当前控件坐标和宽高以及鼠标按下的坐标 QMouseEvent *mouseEvent = (QMouseEvent *)event; rectX = widget->x(); rectY = widget->y(); rectW = widget->width(); rectH = widget->height(); lastPos = mouseEvent->pos(); //判断按下的手柄的区域位置 if (rectLeft.contains(lastPos)) { pressedLeft = true; } else if (rectRight.contains(lastPos)) { pressedRight = true; } else if (rectTop.contains(lastPos)) { pressedTop = true; } else if (rectBottom.contains(lastPos)) { pressedBottom = true; } else if (rectLeftTop.contains(lastPos)) { pressedLeftTop = true; } else if (rectRightTop.contains(lastPos)) { pressedRightTop = true; } else if (rectLeftBottom.contains(lastPos)) { pressedLeftBottom = true; } else if (rectRightBottom.contains(lastPos)) { pressedRightBottom = true; } else { pressed = true; } } else if (event->type() == QEvent::MouseMove) { //改为用HoverMove识别 } else if (event->type() == QEvent::MouseButtonRelease) { //恢复全部 pressed = false; pressedLeft = false; pressedRight = false; pressedTop = false; pressedBottom = false; pressedLeftTop = false; pressedRightTop = false; pressedLeftBottom = false; pressedRightBottom = false; widget->setCursor(Qt::ArrowCursor); } } return QObject::eventFilter(watched, event); } void FramelessWidget::setPadding(int padding) { this->padding = padding; } void FramelessWidget::setMoveEnable(bool moveEnable) { this->moveEnable = moveEnable; } void FramelessWidget::setResizeEnable(bool resizeEnable) { this->resizeEnable = resizeEnable; } void FramelessWidget::setWidget(QWidget *widget) { if (this->widget == 0) { this->widget = widget; //设置鼠标追踪为真 this->widget->setMouseTracking(true); //绑定事件过滤器 this->widget->installEventFilter(this); //设置悬停为真,必须设置这个,否则当父窗体里边还有子窗体所有遮挡了识别不到MouseMove,须要识别HoverMove this->widget->setAttribute(Qt::WA_Hover, true); } }