ASP.NET 大文件下载的实现思路及代码

文件下载是一个网站最基本的功能,ASP.NET网站的文件下载功能实现也很简单,可是若是遇到大文件的下载而不作特殊处理的话,那将会出现不可预料的后果。本文就基于ASP.NET提供大文件下载的实现思路及代码。php

  当咱们的网站须要支持下载大文件时,若是不作控制可能会致使用户在访问下载页面时发生无响应,使得浏览器崩溃。能够参考以下代码来避免这个问题。html

using System;
namespace WebApplication1
{
    public partial class DownloadFile : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {
            System.IO.Stream iStream = null;
            // Buffer to read 10K bytes in chunk:
            byte[] buffer = new Byte[10000];
            // Length of the file:
            int length;
            // Total bytes to read.
            long dataToRead; // Identify the file to download including its path. string filepath = Server.MapPath("/") +"./Files/TextFile1.txt"; // Identify the file name. string filename = System.IO.Path.GetFileName(filepath); try { // Open the file. iStream = new System.IO.FileStream(filepath, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read); // Total bytes to read. dataToRead = iStream.Length; Response.Clear(); Response.ClearHeaders(); Response.ClearContent(); Response.ContentType = "text/plain"; // Set the file type Response.AddHeader("Content-Length", dataToRead.ToString()); Response.AddHeader("Content-Disposition", "attachment; filename=" + filename); // Read the bytes. while (dataToRead > 0) { // Verify that the client is connected. if (Response.IsClientConnected) { // Read the data in buffer. length = iStream.Read(buffer, 0, 10000); // Write the data to the current output stream. Response.OutputStream.Write(buffer, 0, length); // Flush the data to the HTML output. Response.Flush(); buffer = new Byte[10000]; dataToRead = dataToRead - length; } else { // Prevent infinite loop if user disconnects dataToRead = -1; } } } catch (Exception ex) { // Trap the error, if any. Response.Write("Error : " + ex.Message); } finally { if (iStream != null) { //Close the file. iStream.Close(); } Response.End(); } } } }

  关于此代码的几点说明:浏览器

  1. 将数据分红较小的部分,而后将其移动到输出流以供下载,从而获取这些数据。服务器

  2. 根据下载的文件类型来指定 Response.ContentType 。(参考OSChina的这个网址能够找到大部分文件类型的对照表:http://tool.oschina.net/commons)app

  3. 在每次写完response时记得调用 Response.Flush()oop

  4. 在循环下载的过程当中使用 Response.IsClientConnected 这个判断能够帮助程序尽早发现链接是否正常。若不正常,能够及早的放弃下载,以释放所占用的服务器资源。网站

  5. 在下载结束后,须要调用 Response.End() 来保证当前线程能够在最后被终止掉。ui

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