出处:https://blog.csdn.net/caifengyao/article/details/65437695html
在Android中,View的结构是树状的,因此,当触发触摸事件的时候,其事件传递也是从上之下一层层的传递。下面咱们结合例子来一点点进行分析。java
首先,咱们须要了解事件处理中的几个方法:ide
一、在ViewGroup中,事件分为dispatchTouchEvent(事件的分发),onInterceptTouchEvent(事件的拦截),onTouchEvent(事件的处理)。post
二、在View中,事件分为dispatchTouchEvent(事件的分发),onTouchEvent(事件的处理)。spa
下面是demo的界面结构,它是由两个自定义的ViewGroup和一个自定义的View组成,并分别重写了它们的以上几个方法。.net
其中MyViewGroupA代码以下:3d
public class MyViewGroupA extends LinearLayout { public MyViewGroupA(Context context) { super(context); } public MyViewGroupA(Context context, AttributeSet attrs) { super(context, attrs); } @Override public boolean dispatchTouchEvent(MotionEvent ev) { switch (ev.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyViewGroupA","dispatchTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyViewGroupA","dispatchTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyViewGroupA","dispatchTouchEvent_ACTION_UP"); break; } return super.dispatchTouchEvent(ev); } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { switch (ev.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyViewGroupA","onInterceptTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyViewGroupA","onInterceptTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyViewGroupA","onInterceptTouchEvent_ACTION_UP"); break; } return super.onInterceptTouchEvent(ev); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyViewGroupA","onTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyViewGroupA","onTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyViewGroupA","onTouchEvent_ACTION_UP"); break; } return super.onTouchEvent(event); } }MyViewGroupB代码以下:
public class MyViewGroupB extends LinearLayout { public MyViewGroupB(Context context) { super(context); } public MyViewGroupB(Context context, AttributeSet attrs) { super(context, attrs); } @Override public boolean dispatchTouchEvent(MotionEvent ev) { switch (ev.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyViewGroupB","dispatchTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyViewGroupB","dispatchTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyViewGroupB","dispatchTouchEvent_ACTION_UP"); break; } return super.dispatchTouchEvent(ev); } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { switch (ev.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyViewGroupB","onInterceptTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyViewGroupB","onInterceptTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyViewGroupB","onInterceptTouchEvent_ACTION_UP"); break; } return super.onInterceptTouchEvent(ev); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyViewGroupB","onTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyViewGroupB","onTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyViewGroupB","onTouchEvent_ACTION_UP"); break; } return super.onTouchEvent(event); } }MyView代码以下:
public class MyView extends View { public MyView(Context context) { super(context); } public MyView(Context context, AttributeSet attrs) { super(context, attrs); } @Override public boolean dispatchTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyView","dispatchTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyView","dispatchTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyView","dispatchTouchEvent_ACTION_UP"); break; } return super.dispatchTouchEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("MyView","onTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("MyView","onTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("MyView","onTouchEvent_ACTION_UP"); break; } return super.onTouchEvent(event); } }
public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean dispatchTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("Activity","dispatchTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("Activity","dispatchTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("Activity","dispatchTouchEvent_ACTION_UP"); break; } return super.dispatchTouchEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: Log.i("Activity","onTouchEvent_ACTION_DOWN"); break; case MotionEvent.ACTION_MOVE: Log.i("Activity","onTouchEvent_ACTION_MOVE"); break; case MotionEvent.ACTION_UP: Log.i("Activity","onTouchEvent_ACTION_UP"); break; } return super.onTouchEvent(event); } }
一、对以上方法均不做处理,都返回super。这意味着咱们既不拦截,也不消费。htm
你们看输出结果:blog
I/Activity: dispatchTouchEvent_ACTION_DOWN事件
I/MyViewGroupA: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: onInterceptTouchEvent_ACTION_DOWN
I/MyViewGroupB: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupB: onInterceptTouchEvent_ACTION_DOWN
I/MyView: dispatchTouchEvent_ACTION_DOWN
I/MyView: onTouchEvent_ACTION_DOWN
I/MyViewGroupB: onTouchEvent_ACTION_DOWN
I/MyViewGroupA: onTouchEvent_ACTION_DOWN
I/Activity: onTouchEvent_ACTION_DOWN
I/Activity: dispatchTouchEvent_ACTION_MOVE
I/Activity: onTouchEvent_ACTION_MOVE
I/Activity: dispatchTouchEvent_ACTION_UP
I/Activity: onTouchEvent_ACTION_UP
结合输出结果,咱们能够总结出如下的结论:
结合流程图,不难发现,若是我对事件既不拦截,也不消费,当触发ACTION_DOWN的时候,事件会通过Activity——MyViewGroupA——MyViewGroupB——MyView一层层的向下进行dispatchTouchEvent(分发)—onInterceptTouchEvent(拦截)调用。当到达最底层MyView后,开始触发消费操做,由于我均不消费,ACTION_DOWN将由底层一层层向上冒,移交上层处理。当抵达最上层Activity后,说明下层均不消费,以后触发的ACTION_MOVE和ACTION_UP将再也不向下层分发传递,直接交由Activity分发给本身进行处理。
二、咱们将MyVIewGroupB的onInterceptTouchEvent返回值改成true,其余均是super。这意味着仅仅MyViewGroupB进行事件拦截,但均无消费
输出结果以下:
I/Activity: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: onInterceptTouchEvent_ACTION_DOWN
I/MyViewGroupB: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupB: onInterceptTouchEvent_ACTION_DOWN
I/MyViewGroupB: onTouchEvent_ACTION_DOWN
I/MyViewGroupA: onTouchEvent_ACTION_DOWN
I/Activity: onTouchEvent_ACTION_DOWN
I/Activity: dispatchTouchEvent_ACTION_MOVE
I/Activity: onTouchEvent_ACTION_MOVE
I/Activity: dispatchTouchEvent_ACTION_UP
I/Activity: onTouchEvent_ACTION_UP
结合输出结果,总结以下:
当触发ACTION_DOWN的时候,事件依然是从Activity开始一层层向下传递,当传递到MyViewGroupB时,由于进行了事件拦截,因此执行完onInterceptTouchEvent后再也不向下传递,而是直接交由MyViewGroupB的onTouchEvent进行消费处理。因为咱们是只拦截,不消费,因此事件向上传递,交由上层处理,最终回到Activity。以后触发的ACTION_MOVE和ACTION_UP也再也不向下传递,直接交由Activity分发给本身处理。
三、咱们仍是将MyViewGroupB的onInterceptTouchEvent返回super,可是将他的onTouchEvent返回true。这意味着咱们不拦截,可是由MyViewGroupB进行事件处理。
输出结果以下:
I/Activity: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: onInterceptTouchEvent_ACTION_DOWN
I/MyViewGroupB: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupB: onInterceptTouchEvent_ACTION_DOWN
I/MyView: dispatchTouchEvent_ACTION_DOWN
I/MyView: onTouchEvent_ACTION_DOWN
I/MyViewGroupB: onTouchEvent_ACTION_DOWN
I/Activity: dispatchTouchEvent_ACTION_MOVE
I/MyViewGroupA: dispatchTouchEvent_ACTION_MOVE
I/MyViewGroupA: onInterceptTouchEvent_ACTION_MOVE
I/MyViewGroupB: dispatchTouchEvent_ACTION_MOVE
I/MyViewGroupB: onTouchEvent_ACTION_MOVE
I/Activity: dispatchTouchEvent_ACTION_UP
I/MyViewGroupA: dispatchTouchEvent_ACTION_UP
I/MyViewGroupA: onInterceptTouchEvent_ACTION_UP
I/MyViewGroupB: dispatchTouchEvent_ACTION_UP
I/MyViewGroupB: onTouchEvent_ACTION_UP
结合输出结果,总结以下:
能够看出,当触发ACTION_DOWN的时候,事件的分发传递过程和1的时候同样,从Activity开始一层层向下传递,最终传递到最底层MyView,触发消费操做,而后MyView将消费操做移交上层处理,而后到达MyViewGroupB的onTouchEvent,而且进行了消费处理,事件处理到此不在向上移交。当触发ACTION_MOVE和ACTION_UP操做时,事件依然须要由Activity开始向下分发传递,可是当传递到MyViewGroupB后,因为其消费了ACTION_DOWN,事件将再也不继续向下分发,而是直接由MyViewGroupB分发给本身的onTouchEvent进行继续处理。事件处理也再也不向上移交。
四、将MyViewGroupB的onInterceptTouchEvent和onTouchEvent的返回值均改成true。这意味着既拦截,又消费。
输出结果以下:
I/Activity: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupA: onInterceptTouchEvent_ACTION_DOWN
I/MyViewGroupB: dispatchTouchEvent_ACTION_DOWN
I/MyViewGroupB: onInterceptTouchEvent_ACTION_DOWN
I/MyViewGroupB: onTouchEvent_ACTION_DOWN
I/Activity: dispatchTouchEvent_ACTION_MOVE
I/MyViewGroupA: dispatchTouchEvent_ACTION_MOVE
I/MyViewGroupA: onInterceptTouchEvent_ACTION_MOVE
I/MyViewGroupB: dispatchTouchEvent_ACTION_MOVE
I/MyViewGroupB: onTouchEvent_ACTION_MOVE
I/Activity: dispatchTouchEvent_ACTION_UP
I/MyViewGroupA: dispatchTouchEvent_ACTION_UP
I/MyViewGroupA: onInterceptTouchEvent_ACTION_UP
I/MyViewGroupB: dispatchTouchEvent_ACTION_UP
I/MyViewGroupB: onTouchEvent_ACTION_UP
结合输出结果,总结以下:
当触发ACTION_DOWN的时候,依然从Activity开始向下传递,当到达MyViewGroupB的是,由于在onInterceptTouchEvent进行了拦截操做,所以再也不继续向下分发传递,而是交由MyViewGroupB的onTouchEvent进行处理消费。MyViewGroupB的onTouchEvent返回的是true,说明它决定对ACTION_DOWN进行处理,所以事件也就再也不移交上层处理。当触发ACTION_MOVE和ACTION_UP的时候,事件仍是从Activity开始向下传递,当到达MyViewGroupB的时候,因为以前进行了拦截操做,所以,MyViewGroupB直接将事件分发给本身的onTouchEvent进行处理,不在向下分发传递。事件处理也再也不向上层移交。
案例Demo下载地址:点击打开连接