Golang基于Redis的分布式锁

Golang基于Redis的分布式锁


我理解的分布式锁:

一、为了不单持有锁的进程奔溃而没法释放锁,因此必须可以为锁设定过时时间自动释放锁资源 二、使用TTL检查锁是否成功的被设置过时时间,若是返回-1(未被设置)的话,使用Expire为其设定过时时间 三、在释放锁的时候须要使用Watch命令,确保监测的值在事务执行时时未被改变,若是其余进程修改了锁,会触发事务异常,而后从新执行Watch。git


分享一个我写的Redis封装类,仅实现了链接和锁github

package dao

import (
	"time"

	"github.com/go-redis/redis/v7"
	uuid "github.com/satori/go.uuid"
)

type Rds struct {
	Client         *redis.Client
	AcquireTimeout int32
	LockTimeout    int32
}

func NewRds(host, passwd string, db int) (rds *Rds, err error) {
	rdsOpt := &redis.Options{
		Addr:     host,
		Password: passwd,
		DB:       db,
	}
	client := redis.NewClient(rdsOpt)
	_, err = client.Ping().Result()
	if err != nil {
		return
	}
	rds = &Rds{Client: client, AcquireTimeout: 10, LockTimeout: 10}
	return
}

func (r *Rds) AcquireLockWithTimeout(key string) (identifier string, b bool) {
	identifier = uuid.NewV4().String()
	lockname := "lock:" + key
	end := time.Now().Add(time.Second * time.Duration(r.AcquireTimeout))
	for time.Now().Before(end) {
		if r.Client.SetNX(lockname, identifier, time.Second*time.Duration(r.LockTimeout)).Val() {
			// 若是key不存在,并成功设置了key
			b = true
			return
		} else if r.Client.TTL(lockname).Val() == -1 {
			// 若是key存在,可是没有剩余时间
			r.Client.Expire(lockname, time.Second*time.Duration(r.LockTimeout))
		}
		time.Sleep(time.Microsecond)
	}
	return
}

func (r *Rds) ReleaseLock(key, identifier string) (b bool) {
	lockname := "lock:" + key
	txf := func(tx *redis.Tx) error {
		v, err := tx.Get(lockname).Result()
		if err != nil {
			return err
		}
		_, err = tx.Pipelined(func(pipe redis.Pipeliner) error {
			if v == identifier {
				pipe.Del(lockname)
				b = true
			}
			return nil
		})
		return err
	}
	for {
		err := r.Client.Watch(txf, lockname)
		if err == nil {
			break
		} else if err == redis.TxFailedErr {
			glog.Error(err)
		}
	}
	return
}

https://bbs.guaik.org/topic/132/golang%E5%9F%BA%E4%BA%8Eredis%E7%9A%84%E5%88%86%E5%B8%83%E5%BC%8F%E9%94%81golang