package main import ( "fmt" ) //--1 //声名布尔型变量 //var isGoodBoy = true //真 //var isGoodBoy = false //假 var isGoodBoy bool //--2 //声名数值型变量 //var age int = 60 var age int //var rmb float32 = 0.5 var rmb float32 //--3 //声名复数型变量 //var vector complex64 = 3+4i var vector complex64 //--4 //声名字符串变量 //var name string = "李峰" var name string //--5 //声名复合型变量 //固定长度的整形数组 //var eggs [8]int = [8]int}{1,2,3,4,5,6,7,8} var eggs [8]int // 可变长的整形 叫切片 //var heights []int = []int{1,2,3,4,5} var heights []int //--6 //映射 (键1:值1,健2:值2) //var kpi map[string]int = map[string]int{"代码量":1000,"注释量":3000} //var haha map[string]float32 = map[string]float32{"资产":123.12} //var hehe map[string]float32 = map[string]float32{"资产":123.12,"负债":678.34} var info map[string]float32 var kpi map[string]int //--7 //结构体 //var telangpu struct{ // name string // age int // rmb float32 //} var person struct{} //--8 // 整形指针 var weight int = 300 var weightPointer *int = &weight //--9 //声名函数变量 //var eat func() = func() { // fmt.Println("我是个吃货") //} var eat func() func main() { /* fmt.Printf格式化打印 %T 类型占位符 %v 值占位符 */ fmt.Println("打印 go 数据类型的默认值..") fmt.Printf("【1-布尔型变量】的类型是%T,值是%v\n",isGoodBoy,isGoodBoy) fmt.Printf("【2-数值型变量-整形】的类型是%T,值是%v\n",age,age) fmt.Printf("【2-数值型变量-浮点型】的类型是%T,值是%v\n",rmb,rmb) fmt.Printf("【3-复数型变量】的类型是%T,值是%v\n",vector,vector) fmt.Printf("【4-字符串变量】的类型是%T,值是%v\n",name,name) fmt.Printf("【5-复合类型-固定长度的整形数组】的类型是%T,值是%v\n",eggs,eggs) fmt.Printf("【5-复合类型-可变长度的整形数组】的类型是%T,值是%v\n",heights,heights) fmt.Printf("【6-映射键值】的类型是%T,值是%v\n",info,info) fmt.Printf("【7-结构体】的类型是%T,值是%v\n",person,person) fmt.Printf("【8-整形指针】的类型是%T,值是%v\n",weightPointer,weightPointer) fmt.Printf("【9-函数变量】的类型是%T,值是%v\n",eat,eat) }
打印 go 数据类型的默认值..
【1-布尔型变量】的类型是bool,值是false
【2-数值型变量-整形】的类型是int,值是0
【2-数值型变量-浮点型】的类型是float32,值是0
【3-复数型变量】的类型是complex64,值是(0+0i)
【4-字符串变量】的类型是string,值是
【5-复合类型-固定长度的整形数组】的类型是[8]int,值是[0 0 0 0 0 0 0 0]
【5-复合类型-可变长度的整形数组】的类型是[]int,值是[]
【6-映射键值】的类型是map[string]float32,值是map[]
【7-结构体】的类型是struct {},值是{}
【8-整形指针】的类型是*int,值是0x12c6250
【9-函数变量】的类型是func(),值是<nil>数组