The WebRTC
native code package
can be found at:
Prerequisite
Install depot_tools
manage checkouts and code reviews.
The depot_tools package includes
gclient
,
gcl
,
git-cl
,
repo
, and others.
- Confirm git and python are installed. git 2.2.1+ recommended. python 2.7+ recommended.
- Fetch depot_tools:
$
git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git
- Add depot_tools to your PATH:
$
export PATH=`pwd`/depot_tools:"$PATH"
- Yes, you want to put depot_tools ahead of everything else, otherwise gcl will refer to the GNU Common Lisp compiler.
Example Applications
src/webrtc/examples
and
src/talk/examples
:
1,Peerconnection :consist of two applications using the
WebRTC Native APIs
:
peerconnection_server and peerconnection_client
(not currently supported on Mac/Android)
2,Call App
Target name
call
(currently disabled).
establishes a call using libjingle.
Call uses xmpp (as opposed to SDP used by WebRTC) to allow you to login using your gmail account and make audio/video calls with your gmail friends.
3,
relayserver
Can be used with the call application above.
4,
stunserver
5,turnserver
安装好java
Android
fetch --nohooks webrtc_android 约
16 GB, gclient sync
编译:进入src目录
gn gen out/Debug --args='target_os="
android" target_cpu="arm"'
ninja -C out/Debug
AppRTCMobile
is an Android application using WebRTC Native APIs via JNI (JNI wrapper is documented
here
).
能够生成android studio工程:详见官网
iOS
A macOS machine is required for iOS development.
fetch --nohooks webrtc_ios gclient sync
gn gen out/ios_64 --args='target_os="ios" target_cpu="arm64"'
ninja -C out/ios_64
target
To see a list of available targets, run
gn ls out/<output folder>
.
能够生成xcode工程
It’s easiest to deploy to a device using Xcode. Other command line tools exist as well, e.g.
ios-deploy
.
Using WebRTC in your app
ninja -C out/ios rtc_sdk_framework_objc
本人已经在美国服务器上将android和ios的代码所有下载并同步了。而后打包放在了百度云上,你们只须要继续gn gen和ninja就能够了,android和ios我都只运行到gclient sync!
android打包后有12G,由于里面含有android sdk和ndk.ios大约有6G.
对应的docker镜像以下:
参考: