因为使用MonkeyDev 进行开发,支持使用CocoaPods,所以今天进行了尝试ios
platform :ios, '8.0' inhibit_all_warnings! #use_frameworks! target 'weiliu' do pod 'CocoaAsyncSocket' pod 'JSONModel', '1.1.0' pod 'AFNetworking', '3.0.4' end
Y-Y-Y-NOshell
在build 过程当中,要想观察全部已存在的环境变量,你能够在 Build Phases 中添加一个 “Run Script”,并勾选上 “Show environment variables in build log”。架构
/Package/Library/MobileSubstrate/DynamicLibraries/SQTaoke.plist
若是你拖入的应用砸壳的架构和安装设置架构不一致的话,好比只砸了armv7的架构,可是要安装到64位的机器,就须要把pod进来的全部有源码的库的Build Settings下Build Active Architecture Only Debug改为No,包括Pods-xxxxDylib这个Target。app
Package/DEBIAN/control
- 一、Tweak如何导入第三方framework
include $(THEOS)/makefiles/common.mk TOOL_NAME = UnfairPlay UnfairPlay_FILES = main.mm UnfairPlay_CFLAGS = -F./layout/usr/bin/Frameworks -Wno-ignored-attributes -Wno-unused-variable -Wno-unused-function UnfairPlay_LDFLAGS= -F./layout/usr/bin/Frameworks -framework MachOKit -miphoneos-version-min=8.0 -rpath /usr/bin/Frameworks include $(THEOS_MAKE_PATH)/tool.mk
可是若是是新项目的话,我喜欢使用MokeyDev建立logos tweak 以后, 进行pod 导入的方式。iphone