最近在群里,有人问如何深度比较2个对象相等,感受颇有意思,就本身研究了一下,并写了一个开源的小类库,地址以下https://github.com/lamondlu/ObjectEquality。html
若是想直接使用这个类库,可使用Nuget进行安装git
Install-Package ObjectEquality
这里可能有缺漏,你们能够帮我补充。github
这里我首先建立了一个<code>IEquality</code>接口,在其中定义了一个<code>IsEqual</code>方法,这个方法就是判断2个对象是否一致的方法。后面我会针对上面说明的几种对比场景,分别建立对应的实现类。c#
public interface IEquality { Func<object, bool> MatchCondition { get; } bool IsEqual(object source, object target); }
这里<code>MatchCondition</code>是一个委托,它定义了当前对比类的匹配条件。数组
第二步,咱们针对上述的几种对比场景,建立对应的实现类测试
internal class ValueTypeEquality : IEquality { public Func<object, bool> MatchCondition { get { return p => p.GetType().IsValueType || p.GetType() == typeof(string); } } public bool IsEqual(object source, object target) { return source.Equals(target); } }
值类型的判断比较简单,直接调用<code>Object</code>类的<code>Equals</code>方法便可。spa
String类型虽然不是值类型,可是这里咱们须要把它归到值类型中。code
internal class StructEquality : IEquality { public Func<object, bool> MatchCondition { get { return p => p.GetType().IsValueType && !p.GetType().IsPrimitive && !p.GetType().IsEnum; } } public bool IsEqual(object source, object target) { var type = source.GetType(); foreach (var prop in type.GetProperties()) { var equality = EqualityCollection.Equalities .First(p => p.MatchCondition(prop.GetValue(source))); var result = equality.IsEqual(prop.GetValue(source), prop.GetValue(target)); if (!result) { return false; } } return true; } }
这里咱们读取了Struct中的每一个属性,分别进行判断,若是有一个判断失败,即认为2个Struct对象不相等。htm
这里<code>EqualityCollection</code>是判断器集合,后续会添加这个类的代码。对象
internal class GenericCollectionEquality : IEquality { public Func<object, bool> MatchCondition { get { return p => p.GetType().IsGenericType; } } public bool IsEqual(object source, object target) { var type = source.GetType(); var genericType = type.GetGenericArguments()[0]; var genericCollectionType = typeof(IEnumerable<>).MakeGenericType(genericType); if (type.GetInterfaces().Any(p => p == genericCollectionType)) { var countMethod = type.GetMethod("get_Count"); var sourceCount = (int)countMethod.Invoke(source, null); var targetCount = (int)countMethod.Invoke(target, null); if (sourceCount != targetCount) { return false; } var sourceCollection = (source as IEnumerable<object>).ToList(); var targetCollection = (target as IEnumerable<object>).ToList(); for (var i = 0; i < sourceCount; i++) { var equality = EqualityCollection.Equalities.First(p => p.MatchCondition(sourceCollection[i])); var result = equality.IsEqual(sourceCollection[i], targetCollection[i]); if (!result) { return false; } } } return true; } }
这里咱们首先判断了集合的元素的数量是否一致,若是不一致,即这2个集合不相等。若是一致,咱们继续判断对应位置的每一个元素是否一致,若是所有都一直,则2个集合至关,不然2个集合不相等。
internal class ArrayEquality : IEquality { public Func<object, bool> MatchCondition { get { return p => p.GetType().IsArray; } } public bool IsEqual(object source, object target) { Array s = source as Array; Array t = target as Array; if (s.Length != t.Length) { return false; } for (var i = 0; i < s.Length; i++) { var equality = EqualityCollection.Equalities .First(p => p.MatchCondition(s.GetValue(i))); var result = equality.IsEqual(s.GetValue(i), t.GetValue(i)); if (!result) { return false; } } return true; } }
数组相等的判断相似集合,咱们首先判断数组的长度是否一致,而后判断对应位置的元素是否一致。
internal class ClassEquality : IEquality { public Func<object, bool> MatchCondition { get { return p => p.GetType().IsClass; } } public bool IsEqual(object source, object target) { var type = source.GetType(); foreach (var prop in type.GetProperties()) { var equality = EqualityCollection.Equalities .First(p => p.MatchCondition(prop.GetValue(source))); var result = equality.IsEqual(prop.GetValue(source), prop.GetValue(target)); if (!result) { return false; } } return true; } }
public static class EqualityCollection { public static readonly List<IEquality> Equalities = new List<IEquality> { new StructEquality(), new ValueTypeEquality(), new ArrayEquality(), new GenericCollectionEquality(), new ClassEquality() }; }
这里咱们定义了一个静态类,来存储程序中使用的全部判断器。
这里在判断器集合中,实现类的实际上是有顺序的,<code>StructEquality</code>必需要放到<code>ValueTypeEquality</code>的前面,由于Struct也是值类型,若是不放到最前面,会致使判断失败。
public class ObjectEquality { public bool IsEqual(object source, object target) { if (source.GetType() != target.GetType()) { return false; } if (source == null && target == null) { return true; } else if (source == null && target != null) { return false; } else if (source != null && target == null) { return false; } var equality = EqualityCollection.Equalities .First(p => p.MatchCondition(source)); return equality.IsEqual(source, target); } }
前面全部实现类的访问级别都是<code>Internal</code>, 因此咱们须要建立一个判断器入口类, 外部只能经过<code>ObjectEquality</code>类的实例来实现判断相等。
下面我列举几个测试用例,看看效果是否是咱们想要的
public struct DemoStruct { public int Id { get; set; } public string Name { get; set; } }
var a = new DemoStruct(); a.Id = 1; a.Name = "Test"; var b = new DemoStruct(); b.Id = 1; b.Name = "Test"; var c = new DemoStruct(); b.Id = 2; b.Name = "Test"; ObjectEquality objectEquality = new ObjectEquality(); objectEquality.IsEqual(a,b); //true objectEquality.IsEqual(a,c); //false
public class SimpleClass { public int Id { get; set; } public string Name { get; set; } }
var a = new SimpleClass { Id = 1, Name = "A" }; var b = new SimpleClass { Id = 1, Name = "A" }; var c = new SimpleClass { Id = 2, Name = "A" }; ObjectEquality objectEquality = new ObjectEquality(); objectEquality.IsEqual(a,b); //true objectEquality.IsEqual(a,c); //false
var a = new int[] { 1, 2, 3 }; var b = new int[] { 1, 2, 3 }; var c = new int[] { 1, 1, 2 }; ObjectEquality objectEquality = new ObjectEquality(); objectEquality.IsEqual(a,b); //true objectEquality.IsEqual(a,c); //false
原文出处:https://www.cnblogs.com/lwqlun/p/10159770.html