对于电商App,商品详情无疑是很重要的一个模块,观察主流购物App的详情界面,发现大部分都是作成了上下两部分,上面展现商品规格信息,下面是H5商品详情,或者是嵌套了一个包含H5详情及评论列表的ViewPager界面,本文就是实现了一个兼容不一样需求的上下滚动黏滞View-DragScrollDetailsLayout。git
DragScrollDetailsLayout GitHub连接 github
首先看一下实现效果图web
固然,若是将Webview替换成其余的ListView之类的也是支持的。app
适用场景:底部须要添加多个界面,而且须要滑动ide
适用场景:底部须要添加多个界面,可是不须要滑动函数
对于这个需求的场景,很容易想到能够分红上下两部分来实现,只须要一个Vertical的LinearLayout,其他的就是处理滚动及动画的问题,首先自定义ViewGroup内部先声明两个顶层子ViewmUpstairsView、 View mDownstairsView,而且采用一个变量CurrentTargetIndex标记当前处于操做那个View,布局
public class DragScrollDetailsLayout extends LinearLayout { private View mUpstairsView; private View mDownstairsView; private View mCurrentTargetView; public enum CurrentTargetIndex { UPSTAIRS, DOWNSTAIRS; public static CurrentTargetIndex valueOf(int index) { return 1 == index ? DOWNSTAIRS : UPSTAIRS; } }
而后集中处理滚动事件,对于滚动与动画主要有以下几个问题须要解决:post
如何知道上面或者下面的View已经滚动的到顶部或者底部动画
滚动到边界时,如何拦截处理滑动spa
松手后如何处理后续的动效
首先来看第一个问题,如何知道上面或者下面的View滚动到了边界,其实Android源码中有个类ViewCompat,它有个函数canScrollVertically(View view, int offSet, MotionEvent ev)就能够判断当前View是否能够向哪一个方向滚动,offset的正负值用来判断向上仍是向下,固然,仅仅靠这个函数仍是不够的,由于ViewGroup是能够相互嵌套的,也许ViewGroup自己不能滚动,可是其内部的子View却能够滚动,这时候,就须要递归遍历相关的View,好比对于ViewPager中嵌套了包含WebView或者List的Fragment。不过,并不是全部的子View都须要遍历,只有与TouchEvent相关的View才须要判断。所以还须要写个函数判断View是否在TouchEvent所在的区域,以下函数isTransformedTouchPointInView:
/*** * 判断MotionEvent是否处于View上面 */ protected boolean isTransformedTouchPointInView(MotionEvent ev, View view) { float x = ev.getRawX(); float y = ev.getRawY(); int[] rect = new int[2]; view.getLocationInWindow(rect); float localX = x - rect[0]; float localY = y - rect[1]; return localX >= 0 && localX < (view.getRight() - view.getLeft()) && localY >= 0 && localY < (view.getBottom() - view.getTop()); }
以后咱们能够利用该函数对View进行递归遍历,判断最上层的ViewGroup是否能够上下滑动
private boolean canScrollVertically(View view, int offSet, MotionEvent ev) { if (!mChildHasScrolled && !isTransformedTouchPointInView(ev, view)) { return false; } if (ViewCompat.canScrollVertically(view, offSet)) { mChildHasScrolled = true; return true; } if (view instanceof ViewPager) { return canViewPagerScrollVertically((ViewPager) view, offSet, ev); } if (view instanceof ViewGroup) { ViewGroup vGroup = (ViewGroup) view; for (int i = 0; i < vGroup.getChildCount(); i++) { if (canScrollVertically(vGroup.getChildAt(i), offSet, ev)) { mChildHasScrolled = true; return true; } } } return false; }
知道View是否能够上下滑动到边界后,拦截事件的时机就比较清晰了,那么接着看第二个问题,如何拦截滑动。
onInterceptTouchEvent在返回True以后,就不会再执行了,咱们只须要把握准确的拦截时机,好比若是处于上面的View,就要对上拉事件比较敏感,处于底部就要对下拉事件敏感,同时还要将无效的手势归零,好比,操做上面的View时,若是先是下拉,而且是无效的下拉,那么就要将拦截点重置。
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { switch (ev.getActionMasked()) { case MotionEvent.ACTION_DOWN: mDownMotionX = ev.getX(); mDownMotionY = ev.getY(); if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.clear(); mChildHasScrolled=false; break; case MotionEvent.ACTION_MOVE: adjustValidDownPoint(ev); return checkCanInterceptTouchEvent(ev); default: break; } return false; }
checkCanInterceptTouchEvent主要用来判断是否须要拦截,并不是不可滚动,就须要拦截事件,不可滚动只是一个必要条件而已,
private boolean checkCanInterceptTouchEvent(MotionEvent ev) { final float xDiff = ev.getX() - mDownMotionX; final float yDiff = ev.getY() - mDownMotionY; if (!canChildScrollVertically((int) yDiff,ev)) { mInitialInterceptY = (int) ev.getY(); if (Math.abs(yDiff) > mTouchSlop && Math.abs(yDiff) >= Math.abs(xDiff) && !(mCurrentViewIndex == CurrentTargetIndex.UPSTAIRS && yDiff > 0 || mCurrentViewIndex == CurrentTargetIndex.DOWNSTAIRS && yDiff < 0)) { return true; } } return false; }
事件拦截以后,就是对Move事件进行处理
@Override public boolean onTouchEvent(MotionEvent ev) { switch (ev.getActionMasked()) { case MotionEvent.ACTION_UP: case MotionEvent.ACTION_CANCEL: flingToFinishScroll(); recycleVelocityTracker(); break; case MotionEvent.ACTION_MOVE: scroll(ev); break; default: break; } return true; }
滚动比较简单,直接调用scrollTo就能够,同时为了收集滚动速度,还能够用VelocityTracker作一下记录:
private void scroll(MotionEvent event) { if (mCurrentViewIndex == CurrentTargetIndex.UPSTAIRS) { if (getScrollY() <= 0 && event.getY() > mInitialInterceptY) { mInitialInterceptY = (int) event.getY(); } scrollTo(0, (int) (mInitialInterceptY - event.getY())); } else { if (getScrollY() >= mUpstairsView.getMeasuredHeight() && event.getY() < mInitialInterceptY) { mInitialInterceptY = (int) event.getY(); } scrollTo(0, (int) (mInitialInterceptY - event.getY() + mUpstairsView.getMeasuredHeight())); } mVelocityTracker.addMovement(event); }
在Up事件以后,还要简单的处理一下一下收尾的滚动动画,好比,滚动距离不够要复原,不然,就滚动到目标视图,这里主要是根据Up事件的位置,计算须要滚动的距离,并经过Scroller来完成剩下的滚动。
private void flingToFinishScroll() { final int pHeight = mUpstairsView.getMeasuredHeight(); final int threshold = (int) (pHeight * mPercent); float scrollY = getScrollY(); if (CurrentTargetIndex.UPSTAIRS == mCurrentViewIndex) { if (scrollY <= 0) { scrollY = 0; } else if (scrollY <= threshold) { if (needFlingToToggleView()) { scrollY = pHeight - getScrollY(); mCurrentViewIndex = CurrentTargetIndex.DOWNSTAIRS; } else scrollY = -getScrollY(); } else { scrollY = pHeight - getScrollY(); mCurrentViewIndex = CurrentTargetIndex.DOWNSTAIRS; } } else if (CurrentTargetIndex.DOWNSTAIRS == mCurrentViewIndex) { if (pHeight - scrollY <= threshold) { if (needFlingToToggleView()) { scrollY = -getScrollY(); mCurrentViewIndex = CurrentTargetIndex.UPSTAIRS; } else scrollY = pHeight - scrollY; } else if (scrollY < pHeight) { scrollY = -getScrollY(); mCurrentViewIndex = CurrentTargetIndex.UPSTAIRS; } } mScroller.startScroll(0, getScrollY(), 0, (int) scrollY, mDuration); if (mOnSlideDetailsListener != null) { mOnSlideDetailsListener.onStatueChanged(mCurrentViewIndex); } postInvalidate(); }
以上就是经常使用商品详情黏滞布局的实现。最后附上GitHub连接 欢迎 star DragScrollDetailsLayout GitHub连接