做为移动客户端开发者来讲,对二维码识别或二维码生成相关的开发需求确定并不陌生,Android开发二维码相关的功能一般都会使用或参考大名鼎鼎的zxing库。而本文则主要是经过源码分析一下该开源库扫描二维码的工做流程,对这块能有个更深的了解。java
首先使用git将项目代码clone到本地,新建项目,将zxing文件夹中的android
以及core
文件夹代码覆盖到对应的目录下,稍做一些修改便可运行一个简单的二维码扫描的示例应用。android
Demo代码运行起来后,会进入一个扫描的主功能界面,将扫描框对准一个二维码便可弹出解析结果信息的浮框。经过AndroidManifest.xml
文件中能够得知这个页面对应的类为CaptureActivity.java
,咱们便从这个类开始,分析整个二维码扫描的流程。git
要分析一个Activity,固然要从它的生命周期所对应的各个方法提及。首先咱们来看它的onCreate()
方法:github
@Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
//保持屏幕常亮
Window window = getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setContentView(R.layout.capture);
hasSurface = false;
inactivityTimer = new InactivityTimer(this);
beepManager = new BeepManager(this);
ambientLightManager = new AmbientLightManager(this);
PreferenceManager.setDefaultValues(this, R.xml.preferences, false);
}
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这个方法代码很少,也很容易看懂,主要就是作一些初始化的工做。InactivityTimer
主要是用来监听当手机是使用电池而不是充电状态时,若是5分钟内没有作任何操做,则主动finish掉activity。BeepManager
负责扫描到结果后震动或铃声相关,AmbientLightManager
则是负责控制闪光灯。数组
继续往下走看onResume()
方法:ide
@Override
protected void onResume() {
super.onResume();
...
// CameraManager must be initialized here, not in onCreate(). This is necessary because we don't
// want to open the camera driver and measure the screen size if we're going to show the help on
// first launch. That led to bugs where the scanning rectangle was the wrong size and partially
// off screen.
cameraManager = new CameraManager(getApplication());
viewfinderView = (ViewfinderView) findViewById(R.id.viewfinder_view);
viewfinderView.setCameraManager(cameraManager);
...
SurfaceView surfaceView = (SurfaceView) findViewById(R.id.preview_view);
SurfaceHolder surfaceHolder = surfaceView.getHolder();
if (hasSurface) {
// The activity was paused but not stopped, so the surface still exists. Therefore
// surfaceCreated() won't be called, so init the camera here.
initCamera(surfaceHolder);
} else {
// Install the callback and wait for surfaceCreated() to init the camera.
surfaceHolder.addCallback(this);
}
}
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这个方法很重要,初始化了CameraManager
,扫描二维码毋庸置疑是须要用到相机,经过相机预览的一帧一帧的图片,去解析上面可能存在的二维码信息。而在最后面还初始化了SurfaceView
,经过hasSurface
来决定是走initCamera(surfaceHolder)
仍是surfaceHolder.addCallback(this)
。在上面的onCreate()
中咱们能够看到hasSurface
被初始化成false
,因此这里走的应该是else
的代码块。CaptureActivity
实现了SurfaceHolder.Callback
接口,所以该方法绑定了surfaceHolder
的回调。当SurfaceView
添加到 activity 中时,会调用surfaceCreated()
:oop
@Override
public void surfaceCreated(SurfaceHolder holder) {
if (holder == null) {
Log.e(TAG, "*** WARNING *** surfaceCreated() gave us a null surface!");
}
if (!hasSurface) {
hasSurface = true;
initCamera(holder);
}
}
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这里咱们看到会改变hasSurface
的状态,而后走initCamera(holder)
,和onResume()
中 hasSurface
为true
时作的操做是同样的:源码分析
cameraManager.openDriver(surfaceHolder);
// Creating the handler starts the preview, which can also throw a RuntimeException.
if (handler == null) {
handler = new CaptureActivityHandler(this, decodeFormats, decodeHints, characterSet, cameraManager);
}
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cameraManager
打开了驱动,而且把本身传入一个CaptureActivityHandler
对象中去,那这个CaptureActivityHandler
看起来像是一个进行消息通知的 Handler,它的具体做用又是什么呢?咱们来看看它的构造方法:ui
CaptureActivityHandler(CaptureActivity activity,
Collection<BarcodeFormat> decodeFormats,
Map<DecodeHintType,?> baseHints,
String characterSet,
CameraManager cameraManager) {
this.activity = activity;
decodeThread = new DecodeThread(activity, decodeFormats, baseHints, characterSet,new ViewfinderResultPointCallback(activity.getViewfinderView()));
decodeThread.start();
state = State.SUCCESS;
// Start ourselves capturing previews and decoding.
this.cameraManager = cameraManager;
cameraManager.startPreview();
restartPreviewAndDecode();
}
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经过进入CaptureActivityHandler.java
能够看到该类确实继承了Handler
,而且在它的构造方法中开启了一个DecodeThread
的线程,而且调用了cameraManager
的startPreview()
方法:this
Asks the camera hardware to begin drawing preview frames to the screen.
开启相机预览后,再看下面的restartPreviewAndDecode()
:
private void restartPreviewAndDecode() {
if (state == State.SUCCESS) {
state = State.PREVIEW;
cameraManager.requestPreviewFrame(decodeThread.getHandler(), R.id.decode);
activity.drawViewfinder();
}
}
public synchronized void requestPreviewFrame(Handler handler, int message) {
OpenCamera theCamera = camera;
if (theCamera != null && previewing) {
previewCallback.setHandler(handler, message);
theCamera.getCamera().setOneShotPreviewCallback(previewCallback);
}
}
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能够看到这个 handler 会一直传递到一个previewCallback
对象中去,而PreviewCallback
是setOneShotPreviewCallback()
方法的一个回调,setOneShotPreviewCallback
方法上的注释说明:
Installs a callback to be invoked for the next preview frame in addition to displaying it on the screen. After one invocation, the callback is cleared. This method can be called any time, even when preview is live. Any other preview callbacks are overridden.
使用此方法注册预览回调接口时,会将下一帧数据回调给onPreviewFrame()
方法,调用完成后这个回调接口将被销毁,也就是只会回调一次预览帧数据。继续顺着这个方法走下去,看回调方法onPreviewFrame()
:
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
Point cameraResolution = configManager.getCameraResolution();
Handler thePreviewHandler = previewHandler;
if (cameraResolution != null && thePreviewHandler != null) {
Message message = thePreviewHandler.obtainMessage(previewMessage, cameraResolution.x,cameraResolution.y, data);
message.sendToTarget();
previewHandler = null;
} else {
Log.d(TAG, "Got preview callback, but no handler or resolution available");
}
}
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这里将返回的 byte 数组数据和预览帧的宽高信息经过 handler 进行通知,这个 handler 就是上文中传过来的decodeThread.getHandler()
,previewMessage
为R.id.decode
,目的就是把图片数据拿到该线程中进行解析。咱们跟进到DecodeHandler.java
中查看handleMessage()
方法:
@Override
public void handleMessage(Message message) {
if (message == null || !running) {
return;
}
switch (message.what) {
case R.id.decode:
decode((byte[]) message.obj, message.arg1, message.arg2);
break;
case R.id.quit:
running = false;
Looper.myLooper().quit();
break;
}
}
private void decode(byte[] data, int width, int height) {
long start = System.currentTimeMillis();
//省略具体解析代码
...
Handler handler = activity.getHandler();//CaptureActivityHandler
if (rawResult != null) {
// Don't log the barcode contents for security.
long end = System.currentTimeMillis();
Log.d(TAG, "Found barcode in " + (end - start) + " ms");
if (handler != null) {
Message message = Message.obtain(handler, R.id.decode_succeeded, rawResult);
Bundle bundle = new Bundle();
bundleThumbnail(source, bundle);
message.setData(bundle);
message.sendToTarget();
}
} else {
if (handler != null) {
Message message = Message.obtain(handler, R.id.decode_failed);
message.sendToTarget();
}
}
}
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上面代码很清晰,DecodeHandler
接收到R.id.decode
的消息后,会调用decode()
方法去解析传过来的图片数据。通过一系列解析操做,获得结果。若是结果为不为空,则经过CaptureActivityHandler
将解析成功的消息传到CaptureActivity
中进行后续解析结果展现。而若是解析结果为空呢,说明二维码信息解析失败了,传了一个R.id.decode_failed
到CaptureActivityHandler
中:
@Override
public void handleMessage(Message message) {
switch (message.what) {
...
case R.id.decode_failed:
// We're decoding as fast as possible, so when one decode fails, start another.
state = State.PREVIEW;
cameraManager.requestPreviewFrame(decodeThread.getHandler(), R.id.decode);
break;
...
}
}
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能够看到,解析失败时,从新调用requestPreviewFrame
获取下一帧预览照片,再拿去解析,知道返回正确结果或者手动退出。
整个过程的时序图以下: