超炫酷的WPF实现Loading控件效果

这篇文章主要介绍了超炫酷的WPF实现Loading控件效果,感兴趣的小伙伴们能够参考一下ide


Win8系统的Loading效果仍是很不错的,网上也有人用CSS3等技术实现,研究了一下,并打算用WPF自定义一个Loading控件实现相似的效果,并可让用户对Loading的颗粒(Particle)背景颜色进行自定义,话很少说,直接上代码:函数

一、用VS2012新建一个WPF的用户控件库项目WpfControlLibraryDemo,VS自动生成以下结构:学习

二、删除UserControl1.xaml,并新建一个Loading的CustomControl(不是UserControl),以下图所示:测试

三、若是报错找不到Loading类型,请编译,下面在Generic.xaml主题文件中对Loading的样式和内容进行定义(注意添加编码

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xmlns:system = "clr-namespace:System;assembly=mscorlib" ),代码以下:
<ResourceDictionary
  xmlns:system = "clr-namespace:System;assembly=mscorlib"
  xmlns:local= "clr-namespace:WpfControlLibraryDemo" >
 
 
  <Style TargetType= "{x:Type local:Loading}" >
  <Setter Property= "Template" >
   <Setter.Value>
   <ControlTemplate TargetType= "{x:Type local:Loading}" >
    <Border Background= "{TemplateBinding Background}"
     BorderBrush= "{TemplateBinding BorderBrush}"
     BorderThickness= "{TemplateBinding BorderThickness}" >
    <Grid Width = "50" Height = "50" >
     <Grid.Resources>
     <!-- Value Converters -->
     
     <!-- Particle Styling ,must to has RelativeSource -->
     <SolidColorBrush x:Key = "ParticleColor" Color = "{Binding Path=FillColor,RelativeSource={RelativeSource TemplatedParent}}" />
     <SolidColorBrush x:Key = "ParticleBackgroundColor" Color = "Transparent" />
     <system:Double x:Key = "ParticleOpacity" >1</system:Double>
     <system:Double x:Key = "ParticleRadius" >5</system:Double>
 
     <system:Double x:Key = "StartingPointX" >0</system:Double>
     <system:Double x:Key = "StartingPointY" >-20</system:Double>
 
     <system:Double x:Key = "RotationPointX" >0.5</system:Double>
     <system:Double x:Key = "RotationPointY" >0.5</system:Double>
 
     <!-- StoryBoard -->
     <system:TimeSpan x:Key = "StoryBoardBeginTimeP0" >00:00:00.000</system:TimeSpan>
     <system:TimeSpan x:Key = "StoryBoardBeginTimeP1" >00:00:00.100</system:TimeSpan>
     <system:TimeSpan x:Key = "StoryBoardBeginTimeP2" >00:00:00.200</system:TimeSpan>
     <system:TimeSpan x:Key = "StoryBoardBeginTimeP3" >00:00:00.300</system:TimeSpan>
     <system:TimeSpan x:Key = "StoryBoardBeginTimeP4" >00:00:00.400</system:TimeSpan>
     <Duration x:Key = "StoryBoardDuration" >00:00:01.800</Duration>
 
     <!-- Particle Origin Angles -->
     <system:Double x:Key = "ParticleOriginAngleP0" >0</system:Double>
     <system:Double x:Key = "ParticleOriginAngleP1" >-10</system:Double>
     <system:Double x:Key = "ParticleOriginAngleP2" >-20</system:Double>
     <system:Double x:Key = "ParticleOriginAngleP3" >-30</system:Double>
     <system:Double x:Key = "ParticleOriginAngleP4" >-40</system:Double>
 
     <!-- Particle Position & Timing 1 -->
     <system:Double x:Key = "ParticleBeginAngle1" >0</system:Double>
     <system:Double x:Key = "ParticleEndAngle1" >90</system:Double>
     <system:TimeSpan x:Key = "ParticleBeginTime1" >00:00:00.000</system:TimeSpan>
     <Duration x:Key = "ParticleDuration1" >00:00:00.750</Duration>
 
     <!-- Particle Position & Timing 2 -->
     <system:Double x:Key = "ParticleBeginAngle2" >90</system:Double>
     <system:Double x:Key = "ParticleEndAngle2" >270</system:Double>
     <system:TimeSpan x:Key = "ParticleBeginTime2" >00:00:00.751</system:TimeSpan>
     <Duration x:Key = "ParticleDuration2" >00:00:00.300</Duration>
 
     <!-- Particle Position & Timing 3 -->
     <system:Double x:Key = "ParticleBeginAngle3" >270</system:Double>
     <system:Double x:Key = "ParticleEndAngle3" >360</system:Double>
     <system:TimeSpan x:Key = "ParticleBeginTime3" >00:00:01.052</system:TimeSpan>
     <Duration x:Key = "ParticleDuration3" >00:00:00.750</Duration>
 
     <Style x:Key = "EllipseStyle" TargetType = "Ellipse" >
      <Setter Property = "Width" Value = "{StaticResource ParticleRadius}" />
      <Setter Property = "Height" Value = "{StaticResource ParticleRadius}" />
      <Setter Property = "Fill" Value = "{StaticResource ParticleColor}" />
      <Setter Property = "RenderTransformOrigin" Value = "0.5, 0.5" />
      <Setter Property = "Opacity" Value = "{StaticResource ParticleOpacity}" />
     </Style>
     </Grid.Resources>
     <Canvas Width = "1" Height = "1" Margin= "0,0,0,0" >
     <Canvas.Triggers>
      <EventTrigger RoutedEvent = "Canvas.Loaded" >
      <EventTrigger.Actions>
       <BeginStoryboard>
       <Storyboard
     
     BeginTime = "{StaticResource StoryBoardBeginTimeP0}"
     Duration = "{StaticResource StoryBoardDuration}"
     RepeatBehavior = "Forever" >
        <DoubleAnimation
     Storyboard.TargetName = "p0"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle1}"
     To = "{StaticResource ParticleEndAngle1}"
     BeginTime = "{StaticResource ParticleBeginTime1}"
     Duration = "{StaticResource ParticleDuration1}" />
        <DoubleAnimation
     Storyboard.TargetName = "p0"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle2}"
     To = "{StaticResource ParticleEndAngle2}"
     BeginTime = "{StaticResource ParticleBeginTime2}"
     Duration = "{StaticResource ParticleDuration2}" />
        <DoubleAnimation
     Storyboard.TargetName = "p0"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle3}"
     To = "{StaticResource ParticleEndAngle3}"
     BeginTime = "{StaticResource ParticleBeginTime3}"
     Duration = "{StaticResource ParticleDuration3}" />
       </Storyboard>
       </BeginStoryboard>
       <BeginStoryboard>
       <Storyboard
     
     BeginTime = "{StaticResource StoryBoardBeginTimeP1}"
     Duration = "{StaticResource StoryBoardDuration}"
     RepeatBehavior = "Forever" >
 
        <DoubleAnimation
     Storyboard.TargetName = "p1"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle1}"
     To = "{StaticResource ParticleEndAngle1}"
     BeginTime = "{StaticResource ParticleBeginTime1}"
     Duration = "{StaticResource ParticleDuration1}" />
        <DoubleAnimation
     Storyboard.TargetName = "p1"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle2}"
     To = "{StaticResource ParticleEndAngle2}"
     BeginTime = "{StaticResource ParticleBeginTime2}"
     Duration = "{StaticResource ParticleDuration2}" />
        <DoubleAnimation
     Storyboard.TargetName = "p1"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle3}"
     To = "{StaticResource ParticleEndAngle3}"
     BeginTime = "{StaticResource ParticleBeginTime3}"
     Duration = "{StaticResource ParticleDuration3}" />
       </Storyboard>
       </BeginStoryboard>
       <BeginStoryboard>
       <Storyboard
     
     BeginTime = "{StaticResource StoryBoardBeginTimeP2}"
     Duration = "{StaticResource StoryBoardDuration}"
     RepeatBehavior = "Forever" >
 
        <DoubleAnimation
     Storyboard.TargetName = "p2"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle1}"
     To = "{StaticResource ParticleEndAngle1}"
     BeginTime = "{StaticResource ParticleBeginTime1}"
     Duration = "{StaticResource ParticleDuration1}" />
        <DoubleAnimation
     Storyboard.TargetName = "p2"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle2}"
     To = "{StaticResource ParticleEndAngle2}"
     BeginTime = "{StaticResource ParticleBeginTime2}"
     Duration = "{StaticResource ParticleDuration2}" />
        <DoubleAnimation
     Storyboard.TargetName = "p2"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle3}"
     To = "{StaticResource ParticleEndAngle3}"
     BeginTime = "{StaticResource ParticleBeginTime3}"
     Duration = "{StaticResource ParticleDuration3}" />
       </Storyboard>
       </BeginStoryboard>
 
       <BeginStoryboard>
       <Storyboard
     
     BeginTime = "{StaticResource StoryBoardBeginTimeP3}"
     Duration = "{StaticResource StoryBoardDuration}"
     RepeatBehavior = "Forever" >
 
        <DoubleAnimation
     Storyboard.TargetName = "p3"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle1}"
     To = "{StaticResource ParticleEndAngle1}"
     BeginTime = "{StaticResource ParticleBeginTime1}"
     Duration = "{StaticResource ParticleDuration1}" />
        <DoubleAnimation
     Storyboard.TargetName = "p3"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle2}"
     To = "{StaticResource ParticleEndAngle2}"
     BeginTime = "{StaticResource ParticleBeginTime2}"
     Duration = "{StaticResource ParticleDuration2}" />
        <DoubleAnimation
     Storyboard.TargetName = "p3"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle3}"
     To = "{StaticResource ParticleEndAngle3}"
     BeginTime = "{StaticResource ParticleBeginTime3}"
     Duration = "{StaticResource ParticleDuration3}" />
       </Storyboard>
       </BeginStoryboard>
 
       <BeginStoryboard>
       <Storyboard
     
     BeginTime = "{StaticResource StoryBoardBeginTimeP4}"
     Duration = "{StaticResource StoryBoardDuration}"
     RepeatBehavior = "Forever" >
 
        <DoubleAnimation
     Storyboard.TargetName = "p4"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle1}"
     To = "{StaticResource ParticleEndAngle1}"
     BeginTime = "{StaticResource ParticleBeginTime1}"
     Duration = "{StaticResource ParticleDuration1}" />
        <DoubleAnimation
     Storyboard.TargetName = "p4"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle2}"
     To = "{StaticResource ParticleEndAngle2}"
     BeginTime = "{StaticResource ParticleBeginTime2}"
     Duration = "{StaticResource ParticleDuration2}" />
        <DoubleAnimation
     Storyboard.TargetName = "p4"
     Storyboard.TargetProperty = "(UIElement.RenderTransform).(RotateTransform.Angle)"
     From = "{StaticResource ParticleBeginAngle3}"
     To = "{StaticResource ParticleEndAngle3}"
     BeginTime = "{StaticResource ParticleBeginTime3}"
     Duration = "{StaticResource ParticleDuration3}" />
       </Storyboard>
       </BeginStoryboard>
      </EventTrigger.Actions>
      </EventTrigger>
     </Canvas.Triggers>
     <Border
   x:Name = "p0"
   Background = "{StaticResource ParticleBackgroundColor}"
   Opacity = "{StaticResource ParticleOpacity}" >
      <Border.RenderTransform>
      <RotateTransform/>
      </Border.RenderTransform>
      <Border.RenderTransformOrigin>
      <Point X = "{StaticResource RotationPointX}" Y = "{StaticResource RotationPointY}" />
      </Border.RenderTransformOrigin>
      <Ellipse Style = "{StaticResource EllipseStyle}" >
      <Ellipse.RenderTransform>
       <TransformGroup>
       <TranslateTransform X = "{StaticResource StartingPointX}" Y = "{StaticResource StartingPointY}" />
       <RotateTransform Angle = "{StaticResource ParticleOriginAngleP0}" />
       </TransformGroup>
      </Ellipse.RenderTransform>
      </Ellipse>
     </Border>
     <Border
   x:Name = "p1"
   Background = "{StaticResource ParticleBackgroundColor}"
   Opacity = "{StaticResource ParticleOpacity}" >
      <Border.RenderTransform>
      <RotateTransform/>
      </Border.RenderTransform>
      <Border.RenderTransformOrigin>
      <Point X = "{StaticResource RotationPointX}" Y = "{StaticResource RotationPointY}" />
      </Border.RenderTransformOrigin>
      <Ellipse Style = "{StaticResource EllipseStyle}" >
      <Ellipse.RenderTransform>
       <TransformGroup>
       <TranslateTransform X = "{StaticResource StartingPointX}" Y = "{StaticResource StartingPointY}" />
       <RotateTransform Angle = "{StaticResource ParticleOriginAngleP1}" />
       </TransformGroup>
      </Ellipse.RenderTransform>
      </Ellipse>
     </Border>
     <Border
   x:Name = "p2"
   Background = "{StaticResource ParticleBackgroundColor}"
   Opacity = "{StaticResource ParticleOpacity}" >
      <Border.RenderTransform>
      <RotateTransform/>
      </Border.RenderTransform>
      <Border.RenderTransformOrigin>
      <Point X = "{StaticResource RotationPointX}" Y = "{StaticResource RotationPointY}" />
      </Border.RenderTransformOrigin>
      <Ellipse Style = "{StaticResource EllipseStyle}" >
      <Ellipse.RenderTransform>
       <TransformGroup>
       <TranslateTransform X = "{StaticResource StartingPointX}" Y = "{StaticResource StartingPointY}" />
       <RotateTransform Angle = "{StaticResource ParticleOriginAngleP2}" />
       </TransformGroup>
      </Ellipse.RenderTransform>
      </Ellipse>
     </Border>
     <Border
   x:Name = "p3"
   Background = "{StaticResource ParticleBackgroundColor}"
   Opacity = "{StaticResource ParticleOpacity}" >
      <Border.RenderTransform>
      <RotateTransform/>
      </Border.RenderTransform>
      <Border.RenderTransformOrigin>
      <Point X = "{StaticResource RotationPointX}" Y = "{StaticResource RotationPointY}" />
      </Border.RenderTransformOrigin>
      <Ellipse Style = "{StaticResource EllipseStyle}" >
      <Ellipse.RenderTransform>
       <TransformGroup>
       <TranslateTransform X = "{StaticResource StartingPointX}" Y = "{StaticResource StartingPointY}" />
       <RotateTransform Angle = "{StaticResource ParticleOriginAngleP3}" />
       </TransformGroup>
      </Ellipse.RenderTransform>
      </Ellipse>
     </Border>
     <Border
   x:Name = "p4"
   Background = "{StaticResource ParticleBackgroundColor}"
   Opacity = "{StaticResource ParticleOpacity}" >
      <Border.RenderTransform>
      <RotateTransform/>
      </Border.RenderTransform>
      <Border.RenderTransformOrigin>
      <Point X = "{StaticResource RotationPointX}" Y = "{StaticResource RotationPointY}" />
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