此控件的package我已经托管到了pub仓库 若是你被墙住了,也能够看国内镜像git
使用方式就是在你的flutter pubspec.yaml中添加依赖:github
最近写demo时发现Flutter自带的ListView widget很简陋,没有分隔线,没有section/row之分,也没有sectionHeader,若是要实现一个有分割线,有section区分,有section header的ListView,耦合会很是严重:数组
在 pub.dartlang.org 上没有找到封装好的这种TableView,因而乎决定本身写一个,命名为SectionTableViewbash
本人是iOS开发,因此习惯了iOS上的UITableView的调用风格,因此在实现flutter的SectionTableView时,决定实现以下功能ide
为了实现这些功能,而且方便后期增长滚动功能,上下拉刷新功能,使用了StatefulWidget做为父类:函数
class SectionTableView extends StatefulWidget {
final Widget divider;
@required
final int sectionCount;
@required
final RowCountInSectionCallBack numOfRowInSection;
@required
final CellAtIndexPathCallBack cellAtIndexPath;
final SectionHeaderCallBack headerInSection;
SectionTableView(
{this.divider,
this.sectionCount,
this.numOfRowInSection,
this.cellAtIndexPath,
this.headerInSection});
@override
_SectionTableViewState createState() => new _SectionTableViewState();
}
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接着在对应的_SectionTableViewState中的build方法中,返回ListView:post
class _SectionTableViewState extends State<SectionTableView> {
_buildCell(BuildContext context, int index) {
//TODO: return cells/dividers/section headers
}
@override
Widget build(BuildContext context) {
return ListView.builder(itemBuilder: (context, index) {
return _buildCell(context, index);
});
}
}
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熟悉flutter ListView的同窗知道,ListView的builder类方法,有一个itemBuilder回调函数,参数是当前的上下文,和将要渲染的行索引index,index对应想要获取的某一行控件(cell或者叫ListItem),返回非空的组件就证实这个index有值,返回null就表示列表到尽头了。 咱们须要作的就是对index进行映射,判断当前index对应的控件,应该是列表里的section header,仍是分隔线devider,仍是某一行的真正内容cell。性能
出于性能的考虑,不可能每次调用 _buildCell的时候,都计算一遍index对应的section和row的位置,因此定义了一个类成员变量indexPathSearch,是数组,数组长度就是ListView全部的行,当 _buildCell 的参数index大于等于indexPathSearch的长度的时候,就返回null,表示列表内容到此为止了。 indexPathSearch里每个元素,就是index对应的section和row(称为indexPath),index指向实际行(cell)的时候,section和row都是大于等于0的,当section大于等于0,row==-1的时候,表示这里是一个section header,当二者都等于-1的时候,表示这里是一个分割线:优化
bool showDivider = false;
bool showSectionHeader = false;
if (widget.divider != null) {
showDivider = true;
}
if (widget.headerInSection != null) {
showSectionHeader = true;
}
for (int i = 0; i < widget.sectionCount; i++) {
if (showSectionHeader) {
indexPathSearch.add(IndexPath(section: i, row: -1));
}
int rows = widget.numOfRowInSection(i);
for (int j = 0; j < rows; j++) {
indexPathSearch.add(IndexPath(section: i, row: j));
if (showDivider) {
indexPathSearch.add(IndexPath(section: -1, row: -1));
}
}
}
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计算好了index到indexPath的映射,剩下的就好说了,在_buildCell中,提取indexPath并判断indexPath的内容,返回对应的控件:ui
_buildCell(BuildContext context, int index) {
if (index >= indexPathSearch.length) {
return null;
}
IndexPath indexPath = indexPathSearch[index];
//section header
if (indexPath.section >= 0 && indexPath.row < 0) {
return widget.headerInSection(indexPath.section);
}
if (indexPath.section < 0 && indexPath.row < 0) {
return widget.divider;
}
Widget cell = widget.cellAtIndexPath(indexPath.section, indexPath.row);
return cell;
}
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library flutter_section_table_view;
import 'package:flutter/material.dart';
typedef int RowCountInSectionCallBack(int section);
typedef Widget CellAtIndexPathCallBack(int section, int row);
typedef Widget SectionHeaderCallBack(int section);
class IndexPath {
final int section;
final int row;
IndexPath({this.section, this.row});
}
class SectionTableView extends StatefulWidget {
final Widget divider;
@required
final int sectionCount;
@required
final RowCountInSectionCallBack numOfRowInSection;
@required
final CellAtIndexPathCallBack cellAtIndexPath;
final SectionHeaderCallBack headerInSection;
SectionTableView(
{this.divider,
this.sectionCount,
this.numOfRowInSection,
this.cellAtIndexPath,
this.headerInSection});
@override
_SectionTableViewState createState() => new _SectionTableViewState();
}
class _SectionTableViewState extends State<SectionTableView> {
List indexPathSearch = [];
@override
void initState() {
super.initState();
bool showDivider = false;
bool showSectionHeader = false;
if (widget.divider != null) {
showDivider = true;
}
if (widget.headerInSection != null) {
showSectionHeader = true;
}
for (int i = 0; i < widget.sectionCount; i++) {
if (showSectionHeader) {
indexPathSearch.add(IndexPath(section: i, row: -1));
}
int rows = widget.numOfRowInSection(i);
for (int j = 0; j < rows; j++) {
indexPathSearch.add(IndexPath(section: i, row: j));
if (showDivider) {
indexPathSearch.add(IndexPath(section: -1, row: -1));
}
}
}
}
@override
void dispose() {
super.dispose();
}
@override
void didUpdateWidget(SectionTableView oldWidget) {
super.didUpdateWidget(oldWidget);
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
}
_buildCell(BuildContext context, int index) {
if (index >= indexPathSearch.length) {
return null;
}
IndexPath indexPath = indexPathSearch[index];
//section header
if (indexPath.section >= 0 && indexPath.row < 0) {
return widget.headerInSection(indexPath.section);
}
if (indexPath.section < 0 && indexPath.row < 0) {
return widget.divider;
}
Widget cell = widget.cellAtIndexPath(indexPath.section, indexPath.row);
return cell;
}
@override
Widget build(BuildContext context) {
return ListView.builder(itemBuilder: (context, index) {
return _buildCell(context, index);
});
}
}
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这是个人第一个flutter package,目前还很简陋,flutter目前尚且如此,因此你们一块儿改善它, 下一步将优化以下内容:
若是你们喜欢,请多多star个人项目GitHub