先手工建立几个文件目录:shell
接下来先建立code/foo/src目录下的Makefile:vim
.PHONY: all clean MKDIR = mkdir RM = rm RMFLAGS = -rf CC =gcc AR =ar ARFLAGS =crs DIR_OBJS=objs DIR_EXES=../../../build/exes DIR_DEPS=deps DIR_LIBS=../../../build/libs DIRS =$(DIR_OBJS) $(DIR_EXES) $(DIR_DEPS) $(DIR_LIBS) RMS=$(DIR_OBJS) $(DIR_DEPS) EXE= ifneq ("$(EXE)","") EXE :=$(addprefix $(DIR_EXES)/,$(EXE)) RMS +=$(EXE) endif LIB=libfoo.a ifneq ("$(LIB)","") LIB :=$(addprefix $(DIR_LIBS)/,$(LIB)) RM +=$(LIB) endif SRCS=$(wildcard *.c) OBJS=$(SRCS:.c=.o) OBJS:=$(addprefix $(DIR_OBJS)/,$(OBJS)) DEPS=$(SRCS:.c=.dep) DEPS:=$(addprefix $(DIR_DEPS)/,$(DEPS)) ifeq ("$(wildcard $(DIR_OBJS))","") DEP_DIR_OBJS :=$(DIR_OBJS) endif#dir_objs ifeq ("$(wildcard $(DIR_EXES))","") DEP_DIR_EXES :=$(DIR_EXES) endif#dir_exes ifeq ("$(wildcard $(DIR_DEPS))","") DEP_DIR_DEPS :=$(DIR_DEPS) endif#dir_deps ifeq ("$(wildcard $(DIR_LIBS))","") DEP_DIR_LIBS :=$(DIR_LIBS) endif#dir_libs all: $(EXE) $(LIB) ifneq ($(MAKECMDGOALS),clean) include $(DEPS) endif#clean $(DIRS): $(MKDIR) $@ $(EXE):$(DEP_DIR_EXES) $(OBJS) $(CC) -o $@ $(filter %.o,$^) $(LIB):$(DEP_DIR_LIBS) $(OBJS) $(AR) $(ARFLAGS) $@ $(filter %.o,$^) $(DIR_OBJS)/%.o:$(DEP_DIR_OBJS) %.c $(CC) -o $@ -c $(filter %.c,$^) $(DIR_DEPS)/%.dep:$(DEP_DIR_DEPS) %.c @echo "Creating $@ ..." @set -e;\ $(RM) $(RMFLAGS) $@.tmp;\ $(CC) -E -MM $(filter %.c,$^) > $@.tmp;\ sed 's,\(.*\)\.o[:]*,objs/\1.o $@:,g' <$@.tmp >$@;\ $(RM) $(RMFLAGS) $@.tmp clean: $(RM) $(RMFLAGS) $(RMS)
具体和complicated项目的差异能够看书或者上篇随笔。app
第一个提示没有那个目录,能够在include的时候加上'-'就能够忽略这个,由于这里对咱们的项目没有实质影响,可是新手对于报错或者警告老是不放心,故再次提示一下。编辑器
从运行结果来看,的确在build/libs目录下生成了一个libfoo.a库文件。运行make clean以后,也没有删除build/libs这个目录,而只是删除库文件libfoo.a 测试
下面要作的就是将这个Makefile运用到code/huge/src目录。ui
增进复用性:spa
能够将公用部分放入一个独立的文件中——这就是bulid目录下make.rule文件的做用。这须要咱们区别哪些是公用哪些是不能公用的变量。code
在考虑复用的状况下,foo模块的Makefile由两部分组成,分别是bulid目录中的make.rule和code/foo/src目录中的Makefile。blog
foo模块中的Makefile比较简单,由于大部分代码移植到make.rule中:class
EXE= LIB =libfoo.a include $(ROOT)/build/make.rule
make.rule以下:
.PHONY: all clean MKDIR = mkdir RM = rm RMFLAGS = -rf CC =gcc AR =ar ARFLAGS =crs DIR_OBJS=objs DIR_EXES=$(ROOT)/build/exes DIR_DEPS=deps DIR_LIBS=$(ROOT)/build/libs DIRS =$(DIR_OBJS) $(DIR_EXES) $(DIR_DEPS) $(DIR_LIBS) RMS=$(DIR_OBJS) $(DIR_DEPS) ifneq ("$(EXE)","") EXE :=$(addprefix $(DIR_EXES)/,$(EXE)) RMS +=$(EXE) endif ifneq ("$(LIB)","") LIB :=$(addprefix $(DIR_LIBS)/,$(LIB)) RM +=$(LIB) endif SRCS=$(wildcard *.c) OBJS=$(SRCS:.c=.o) OBJS:=$(addprefix $(DIR_OBJS)/,$(OBJS)) DEPS=$(SRCS:.c=.dep) DEPS:=$(addprefix $(DIR_DEPS)/,$(DEPS)) ifeq ("$(wildcard $(DIR_OBJS))","") DEP_DIR_OBJS :=$(DIR_OBJS) endif#dir_objs ifeq ("$(wildcard $(DIR_EXES))","") DEP_DIR_EXES :=$(DIR_EXES) endif#dir_exes ifeq ("$(wildcard $(DIR_DEPS))","") DEP_DIR_DEPS :=$(DIR_DEPS) endif#dir_deps ifeq ("$(wildcard $(DIR_LIBS))","") DEP_DIR_LIBS :=$(DIR_LIBS) endif#dir_libs all: $(EXE) $(LIB) ifneq ($(MAKECMDGOALS),clean) include $(DEPS) endif#clean $(DIRS): $(MKDIR) $@ $(EXE):$(DEP_DIR_EXES) $(OBJS) $(CC) -o $@ $(filter %.o,$^) $(LIB):$(DEP_DIR_LIBS) $(OBJS) $(AR) $(ARFLAGS) $@ $(filter %.o,$^) $(DIR_OBJS)/%.o:$(DEP_DIR_OBJS) %.c $(CC) -o $@ -c $(filter %.c,$^) $(DIR_DEPS)/%.dep:$(DEP_DIR_DEPS) %.c @echo "Creating $@ ..." @set -e;\ $(RM) $(RMFLAGS) $@.tmp;\ $(CC) -E -MM $(filter %.c,$^) > $@.tmp;\ sed 's,\(.*\)\.o[:]*,objs/\1.o $@:,g' <$@.tmp >$@;\ $(RM) $(RMFLAGS) $@.tmp clean: $(RM) $(RMFLAGS) $(RMS)
若是想运行foo模块中的Makefile,先要在shell上导出所需的ROOT变量:
期间出现了一个问题,我检查了好久Makefile并无发现问题,可是就是显示没有规则建立目标,最后,用vim从新输入了一下include后面的路径,就解决了,用vscode输入莫名奇妙不行,又没有出现TAB建这样字符,多是文本编辑器自己的差别吧,可是vim是确定不会出现格式不兼容问题的。因此之后仍是用vim写Makefile把。
完成上面的以后,咱们须要考虑把code/huge/src目录中的Makefile了,咱们但愿这个目录中存放的程序能生成一个可执行文件。在测试Makefile以前,咱们如今该目录中放一个main.c文件,内容以下:
int main(void) { return 0; }
Makefile以下所示:
EXE =huge_app LIB = include $(ROOT)/build/make.rule
从结果看huge_app已经成功生成了。