Java异步编程-CompletableFuture

引言

最近工做中须要用到异步编程实现一个多数据集并发异步查询的功能,之前也尝试使用过CompletableFuture,但没有深刻原理探究,也没有概括总结,今天正好有时间,集中学习下。编程

本文结构为:痛点->解决方案->应用场景->流程示例-->概括总结并发

异步编程

在Java8之前,异步编程的实现大概是下边这样子的:app

class App {

        ExecutorService executor = ...
        ArchiveSearcher searcher = ...

        void showSearch(final String target) throws InterruptedException {
            Future<String> future = executor.submit(new Callable<String>() {
                public String call() {
                    return searcher.search(target);
                }
            });
            displayOtherThings(); // do other things while searching
            try {
                displayText(future.get()); // use future
            } catch (ExecutionException ex) {
                cleanup();
                return;
            }
        }
    }

future.get()方法会阻塞直到计算完成,而后返回结果。
这样一来,若是咱们须要在计算完成后执行后续操做,则只有两个选择:异步

  1. 阻塞,等待执行完成。但这样一来异步就变成同步。
  2. 轮询,直到isDone()返回true。但这样会极大消耗计算资源。

为了解决这个痛点,Java8新增了CompletableFuture类,顾名思义这是一个"可完成"的Futureasync

CompletableFuture

CompletableFuture<T>实现了Future<T>, CompletionStage<T>,这样保证了咱们能够继续使用Future的方法,同时复用了CompletionStage的各类功能。异步编程

下面就从一些常见的应用场景入手,逐个分析最适用的解决方案。固然有时对于部分场景,会有多个可选方案,这时候就须要从扩展性、可维护性、性能以及易读性等方面综合考虑,作出选择。oop

建立CompletableFuture

  • 若是不但愿取得计算结果,则可使用Runnable对象,并调用runAsync方法:
public static CompletableFuture<Void> runAsync(Runnable runnable) {
        return asyncRunStage(asyncPool, runnable);
    }
    
    static CompletableFuture<Void> asyncRunStage(Executor e, Runnable f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        e.execute(new AsyncRun(d, f));
        return d;
    }

runAsync方法将返回一个CompletableFuture<Void>对象,CompletableFuture不包含任何类型的返回结果。性能

  • 若是但愿取得计算结果,则可使用Supplier<U>对象,并调用supplyAsync方法:
public static <U> CompletableFuture<U> supplyAsync(Supplier<U> supplier) {
        return asyncSupplyStage(asyncPool, supplier);
    }
    
    static <U> CompletableFuture<U> asyncSupplyStage(Executor e,
                                                     Supplier<U> f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<U> d = new CompletableFuture<U>();
        e.execute(new AsyncSupply<U>(d, f));
        return d;
    }

supplyAsync方法将返回一个CompletableFuture<U>对象,该CompletableFuture会包含一个由泛型U指定类型的计算结果。学习

单CompletableFuture后置处理

  • 若是不但愿接收前置CompletableFuture结果,且不返回处理结果,那么可使用Runnable对象,并调用thenRun方法:
public CompletableFuture<Void> thenRun(Runnable action) {
        return uniRunStage(null, action);
    }
    
    public CompletableFuture<Void> thenRunAsync(Runnable action) {
        return uniRunStage(asyncPool, action);
    }
    
    private CompletableFuture<Void> uniRunStage(Executor e, Runnable f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        if (e != null || !d.uniRun(this, f, null)) {
            UniRun<T> c = new UniRun<T>(e, d, this, f);
            push(c);
            c.tryFire(SYNC);
        }
        return d;
    }

thenRun方法将会返回一个不包含返回值的CompletableFuture
thenRun方法和thenRunAsync方法的区别是,thenRun会在前置CompletableFuture的线程内执行,而thenRunAsync会在一个新线程中执行。测试

  • 若是但愿接收前置CompletableFuture结果,但不返回处理结果,则可使用Consumer<? super T>对象,并调用thenAccept方法:
public CompletableFuture<Void> thenAccept(Consumer<? super T> action) {
        return uniAcceptStage(null, action);
    }

    public CompletableFuture<Void> thenAcceptAsync(Consumer<? super T> action) {
        return uniAcceptStage(asyncPool, action);
    }
    private CompletableFuture<Void> uniAcceptStage(Executor e,
                                                   Consumer<? super T> f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        if (e != null || !d.uniAccept(this, f, null)) {
            UniAccept<T> c = new UniAccept<T>(e, d, this, f);
            push(c);
            c.tryFire(SYNC);
        }
        return d;
    }

thenAccept方法将会返回一个不包含返回值的CompletableFuture
thenAccept方法和thenAcceptAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿接收前置CompletableFuture结果,并返回处理结果,则只能使用Function<? super T,? extends U>对象,并调用thenApply方法:
public <U> CompletableFuture<U> thenApply(
        Function<? super T,? extends U> fn) {
        return uniApplyStage(null, fn);
    }

    public <U> CompletableFuture<U> thenApplyAsync(
        Function<? super T,? extends U> fn) {
        return uniApplyStage(asyncPool, fn);
    }
    
    private <V> CompletableFuture<V> uniApplyStage(
        Executor e, Function<? super T,? extends V> f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<V> d =  new CompletableFuture<V>();
        if (e != null || !d.uniApply(this, f, null)) {
            UniApply<T,V> c = new UniApply<T,V>(e, d, this, f);
            push(c);
            c.tryFire(SYNC);
        }
        return d;
    }

thenApply方法将会返回一个包含U类型返回值的CompletableFuture
thenApply方法和thenApplyAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿接收前置CompletableFuture结果,并返回包含CompletableFuture的处理结果,则可使用Function<? super T, ? extends CompletionStage<U>>对象,并调用thenCompose方法:
public <U> CompletableFuture<U> thenCompose(
        Function<? super T, ? extends CompletionStage<U>> fn) {
        return uniComposeStage(null, fn);
    }

    public <U> CompletableFuture<U> thenComposeAsync(
        Function<? super T, ? extends CompletionStage<U>> fn) {
        return uniComposeStage(asyncPool, fn);
    }
    
    private <V> CompletableFuture<V> uniComposeStage(
        Executor e, Function<? super T, ? extends CompletionStage<V>> f) {
        ...
        Object r; Throwable x;
        if (e == null && (r = result) != null) {
            // try to return function result directly
            if (r instanceof AltResult) {
                if ((x = ((AltResult)r).ex) != null) {
                    return new CompletableFuture<V>(encodeThrowable(x, r));
                }
                r = null;
            }
            try {
                @SuppressWarnings("unchecked") T t = (T) r;
                CompletableFuture<V> g = f.apply(t).toCompletableFuture();
                Object s = g.result;
                if (s != null)
                    return new CompletableFuture<V>(encodeRelay(s));
                CompletableFuture<V> d = new CompletableFuture<V>();
                UniRelay<V> copy = new UniRelay<V>(d, g);
                g.push(copy);
                copy.tryFire(SYNC);
                return d;
            } catch (Throwable ex) {
                return new CompletableFuture<V>(encodeThrowable(ex));
            }
        }
        CompletableFuture<V> d = new CompletableFuture<V>();
        UniCompose<T,V> c = new UniCompose<T,V>(e, d, this, f);
        push(c);
        c.tryFire(SYNC);
        return d;
    }

thenCombine方法将会返回一个包含CompletableFuture类型返回值的CompletableFuture
thenCompose方法和thenComposeAsync方法的区别同thenRun方法和thenRunAsync方法。

双CompletableFuture联合处理

  • 若是但愿当前置CompletableFuture和指定的CompletableFuture所有完成后触发,但不但愿接收前边两个CompletableFuture的输出结果TU,且处理完成后不返回结果,则可使用Runnable,并调用runAfterBoth方法
public CompletableFuture<Void> runAfterBoth(CompletionStage<?> other,
                                                Runnable action) {
        return biRunStage(null, other, action);
    }

    public CompletableFuture<Void> runAfterBothAsync(CompletionStage<?> other,
                                                     Runnable action) {
        return biRunStage(asyncPool, other, action);
    }

    private CompletableFuture<Void> biRunStage(Executor e, CompletionStage<?> o,
                                               Runnable f) {
        CompletableFuture<?> b;
        if (f == null || (b = o.toCompletableFuture()) == null)
            throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        if (e != null || !d.biRun(this, b, f, null)) {
            BiRun<T,?> c = new BiRun<>(e, d, this, b, f);
            bipush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

runAfterBoth方法会返回一个不包含返回值的CompletableFuture
runAfterBoth方法和runAfterBothAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿当前置CompletableFuture和指定的CompletableFuture所有完成后触发,并接收前边两个CompletableFuture的输出结果TU,但处理完成后不返回结果,则可使用BiConsumer<? super T, ? super U>,并调用thenAcceptBoth方法:
public <U> CompletableFuture<Void> thenAcceptBoth(
        CompletionStage<? extends U> other,
        BiConsumer<? super T, ? super U> action) {
        return biAcceptStage(null, other, action);
    }

    public <U> CompletableFuture<Void> thenAcceptBothAsync(
        CompletionStage<? extends U> other,
        BiConsumer<? super T, ? super U> action) {
        return biAcceptStage(asyncPool, other, action);
    }

    private <U> CompletableFuture<Void> biAcceptStage(
        Executor e, CompletionStage<U> o,
        BiConsumer<? super T,? super U> f) {
        CompletableFuture<U> b;
        if (f == null || (b = o.toCompletableFuture()) == null)
            throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        if (e != null || !d.biAccept(this, b, f, null)) {
            BiAccept<T,U> c = new BiAccept<T,U>(e, d, this, b, f);
            bipush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

thenAcceptBoth方法会返回一个不包含返回值的CompletableFuture
thenAcceptBoth方法和thenAcceptBothAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿当前置CompletableFuture和指定的CompletableFuture所有完成后触发,并接收前边两个CompletableFuture的输出结果TU,且处理完成后返回V做为处理结果,则可使用BiFunction<? super T,? super U,? extends V>,并调用thenCombine方法:
public <U,V> CompletableFuture<V> thenCombine(
        CompletionStage<? extends U> other,
        BiFunction<? super T,? super U,? extends V> fn) {
        return biApplyStage(null, other, fn);
    }

    public <U,V> CompletableFuture<V> thenCombineAsync(
        CompletionStage<? extends U> other,
        BiFunction<? super T,? super U,? extends V> fn) {
        return biApplyStage(asyncPool, other, fn);
    }

    private <U,V> CompletableFuture<V> biApplyStage(
        Executor e, CompletionStage<U> o,
        BiFunction<? super T,? super U,? extends V> f) {
        CompletableFuture<U> b;
        if (f == null || (b = o.toCompletableFuture()) == null)
            throw new NullPointerException();
        CompletableFuture<V> d = new CompletableFuture<V>();
        if (e != null || !d.biApply(this, b, f, null)) {
            BiApply<T,U,V> c = new BiApply<T,U,V>(e, d, this, b, f);
            bipush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

thenCombine方法会返回一个包含V类型返回值的CompletableFuture
thenCombine方法和thenCombineAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿当前置CompletableFuture和指定的CompletableFuture任意一个完成后触发,但不但愿接收前边两个CompletableFuture的输出结果TU,且处理完成后不返回结果,则可使用Runnable,并调用runAfterEither方法
public CompletableFuture<Void> runAfterEither(CompletionStage<?> other,
                                                  Runnable action) {
        return orRunStage(null, other, action);
    }

    public CompletableFuture<Void> runAfterEitherAsync(CompletionStage<?> other,
                                                       Runnable action) {
        return orRunStage(asyncPool, other, action);
    }

    private CompletableFuture<Void> orRunStage(Executor e, CompletionStage<?> o,
                                               Runnable f) {
        CompletableFuture<?> b;
        if (f == null || (b = o.toCompletableFuture()) == null)
            throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        if (e != null || !d.orRun(this, b, f, null)) {
            OrRun<T,?> c = new OrRun<>(e, d, this, b, f);
            orpush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

runAfterEither方法将返回一个不包含返回值的CompletableFuture
runAfterEither方法和runAfterEitherAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿当前置CompletableFuture和指定的CompletableFuture任意一个完成时触发,并接收前边两个CompletableFuture的输出结果TU,但处理完成后不返回结果,则可使用Consumer<? super T>,并调用acceptEither方法:
public CompletableFuture<Void> acceptEither(
        CompletionStage<? extends T> other, Consumer<? super T> action) {
        return orAcceptStage(null, other, action);
    }

    public CompletableFuture<Void> acceptEitherAsync(
        CompletionStage<? extends T> other, Consumer<? super T> action) {
        return orAcceptStage(asyncPool, other, action);
    }

    private <U extends T> CompletableFuture<Void> orAcceptStage(
        Executor e, CompletionStage<U> o, Consumer<? super T> f) {
        CompletableFuture<U> b;
        if (f == null || (b = o.toCompletableFuture()) == null)
            throw new NullPointerException();
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        if (e != null || !d.orAccept(this, b, f, null)) {
            OrAccept<T,U> c = new OrAccept<T,U>(e, d, this, b, f);
            orpush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

acceptEither方法将返回一个不包含返回值的CompletableFuture
acceptEither方法和acceptEitherAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿当前置CompletableFuture和指定的CompletableFuture任意一个完成后触发,并接收前边两个CompletableFuture的输出结果TU,处理完成后返回V做为处理结果,则可使用Function<? super T, U>,并调用applyToEither方法:
public <U> CompletableFuture<U> applyToEither(
        CompletionStage<? extends T> other, Function<? super T, U> fn) {
        return orApplyStage(null, other, fn);
    }

    public <U> CompletableFuture<U> applyToEitherAsync(
        CompletionStage<? extends T> other, Function<? super T, U> fn) {
        return orApplyStage(asyncPool, other, fn);
    }

    private <U extends T,V> CompletableFuture<V> orApplyStage(
        Executor e, CompletionStage<U> o,
        Function<? super T, ? extends V> f) {
        CompletableFuture<U> b;
        if (f == null || (b = o.toCompletableFuture()) == null)
            throw new NullPointerException();
        CompletableFuture<V> d = new CompletableFuture<V>();
        if (e != null || !d.orApply(this, b, f, null)) {
            OrApply<T,U,V> c = new OrApply<T,U,V>(e, d, this, b, f);
            orpush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

applyToEither方法将返回一个包含V类型返回值的CompletableFuture
applyToEither方法和applyToEitherAsync方法的区别同thenRun方法和thenRunAsync方法。

多CompletableFuture联合处理

  • 若是但愿若干CompletableFuture所有执行完成后再触发,则应该将全部待等待的CompletableFuture任务所有传入allOf方法:
public static CompletableFuture<Void> allOf(CompletableFuture<?>... cfs) {
        return andTree(cfs, 0, cfs.length - 1);
    }
    
    /** Recursively constructs a tree of completions. */
    static CompletableFuture<Void> andTree(CompletableFuture<?>[] cfs,
                                           int lo, int hi) {
        CompletableFuture<Void> d = new CompletableFuture<Void>();
        CompletableFuture<?> a, b;
        int mid = (lo + hi) >>> 1;
        if ((a = (lo == mid ? cfs[lo] :
                  andTree(cfs, lo, mid))) == null ||
            (b = (lo == hi ? a : (hi == mid+1) ? cfs[hi] :
                  andTree(cfs, mid+1, hi)))  == null)
            throw new NullPointerException();
        if (!d.biRelay(a, b)) {
            BiRelay<?,?> c = new BiRelay<>(d, a, b);
            a.bipush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

allOf方法将会返回一个不包含返回值的CompletableFuture,方便后置操做。

  • 若是但愿若干CompletableFuture中任意一个执行完成后就触发,则应该将全部待等待的CompletableFuture任务所有传入anyOf方法:
public static CompletableFuture<Object> anyOf(CompletableFuture<?>... cfs) {
        return orTree(cfs, 0, cfs.length - 1);
    }
    
    /** Recursively constructs a tree of completions. */
    static CompletableFuture<Object> orTree(CompletableFuture<?>[] cfs,
                                            int lo, int hi) {
        CompletableFuture<Object> d = new CompletableFuture<Object>();
        CompletableFuture<?> a, b;
        int mid = (lo + hi) >>> 1;
        if ((a = (lo == mid ? cfs[lo] :
                  orTree(cfs, lo, mid))) == null ||
            (b = (lo == hi ? a : (hi == mid+1) ? cfs[hi] :
                  orTree(cfs, mid+1, hi)))  == null)
            throw new NullPointerException();
        if (!d.orRelay(a, b)) {
            OrRelay<?,?> c = new OrRelay<>(d, a, b);
            a.orpush(b, c);
            c.tryFire(SYNC);
        }
        return d;
    }

anyOf方法将返回率先完成的CompletableFuture的返回结果,方便后置操做。

CompletableFuture完成处理

  • 若是但愿接收前置CompletableFuture结果和可能发生的异常,但不打算返回处理结果,则可使用BiConsumer<? super T, ? super Throwable>对象,并调用whenComplete方法:
public CompletableFuture<T> whenComplete(
        BiConsumer<? super T, ? super Throwable> action) {
        return uniWhenCompleteStage(null, action);
    }

    public CompletableFuture<T> whenCompleteAsync(
        BiConsumer<? super T, ? super Throwable> action) {
        return uniWhenCompleteStage(asyncPool, action);
    }
    
    private CompletableFuture<T> uniWhenCompleteStage(
        Executor e, BiConsumer<? super T, ? super Throwable> f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<T> d = new CompletableFuture<T>();
        if (e != null || !d.uniWhenComplete(this, f, null)) {
            UniWhenComplete<T> c = new UniWhenComplete<T>(e, d, this, f);
            push(c);
            c.tryFire(SYNC);
        }
        return d;
    }

whenComplete方法将会返回一个不包含返回值的CompletableFuture
whenComplete方法和whenCompleteAsync方法的区别同thenRun方法和thenRunAsync方法。

  • 若是但愿接收前置CompletableFuture结果和可能发生的异常,并打算返回处理结果,则可使用BiFunction<? super T, Throwable, ? extends U>对象,并调用handle方法:
public <U> CompletableFuture<U> handle(
        BiFunction<? super T, Throwable, ? extends U> fn) {
        return uniHandleStage(null, fn);
    }

    public <U> CompletableFuture<U> handleAsync(
        BiFunction<? super T, Throwable, ? extends U> fn) {
        return uniHandleStage(asyncPool, fn);
    }
    
    private <V> CompletableFuture<V> uniHandleStage(
        Executor e, BiFunction<? super T, Throwable, ? extends V> f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<V> d = new CompletableFuture<V>();
        if (e != null || !d.uniHandle(this, f, null)) {
            UniHandle<T,V> c = new UniHandle<T,V>(e, d, this, f);
            push(c);
            c.tryFire(SYNC);
        }
        return d;
    }

handle方法将会返回一个包含U类型返回值的CompletableFuture
handle方法和handleAsync方法的区别同thenRun方法和thenRunAsync方法。

CompletableFuture异常处理

  • 若是但愿处理前置CompletableFuture可能发生的异常,并打算返回处理结果,则可使用Function<Throwable, ? extends T>对象,并调用exceptionally方法:
public CompletableFuture<T> exceptionally(
        Function<Throwable, ? extends T> fn) {
        return uniExceptionallyStage(fn);
    }
    
    private CompletableFuture<T> uniExceptionallyStage(
        Function<Throwable, ? extends T> f) {
        if (f == null) throw new NullPointerException();
        CompletableFuture<T> d = new CompletableFuture<T>();
        if (!d.uniExceptionally(this, f, null)) {
            UniExceptionally<T> c = new UniExceptionally<T>(d, this, f);
            push(c);
            c.tryFire(SYNC);
        }
        return d;
    }

exceptionally方法将会返回一个包含T类型返回值的CompletableFuture

流程示例

public static void main(String[] args) {
        System.out.println(testCF());
    }



    private static String testCF() {
        Map<String, Object> results = new HashMap<>();
        List<CompletableFuture<Void>> completableFutures = Lists.newArrayList();

        System.out.println(Thread.currentThread()
            + "testCF start ...... ");

        for (int i = 1; i <= 5; i++) {

            int finalI = i;
            CompletableFuture<Void> completableFuture = CompletableFuture
                .supplyAsync(
                    () -> {
                        System.out.println(Thread.currentThread()
                            + "supplyAsync Job" + finalI);
                        try {
                            Thread.sleep(finalI * 2000);
                        } catch (InterruptedException e) {
                            throw new RuntimeException(e);
                        }
//                        if (true) {
//                            throw new RuntimeException("测试异常" + finalI);
//                        }
                        return "Job" + finalI;
                    })
                .thenAcceptAsync(
                    (queryResult) -> {
                        System.out.println(Thread.currentThread()
                            + "thenAcceptAsync " + queryResult);
                        results.put(String.valueOf(finalI), queryResult);
                    })
                .whenCompleteAsync(
                    (aVoid, throwable) -> {
                        if (Objects.nonNull(throwable)) {
                            System.err.println(Thread.currentThread()
                                + "whenCompleteAsync Job" + throwable.getMessage());
                        }
                        System.out.println(Thread.currentThread()
                            + "whenCompleteAsync Job" + finalI);
                    })
                .exceptionally(
                    throwable -> {
                        System.err.println("exceptionally " + throwable.getMessage());
                        throw new DaportalException(throwable.getMessage());
                    });

            completableFutures.add(completableFuture);
        }

        System.out.println(Thread.currentThread()
            + "for loop completed  ...... ");

        CompletableFuture[] voidCompletableFuture = {};
        return CompletableFuture
            .allOf(completableFutures.toArray(voidCompletableFuture))
            .handle(
                (aVoid, throwable) -> {
                    System.out.println(Thread.currentThread()
                        + "handle ...... ");
                    if (Objects.nonNull(throwable)) {
                        System.err.println("handle " + throwable.getMessage());
                        throw new DaportalException(throwable.getMessage());
                    }
                    try {
                        return StringUtil.MAPPER.writeValueAsString(results);
                    } catch (JsonProcessingException e) {
                        throw new DaportalException(e.getMessage());
                    }
                })
            .join();

    }

执行输出:

Thread[main,5,main]testCF start ...... 
Thread[ForkJoinPool.commonPool-worker-1,5,main]supplyAsync Job1
Thread[ForkJoinPool.commonPool-worker-2,5,main]supplyAsync Job2
Thread[ForkJoinPool.commonPool-worker-3,5,main]supplyAsync Job3
Thread[main,5,main]for loop completed  ...... 



Thread[ForkJoinPool.commonPool-worker-1,5,main]thenAcceptAsync Job1
Thread[ForkJoinPool.commonPool-worker-1,5,main]supplyAsync Job4




Thread[ForkJoinPool.commonPool-worker-2,5,main]whenCompleteAsync Job1
Thread[ForkJoinPool.commonPool-worker-2,5,main]supplyAsync Job5




Thread[ForkJoinPool.commonPool-worker-3,5,main]thenAcceptAsync Job2
Thread[ForkJoinPool.commonPool-worker-3,5,main]thenAcceptAsync Job3
Thread[ForkJoinPool.commonPool-worker-3,5,main]whenCompleteAsync Job2
Thread[ForkJoinPool.commonPool-worker-3,5,main]whenCompleteAsync Job3








Thread[ForkJoinPool.commonPool-worker-1,5,main]thenAcceptAsync Job4
Thread[ForkJoinPool.commonPool-worker-1,5,main]whenCompleteAsync Job4








Thread[ForkJoinPool.commonPool-worker-2,5,main]thenAcceptAsync Job5
Thread[ForkJoinPool.commonPool-worker-1,5,main]whenCompleteAsync Job5
Thread[ForkJoinPool.commonPool-worker-1,5,main]handle ...... 
{"1":"Job1","2":"Job2","3":"Job3","4":"Job4","5":"Job5"}


Process finished with exit code 0

换行越多表明时间间隔越长

下面是整个流程中各个异步线程的工做状况:

CompletableFuture流程 (2).png

总结

以上全部CompletableFuture方法都将返回一个CompletableFuture,以此来支持链式编程。
全部带async后缀的方法会从新入栈并等待调度,并使用CAS乐观锁提高并发性能:
/** Returns true if successfully pushed c onto stack. */
    final boolean tryPushStack(Completion c) {
        Completion h = stack;
        lazySetNext(c, h);
        return UNSAFE.compareAndSwapObject(this, STACK, h, c);// CAS乐观锁
    }
全部带async后缀的方法都会包含一个加Executor参数的重载方法,用于指定外部线程池,默认commonPool大小是3(这一点能够从后续的“流程示例”得出):
private static final Executor asyncPool = useCommonPool ?
        ForkJoinPool.commonPool() : new ThreadPerTaskExecutor();
    
    ......
    
    static Executor screenExecutor(Executor e) {
        if (!useCommonPool && e == ForkJoinPool.commonPool())
            return asyncPool;
        if (e == null) throw new NullPointerException();
        return e;
    }