// // ViewController.m // StocketAndOC // // Created by ling on 16/1/5. // Copyright © 2016年 ling. All rights reserved. // #import "ViewController.h" #import "GCDAsyncSocket.h" @interface ViewController ()<GCDAsyncSocketDelegate>{ GCDAsyncSocket *_socket; } @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (IBAction)linkBtn:(UIButton *)sender { // 1.创建链接 NSString *host = @"127.0.0.1"; int port = 8004; // 2.建立一个Socket对象 _socket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)]; //3.链接 [_socket connectToHost:host onPort:port error:nil]; } - (IBAction)loginBtn:(UIButton *)sender { //登陆的指令 NSString *loginStr = @"iam:zhangsan"; //把Str转成NSData NSData *data = [loginStr dataUsingEncoding:NSUTF8StringEncoding]; //发送登陆指令给服务器 [_socket writeData:data withTimeout:-1 tag:101]; } #pragma mark - AsyncSocket的代理方法 #pragma mark - 链接主机成功 -(void)socket:(GCDAsyncSocket *)sock didConnectToHost:(NSString *)host port:(uint16_t)port { NSLog(@"链接主机成功"); } #pragma mark - 与主机断开链接 -(void)socketDidDisconnect:(GCDAsyncSocket *)sock withError:(NSError *)err { NSLog(@"断开链接 %@",err); } #pragma mark - 数据成功发送到服务器 -(void)socket:(GCDAsyncSocket *)sock didWriteDataWithTag:(long)tag { NSLog(@"数据成功发送到服务器"); #warning 数据发送成功后,本身调用一下读取数据的方法,接着_socket才会调用下面的代理方法 [_socket readDataWithTimeout:-1 tag:tag]; } #pragma mark - 服务器有数据返回,会调用这个方法 -(void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag { //从服务器接收到的数据 NSString *recStr = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSLog(@"%@ %ld %@",[NSThread currentThread],tag,recStr); if (tag == 101) { //登陆返回的数据 } } @end