如题, 虽然用了不少不少次 UIScrollView, 知道它有一些滑动代理回调方法, 知道它有一些滑动状态相关的属性, 但对这些方法在每个时间点的具体状态老是不太肯定, 看官方说明文档也是一头雾水. 索性此次将全部的代理方法及属性调用一遍, 而后记录下结果.swift
对于这种涉及到状态变化的描述, 文字彷佛有些苍白无力, 因而我尝试用图表的方式来进行记录, 以期更加直观.markdown
若是滑动到底部, 且
ScrollView
有bounces
回弹效果的话, 那么最后一次的scrollViewDidScroll
的isDraging
属性为false
ide
isDraging
: 表示 scrollView
是否在自由滑动或者当前手指在接触屏幕oop
A Boolean value that indicates whether the user has begun scrolling the content.
The value held by this property might require some time or distance of scrolling before it is set to true.
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isTracking
: 表示当前手指是否与屏幕接触测试
Returns whether the user has touched the content to initiate scrolling.
The value of this property is true if the user has touched the content view but might not have yet have started dragging it.
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isDecelerating
: 这个简单的多, 就是表示是否正在减速, 也就是说只有当惯性滑动的时候才会为 true
ui
Returns whether the content is moving in the scroll view after the user lifted their finger.
The returned value is true if user isn't dragging the content but scrolling is still occurring.
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为了便于读者独立测试验证, 这里附上完整代码this
//
// TableViewVC.swift
// HLTest
//
// Created by Hanley Lee on 2021/5/19.
// Copyright © 2021 Hanley Lee. All rights reserved.
//
import UIKit
class TableViewVC: UITableViewController {
var startTime: CFTimeInterval = .init()
var des: String {
return "isDragging: \(tableView.isDragging), isTracking: \(tableView.isTracking), isDecelerating: \(tableView.isDecelerating), interval: \(CACurrentMediaTime() - startTime)"
}
override func viewDidLoad() {
super.viewDidLoad()
tableView.rowHeight = 50
tableView.register(TableViewCell.self, forCellReuseIdentifier: "TableViewCell")
startTime = CACurrentMediaTime()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
let timer = Timer.scheduledTimer(withTimeInterval: 5, repeats: true) { _ in
print(self.des)
}
RunLoop.current.add(timer, forMode: .common)
}
}
// MARK: - Scroll Delegate
extension TableViewVC {
override func scrollViewDidScroll(_ scrollView: UIScrollView) {
print("scrollViewDidScroll: \(des)")
}
override func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
print("scrollViewWillBeginDragging: \(des)")
}
override func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
print("scrollViewWillEndDragging: \(des)")
}
override func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
print("scrollViewDidEndDragging: \(des)")
}
override func scrollViewWillBeginDecelerating(_ scrollView: UIScrollView) {
print("scrollViewWillBeginDecelerating: \(des)")
}
override func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
print("scrollViewDidEndDecelerating: \(des)")
}
}
// MARK: - TableView Delegate & Data Source
extension TableViewVC {
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 100
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = (tableView.dequeueReusableCell(withIdentifier: "TableViewCell", for: indexPath) as? TableViewCell) ?? .init(frame: .zero)
cell.setContent(with: indexPath.row.description)
return cell
}
}
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