Camera负责采集数据,把采集来的数据交给 X264进行编码打包给RTMP进行推流,服务器
Camera采集来的数据是NV21, 而X264编码的输入数据格式为I420格式。多线程
NV21和I420都是属于YUV420格式。而NV21是一种two-plane模式,即Y和UV分为两个Plane(平面),可是UV(CbCr)交错存储,2个平面,而不是分为三个。这种排列方式被称之为YUV420SP,而I420则称之为YUV420P。(Y:明亮度、灰度,UV:色度、饱和度)app
下图是大小为4x4的NV21数据:Y一、Y二、Y五、Y6共用V1与U1,......ide
而I420则是函数
能够看出不管是哪一种排列方式,YUV420的数据量都为: w*h+w/2*h/2+w/2*h/2 即为w*h*3/2工具
将NV21转位I420则为:ui
Y数据按顺序完整复制,U数据则是从整个Y数据以后加一个字节再每隔一个字节取一次。编码
传感器与屏幕天然方向不一致,将图像传感器的坐标系逆时针旋转90度,才能显示到屏幕的坐标系上。因此看到的画面是逆时针旋转了90度的,所以咱们须要将图像顺时针旋转90度才能看到正常的画面。而Camera对象提供一个setDisplayOrientation
接口可以设置预览显示的角度:url
根据文档,配置完Camera以后预览确实正常了,可是在onPreviewFrame中回调得到的数据依然是逆时针旋转了90度的。因此若是须要使用预览回调的数据,还须要对onPreviewFrame回调的byte[] 进行旋转。spa
即对NV21数据顺时针旋转90度。
Camera 经过PreviewCallBack把 数据 byte[] data传给 native 中。native在init时准备一个编码器编码,一个队列用来存储数据,编码器 x264_t *videoCodec = 0; 存放在 VideoChannel.cpp中
//native-lib.cpp 文件
//队列
SafeQueue<RTMPPacket *> packets;
VideoChannel *videoChannel = 0;
extern "C"
JNIEXPORT void JNICALL Java_com_tina_pushstream_live_LivePusher_native_1init(JNIEnv *env, jobject instance) {
//准备一个Video编码器的工具类 :进行编码
videoChannel = new VideoChannel;
videoChannel->setVideoCallback(callback);
//准备一个队列,打包好的数据 放入队列,在线程中统一的取出数据再发送给服务器
packets.setReleaseCallback(releasePackets);
}
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在 VideoChannel中建立编码器,而且设置参数:
// VideoChannel.h/VideoChannel.cpp
x264_t *videoCodec = 0;
//设置编码器参数
void VideoChannel::setVideoEncInfo(int width, int height, int fps, int bitrate) {
pthread_mutex_lock(&mutex);
mWidth = width;
mHeight = height;
mFps = fps;
mBitrate = bitrate;
ySize = width * height;
uvSize = ySize / 4;
if (videoCodec) {
x264_encoder_close(videoCodec);
videoCodec = 0;
}
if (pic_in) {
x264_picture_clean(pic_in);
delete pic_in;
pic_in = 0;
}
//打开x264编码器
//x264编码器的属性
x264_param_t param;
//2: 最快
//3: 无延迟编码
x264_param_default_preset(¶m, "ultrafast", "zerolatency");
//base_line 3.2 编码规格
param.i_level_idc = 32;
//输入数据格式
param.i_csp = X264_CSP_I420;
param.i_width = width;
param.i_height = height;
//无b帧
param.i_bframe = 0;
//参数i_rc_method表示码率控制,CQP(恒定质量),CRF(恒定码率),ABR(平均码率)
param.rc.i_rc_method = X264_RC_ABR;
//码率(比特率,单位Kbps)
param.rc.i_bitrate = bitrate / 1000;
//瞬时最大码率
param.rc.i_vbv_max_bitrate = bitrate / 1000 * 1.2;
//设置了i_vbv_max_bitrate必须设置此参数,码率控制区大小,单位kbps
param.rc.i_vbv_buffer_size = bitrate / 1000;
//帧率
param.i_fps_num = fps;
param.i_fps_den = 1;
param.i_timebase_den = param.i_fps_num;
param.i_timebase_num = param.i_fps_den;
// param.pf_log = x264_log_default2;
//用fps而不是时间戳来计算帧间距离
param.b_vfr_input = 0;
//帧距离(关键帧) 2s一个关键帧
param.i_keyint_max = fps * 2;
// 是否复制sps和pps放在每一个关键帧的前面 该参数设置是让每一个关键帧(I帧)都附带sps/pps。
param.b_repeat_headers = 1;
//多线程
param.i_threads = 1;
x264_param_apply_profile(¶m, "baseline");
//打开编码器 videoCodec
videoCodec = x264_encoder_open(¶m);
pic_in = new x264_picture_t;
x264_picture_alloc(pic_in, X264_CSP_I420, width, height);
pthread_mutex_unlock(&mutex);
}
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native_start启动一个线程链接服务器,RTMP跟Http同样是基于TCP的上层协议,因此在start方法里链接。
//LivePusher 调用native_start()
public void startLive(String path) {
native_start(path);
videoChannel.startLive();
audioChannel.startLive();
}
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native层RTMP链接服务器,首先启动线程,在线程回调中开启链接:
//native-lib.cpp
extern "C"
JNIEXPORT void JNICALL Java_com_dongnao_pusher_live_LivePusher_native_1start(JNIEnv *env, jobject instance, jstring path_) {
if (isStart) {
return;
}
const char *path = env->GetStringUTFChars(path_, 0);
char *url = new char[strlen(path) + 1];
strcpy(url, path);
isStart = 1;
//启动线程
pthread_create(&pid, 0, start, url);
env->ReleaseStringUTFChars(path_, path);
}
//线程启动 RTMP connect 服务器
void *start(void *args) {
char *url = static_cast<char *>(args);
RTMP *rtmp = 0;
do {
rtmp = RTMP_Alloc();
if (!rtmp) {
LOGE("rtmp建立失败");
break;
}
RTMP_Init(rtmp);
//设置超时时间 5s
rtmp->Link.timeout = 5;
int ret = RTMP_SetupURL(rtmp, url);
if (!ret) {
LOGE("rtmp设置地址失败:%s", url);
break;
}
//开启输出模式
RTMP_EnableWrite(rtmp);
ret = RTMP_Connect(rtmp, 0);
if (!ret) {
LOGE("rtmp链接地址失败:%s", url);
break;
}
ret = RTMP_ConnectStream(rtmp, 0);
if (!ret) {
LOGE("rtmp链接流失败:%s", url);
break;
}
//准备好了 能够开始推流了
readyPushing = 1;
//记录一个开始推流的时间
start_time = RTMP_GetTime();
packets.setWork(1);
RTMPPacket *packet = 0;
//循环从队列取包 而后发送
while (isStart) {
packets.pop(packet);
if (!isStart) {
break;
}
if (!packet) {
continue;
}
// 给rtmp的流id
packet->m_nInfoField2 = rtmp->m_stream_id;
//发送包 1:加入队列发送
ret = RTMP_SendPacket(rtmp, packet, 1);
releasePackets(packet);
if (!ret) {
LOGE("发送数据失败");
break;
}
}
releasePackets(packet);
} while (0);
if (rtmp) {
RTMP_Close(rtmp);
RTMP_Free(rtmp);
}
delete url;
return 0;
}
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以上start函数中的整个流程:
start链接好后,就开始pushVideo数据了:
//VideoChannel, 在LivePusher中start时调用 videoChannel.startLive()
public void startLive() {
isLiving = true;
}
//在 PreviewCallback中的回调里,此时isLiving为true,调用native_pushVideo.
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
if (isLiving) {
mLivePusher.native_pushVideo(data);
}
}
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从Camera采集的NV21到 X264的I420须要转码:
extern "C"
JNIEXPORT void JNICALL Java_com_tina_pushstream_live_LivePusher_native_1pushVideo(JNIEnv *env, jobject instance,jbyteArray data_) {
if (!videoChannel || !readyPushing) {
return;
}
jbyte *data = env->GetByteArrayElements(data_, NULL);
videoChannel->encodeData(data);
env->ReleaseByteArrayElements(data_, data, 0);
}
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根据NV2一、I420的yuv格式的不一样,转化后存储到x264_picture_t *pic_in = 0;
//图片
x264_picture_t *pic_in = 0;
//编码,把NV21 转成I420
void VideoChannel::encodeData(int8_t *data) {
//编码
pthread_mutex_lock(&mutex);
//将data 放入 pic_in
//y数据
memcpy(pic_in->img.plane[0], data, ySize);
for (int i = 0; i < uvSize; ++i) {
//间隔1个字节取一个数据
//u数据
*(pic_in->img.plane[1] + i) = *(data + ySize + i * 2 + 1);
//v数据
*(pic_in->img.plane[2] + i) = *(data + ySize + i * 2);
}
pic_in->i_pts = index++;
//编码出的数据
x264_nal_t *pp_nal;
//编码出了几个 nalu (暂时理解为帧)
int pi_nal;
x264_picture_t pic_out;
//编码
int ret = x264_encoder_encode(videoCodec, &pp_nal, &pi_nal, pic_in, &pic_out);
if (ret < 0) {
pthread_mutex_unlock(&mutex);
return;
}
int sps_len, pps_len;
uint8_t sps[100];
uint8_t pps[100];
//
for (int i = 0; i < pi_nal; ++i) {
//数据类型
if (pp_nal[i].i_type == NAL_SPS) {
// 去掉 00 00 00 01
sps_len = pp_nal[i].i_payload - 4;
memcpy(sps, pp_nal[i].p_payload + 4, sps_len);
} else if (pp_nal[i].i_type == NAL_PPS) {
pps_len = pp_nal[i].i_payload - 4;
memcpy(pps, pp_nal[i].p_payload + 4, pps_len);
//拿到pps 就表示 sps已经拿到了
sendSpsPps(sps, pps, sps_len, pps_len);
} else {
//关键帧、非关键帧
sendFrame(pp_nal[i].i_type,pp_nal[i].i_payload,pp_nal[i].p_payload);
}
}
pthread_mutex_unlock(&mutex);
}
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组装spspps帧、Frame帧:
//拼数据,省略了数据拼装的过程
void VideoChannel::sendSpsPps(uint8_t *sps, uint8_t *pps, int sps_len, int pps_len) {
RTMPPacket *packet = new RTMPPacket;
int bodysize = 13 + sps_len + 3 + pps_len;
RTMPPacket_Alloc(packet, bodysize);
int i = 0;
//固定头
packet->m_body[i++] = 0x17;
......
......
//sps pps没有时间戳
packet->m_nTimeStamp = 0;
//不使用绝对时间
packet->m_hasAbsTimestamp = 0;
packet->m_headerType = RTMP_PACKET_SIZE_MEDIUM;
callback(packet);
}
void VideoChannel::sendFrame(int type, int payload, uint8_t *p_payload) {
//去掉 00 00 00 01 / 00 00 01
if (p_payload[2] == 0x00){
payload -= 4;
p_payload += 4;
} else if(p_payload[2] == 0x01){
payload -= 3;
p_payload += 3;
}
RTMPPacket *packet = new RTMPPacket;
int bodysize = 9 + payload;
.........
.......
packet->m_packetType = RTMP_PACKET_TYPE_VIDEO;
packet->m_nChannel = 0x10;
packet->m_headerType = RTMP_PACKET_SIZE_LARGE;
//经过函数
callback(packet);
}
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最终经过 函数指针讲packet放入队列中:
//native-lib.cpp
void callback(RTMPPacket *packet) {
if (packet) {
//设置时间戳
packet->m_nTimeStamp = RTMP_GetTime() - start_time;
//这里往队列里 塞数据,在start中 pop取数据而后发出去
packets.push(packet);
}
}
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队列的消耗在 start链接成功时,视频上传的整个流程完成。
//循环从队列取包 而后发送
while (isStart) {
packets.pop(packet);
if (!isStart) {
break;
}
if (!packet) {
continue;
}
// 给rtmp的流id
packet->m_nInfoField2 = rtmp->m_stream_id;
//发送包 1:加入队列发送
ret = RTMP_SendPacket(rtmp, packet, 1);
releasePackets(packet);
if (!ret) {
LOGE("发送数据失败");
break;
}
}
releasePackets(packet);
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VLC访问服务器拉流播放: