# runtime
union isa_t {
isa_t() { }
isa_t(uintptr_t value) : bits(value) { }
Class cls;
uintptr_t bits;
#if defined(ISA_BITFIELD)
struct {
uintptr_t nonpointer : 1; \
uintptr_t has_assoc : 1; \
uintptr_t has_cxx_dtor : 1; \
uintptr_t shiftcls : 33; /*MACH_VM_MAX_ADDRESS 0x1000000000*/ \
uintptr_t magic : 6; \
uintptr_t weakly_referenced : 1; \
uintptr_t deallocating : 1; \
uintptr_t has_sidetable_rc : 1; \
uintptr_t extra_rc : 19
};
#endif
};
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class_rw_t里面的methods、properties、protocols是二维数组,是可读可写的,包含了类的初始内容、分类的内容数组
sstruct cache_t {
explicit_atomic<struct bucket_t *> _buckets; //散列表
explicit_atomic<mask_t> _mask; //散列表长度-1
#if __LP64__
uint16_t _flags;
#endif
uint16_t _occupied; //已经缓存的方法数量
public:
static bucket_t *emptyBuckets();
struct bucket_t *buckets();
mask_t mask();
mask_t occupied();
void incrementOccupied();
void setBucketsAndMask(struct bucket_t *newBuckets, mask_t newMask);
void initializeToEmpty();
unsigned capacity();
bool isConstantEmptyCache();
bool canBeFreed();
#if __LP64__
bool getBit(uint16_t flags) const ;
void setBit(uint16_t set) ;
void clearBit(uint16_t clear) ;
#endif
#if FAST_CACHE_ALLOC_MASK
bool hasFastInstanceSize(size_t extra) const;
size_t fastInstanceSize(size_t extra) const;
void setFastInstanceSize(size_t newSize);
#else
bool hasFastInstanceSize(size_t extra) const {
return false;
}
size_t fastInstanceSize(size_t extra) const {
abort();
}
void setFastInstanceSize(size_t extra) {
// nothing
}
#endif
static size_t bytesForCapacity(uint32_t cap);
static struct bucket_t * endMarker(struct bucket_t *b, uint32_t cap);
void reallocate(mask_t oldCapacity, mask_t newCapacity, bool freeOld);
void insert(Class cls, SEL sel, IMP imp, id receiver);
static void bad_cache(id receiver, SEL sel, Class isa) __attribute__((noreturn, cold));
};
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struct bucket_t {
private:
explicit_atomic<uintptr_t> _imp;
explicit_atomic<SEL> _sel;
uintptr_t modifierForSEL(SEL newSel, Class cls) const {
return (uintptr_t)&_imp ^ (uintptr_t)newSel ^ (uintptr_t)cls;
}
modifiers.
uintptr_t encodeImp(IMP newImp, SEL newSel, Class cls) const {
if (!newImp) return 0;
return (uintptr_t)newImp ^ (uintptr_t)cls;
}
public:
inline SEL sel() const { return _sel.load(memory_order::memory_order_relaxed); }
inline IMP imp(Class cls) const {
uintptr_t imp = _imp.load(memory_order::memory_order_relaxed);
if (!imp) return nil;
return (IMP)(imp ^ (uintptr_t)cls);
}
template <Atomicity, IMPEncoding>
void set(SEL newSel, IMP newImp, Class cls);
};
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void cache_t::insert(Class cls, SEL sel, IMP imp, id receiver)
{
runtimeLock.assertLocked();
ASSERT(sel != 0 && cls->isInitialized());
if (slowpath(isConstantEmptyCache())) {
// Cache is read-only. Replace it.
if (!capacity) capacity = INIT_CACHE_SIZE;
reallocate(oldCapacity, capacity, /* freeOld */false);
}
else if (fastpath(newOccupied <= capacity / 4 * 3)) {
// Cache is less than 3/4 full. Use it as-is.
}
else {
capacity = capacity ? capacity * 2 : INIT_CACHE_SIZE;
if (capacity > MAX_CACHE_SIZE) {
capacity = MAX_CACHE_SIZE;
}
//空间不够则空间*2开辟
reallocate(oldCapacity, capacity, true);
}
bucket_t *b = buckets();
mask_t m = capacity - 1;
mask_t begin = cache_hash(sel, m);
mask_t i = begin;
do {
if (fastpath(b[i].sel() == 0)) {
//找到空的插入,而后cache_t的_occupied++
incrementOccupied();
b[i].set<Atomic, Encoded>(sel, imp, cls);
return;
}
if (b[i].sel() == sel) {
//已经存在直接返回
return;
}
} while (fastpath((i = cache_next(i, m)) != begin));
//没有位置报错
cache_t::bad_cache(receiver, (SEL)sel, cls);
}
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存入的位置是用bucket_t
的_imp
&mask
,mask=散列表长度-1,源码以下缓存
static inline mask_t cache_hash(SEL sel, mask_t mask)
{
return (mask_t)(uintptr_t)sel & mask;
}
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若是算出的位置是被占用了,则会顺序-1一直到空的地方,最多循环一圈,源码以下:markdown
static inline mask_t cache_next(mask_t i, mask_t mask) {
return i ? i-1 : mask;
}
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typedef id _Nullable (*IMP)(id _Nonnull, SEL _Nonnull, ...);
struct method_t {
SEL name; //名称
const char *types; //编码值(返回值、参数)
MethodListIMP imp; //函数地址
};
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iOS中提供了一个叫作@encode的指令,能够将具体的类型表示成字符串编码
架构
objc_msgSend的执行流程能够分为3大阶段less
该阶段会先去isa指向的类的cache中寻找方法,若是没有找到则会去该类的rw中的methods中寻找,若该类没有则像该类的superclass中寻找,寻找步骤依旧如上述所说,最后若是没有找到则会来到动态解析(resove)。ide
ENTRY _objc_msgSend
cbz r0, LNilReceiver_f //若ro(self)为0则跳转LNilReceiver
ldr r9, [r0] // r9 = self->isa
GetClassFromIsa // r9 = class
CacheLookup NORMAL, _objc_msgSend //缓存寻找方法
// cache hit, IMP in r12, eq already set for nonstret forwarding
bx r12 // call imp //直接跳转r12地址 即imp
CacheLookup2 NORMAL, _objc_msgSend
// cache miss
ldr r9, [r0] // r9 = self->isa
GetClassFromIsa // r9 = class
b __objc_msgSend_uncached
LNilReceiver:
// r0 is already zero
mov r1, #0
mov r2, #0
mov r3, #0
FP_RETURN_ZERO
bx lr //等价于 mov pc,lr,即跳转返回
END_ENTRY _objc_msgSend
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cache中找不到则来到 __objc_msgSend_uncached
函数
STATIC_ENTRY __objc_msgSend_uncached
// THIS IS NOT A CALLABLE C FUNCTION
// Out-of-band r9 is the class to search
MethodTableLookup NORMAL // returns IMP in r12 搜索方法列表
bx r12
END_ENTRY __objc_msgSend_uncached
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该方法调用MethodTableLookup去搜索源码分析
.macro MethodTableLookup
stmfd sp!, {r0-r3,r7,lr}
add r7, sp, #16
sub sp, #8 // align stack
FP_SAVE
// lookUpImpOrForward(obj, sel, cls, LOOKUP_INITIALIZE | LOOKUP_RESOLVER)
.if $0 == NORMAL
// receiver already in r0
// selector already in r1
.else
mov r0, r1 // receiver
mov r1, r2 // selector
.endif
mov r2, r9 // class to search
mov r3, #3 // LOOKUP_INITIALIZE | LOOKUP_INITIALIZE
blx _lookUpImpOrForward
mov r12, r0 // r12 = IMP
.if $0 == NORMAL
cmp r12, r12 // set eq for nonstret forwarding
.else
tst r12, r12 // set ne for stret forwarding
.endif
FP_RESTORE
add sp, #8 // align stack
ldmfd sp!, {r0-r3,r7,lr}
.endmacro
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该方法其实会去调用_lookUpImpOrForward
去寻找imp,若是imp不存在则会返回forward的imp优化
IMP lookUpImpOrForward(id inst, SEL sel, Class cls, int behavior/*内含标记位,根据标记位去寻找方法*/)
{
const IMP forward_imp = (IMP)_objc_msgForward_impcache; //消息转发
IMP imp = nil;
Class curClass;
runtimeLock.assertUnlocked();
// Optimistic cache lookup
if (fastpath(behavior & LOOKUP_CACHE)) {
imp = cache_getImp(cls, sel);
if (imp) goto done_nolock;
}
runtimeLock.lock();
checkIsKnownClass(cls);
//初始化cls,包含rw等内容
if (slowpath(!cls->isRealized())) {
cls = realizeClassMaybeSwiftAndLeaveLocked(cls, runtimeLock);
}
if (slowpath((behavior & LOOKUP_INITIALIZE) && !cls->isInitialized())) {
cls = initializeAndLeaveLocked(cls, inst, runtimeLock);
}
runtimeLock.assertLocked();
curClass = cls;
//循环遍历cls以及父类方法列表
for (unsigned attempts = unreasonableClassCount();;) {
// curClass method list.
Method meth = getMethodNoSuper_nolock(curClass, sel); //遍历class的rw的methods
if (meth) {
imp = meth->imp;
goto done;
}
//子类没有则获取父类继续寻找
if (slowpath((curClass = curClass->superclass) == nil)) {
//一直没有找到实现则赋值forward_imp
imp = forward_imp;
break;
}
// huan cun
imp = cache_getImp(curClass, sel);
if (slowpath(imp == forward_imp)) {
// Found a forward:: entry in a superclass.
// Stop searching, but don't cache yet; call method
// resolver for this class first.
break;
}
if (fastpath(imp)) {
// Found the method in a superclass. Cache it in this class.
goto done;
}
}
// 没有发现实现,则试着去调用resolver方法,而且只会调用一次
if (slowpath(behavior & LOOKUP_RESOLVER)) {
behavior ^= LOOKUP_RESOLVER;
return resolveMethod_locked(inst, sel, cls, behavior);
}
done:
log_and_fill_cache(cls, imp, sel, inst, curClass); //找到则缓存到clas本身的缓存中,不管方法是本类或父类的
runtimeLock.unlock();
done_nolock:
if (slowpath((behavior & LOOKUP_NIL) && imp == forward_imp)) {
return nil;
}
return imp;
}
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lookUpImpOrForward
中会尝试调用cache_getImp
再去找一下imp,找到则会跳转到done_nolock
返回,若是类没有初始化则会去初始化类,包含rw等内容,下面就会循环遍历cls以及父类方法列表,若是找到则跳转done
而后将方法缓存到该类的cache中,若是遍历完了都没有找到,则imp则会被赋值fordward,若是尚未尝试过调用resolver方法,而且只会调用一次,保证调用一次的缘由是采用behavior的位值,关键代码behavior ^= LOOKUP_RESOLVER
,下面就是调用resolve的内容(元类和类的2种方法)ui
static void resolveInstanceMethod(id inst, SEL sel, Class cls)
{
runtimeLock.assertUnlocked();
ASSERT(cls->isRealized());
SEL resolve_sel = @selector(resolveInstanceMethod:);
if (!lookUpImpOrNil(cls, resolve_sel, cls->ISA())) {
// 没有实现Resolver则直接返回
return;
}
//调用Resolver方法,在方法中咱们能够动态添加方法实现
BOOL (*msg)(Class, SEL, SEL) = (typeof(msg))objc_msgSend;
bool resolved = msg(cls, resolve_sel, sel); //这里能够看出Resolver返回yes或者no都没有影响,结果只是用来打印了
//再次寻找sel实现,若是Resolver方法中,咱们已经动态添加了,则会把实现缓存下来
IMP imp = lookUpImpOrNil(inst, sel, cls);
if (resolved && PrintResolving) {
if (imp) {
_objc_inform("RESOLVE: method %c[%s %s] "
"dynamically resolved to %p",
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel), imp);
}
else {
// Method resolver didn't add anything?
_objc_inform("RESOLVE: +[%s resolveInstanceMethod:%s] returned YES"
", but no new implementation of %c[%s %s] was found",
cls->nameForLogging(), sel_getName(sel),
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel));
}
}
}
static void resolveClassMethod(id inst, SEL sel, Class cls)
{
runtimeLock.assertUnlocked();
ASSERT(cls->isRealized());
ASSERT(cls->isMetaClass());
if (!lookUpImpOrNil(inst, @selector(resolveClassMethod:), cls)) {
// Resolver not implemented.
return;
}
Class nonmeta;
{
mutex_locker_t lock(runtimeLock);
nonmeta = getMaybeUnrealizedNonMetaClass(cls, inst);
// +initialize path should have realized nonmeta already
if (!nonmeta->isRealized()) {
_objc_fatal("nonmeta class %s (%p) unexpectedly not realized",
nonmeta->nameForLogging(), nonmeta);
}
}
BOOL (*msg)(Class, SEL, SEL) = (typeof(msg))objc_msgSend;
bool resolved = msg(nonmeta, @selector(resolveClassMethod:), sel);
// Cache the result (good or bad) so the resolver doesn't fire next time.
// +resolveClassMethod adds to self->ISA() a.k.a. cls
IMP imp = lookUpImpOrNil(inst, sel, cls);
if (resolved && PrintResolving) {
if (imp) {
_objc_inform("RESOLVE: method %c[%s %s] "
"dynamically resolved to %p",
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel), imp);
}
else {
// Method resolver didn't add anything?
_objc_inform("RESOLVE: +[%s resolveClassMethod:%s] returned YES"
", but no new implementation of %c[%s %s] was found",
cls->nameForLogging(), sel_getName(sel),
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel));
}
}
}
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没有实现resolver方法则直接返回,调用resolver方法,在方法中咱们能够动态添加方法实现,在代码中能够看出resolver方法返回yes或者no都没有影响,调用完了以后,会再次寻找sel实现,若是rsolver方法中,咱们已经动态添加了,则会把实现缓存下来。
最后若是都没有发现,则会进入消息转发,若是咱们没有实现forward方法则会报错方法找不到。 下方是流程图