在自定义线程类时,若是线程类是继承java.lang.Thread的话,那么线程类就可使用this关键字去调用继承自父类Thread的方法,this就是当前的对象。java
另外一方面,Thread.currentThread()能够获取当前线程的引用,通常都是在没有线程对象又须要得到线程信息时经过Thread.currentThread()获取当前代码段所在线程的引用。ide
尽管this与Thread.currentThread() 均可以获取到Thread的引用,可是在某种状况下获取到的引用是有差异的,下面进行举例说明函数
package com.thread; public class MyThread extends Thread { public MyThread() { System.out.println("------" + "构造函数开始" + "------"); System.out.println("Thread.currentThread().getName() = " + Thread.currentThread().getName()); System.out.println("Thread.currentThread().isAlive() = " + Thread.currentThread().isAlive()); System.out.println("this.getName() = " + this.getName()); System.out.println("this.isAlive() = " + this.isAlive()); System.out.println("------" + "构造函数结束" + "------"); } @Override public void run() { System.out.println("------" + "run()开始" + "------"); System.out.println("Thread.currentThread().getName() = " + Thread.currentThread().getName()); System.out.println("Thread.currentThread().isAlive() = " + Thread.currentThread().isAlive()); System.out.println("this.getName() = " + this.getName()); System.out.println("this.isAlive() = " + this.isAlive()); System.out.println("Thread.currentThread() == this : " + (Thread.currentThread() == this)); System.out.println("------" + "run()结束" + "------"); } }
测试类:测试
package com.thread; public class Test { public static void main(String[] args) { MyThread myThread = new MyThread(); myThread.setName("A"); myThread.start(); } }
测试结果: this
------构造函数开始------
Thread.currentThread().getName() = main
Thread.currentThread().isAlive() = true
this.getName() = Thread-0
this.isAlive() = false
------构造函数结束------
------run()开始------
Thread.currentThread().getName() = A
Thread.currentThread().isAlive() = true
this.getName() = A
this.isAlive() = true
Thread.currentThread() == this : true
------run()结束------线程
解释:code
Thread.currentThread().getName() = main
Thread.currentThread().isAlive() = true对象
实例化MyThread,调用MyThread构造方法是主线程main继承
this.getName() = Thread-0
this.isAlive() = falseget
如今,这个this是MyThread的引用,是个线程类,可是这个线程类并无设置名字,因此Thread默认给了一个Thread-0
由于仅仅是运行构造方法,还未运行线程,因此this.isAlive() = false
以后是run()中的代码结果:
Thread.currentThread().getName() = A
Thread.currentThread().isAlive() = true
当前线程名字为A,A是咱们手动赋予的myThread.setName("A");,而且它是运行着的
this.getName() = A
this.isAlive() = true
由于运行的线程就是MyThread的引用,而this也是MyThread的引用,因此打印结果与Thread.currentThread()相同,而且Thread.currentThread() == this : true
保持线程类不变,以下修改测试类:
package com.thread; public class Test { public static void main(String[] args) { MyThread myThread = new MyThread(); // 将线程对象以构造参数的方式传递给Thread对象进行start()启动线程 Thread newThread = new Thread(myThread); newThread.setName("A"); newThread.start(); } }
测试结果以下:
------构造函数开始------
Thread.currentThread().getName() = main
Thread.currentThread().isAlive() = true
this.getName() = Thread-0
this.isAlive() = false
------构造函数结束------
------run()开始------
Thread.currentThread().getName() = A
Thread.currentThread().isAlive() = true
this.getName() = Thread-0
this.isAlive() = false
Thread.currentThread() == this : false
------run()结束------
此时,this 与 Thread.currentThread()不是同一个引用
将线程对象以构造参数的方式传递给Thread对象进行start()启动线程,咱们直接启动的线程实际是new Thread,而做为构造参数的myThread,赋给Thread类中的属性target,以后在Thread的run方法中调用target.run(),即this依旧是MyThread的引用;
此时Thread.currentThread()是Thread的引用new Thread, 而this依旧是MyThread的引用,因此是不同的,打印的内容也不同.