A good way to set scene stop when hidden and run while visible again !this
使用sleep和wake方法的好处:spa
1.能够完全让scene场景完全休眠
2.update function不会再运行
3.同时会暂停场景内的Timer事件code
GameScene.js代码教程
// phaser version 3.15.0 // 监听是否当前场景不可见/最小化 this.sys.game.events.on('hidden', function () { console.log('pause spawn bomb while hidden'); console.log('gamescene is sleeping?', this.scene.isSleeping('GameScene')); console.groupEnd(); game.scene.keys['GameScene'].sys.sleep(); }, this); // 回到当前场景 this.sys.game.events.on('visible', function () { console.log('spawn bomb while visible'); console.groupEnd(); console.log('gamescene is wake again:', this.scene.isSleeping()); game.scene.keys['GameScene'].sys.wake(); this.createCheckNetWork(); }, this);
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