什么是建造者模式呢,顾名思义,把某个东西建立出来,说得准确点是,把各类部件按照须要的方式建形成一个产品。建造者模式须要四个类,抽象建造者,具体建造者,产品类,导演类。java
public class Phone { //手机的部件 private String cpu; private String screen; private String camera; //对部件的逻辑处理 public void setCpu(String cpu) { this.cpu = cpu; } public void setScreen(String screen) { this.screen = screen; } public void setCamera(String camera) { this.camera = camera; } public String use() { return "Phone{" + "cpu='" + cpu + '\'' + ", screen=" + screen + ", camera=" + camera + '}'; } }
public abstract class AbstractBuilder { //多个部件供咱们组合成不一样的产品 public abstract void midCpu(); public abstract void midScreen(); public abstract void midCamera(); public abstract void topCpu(); public abstract void topScreen(); public abstract void topCamera(); //组合完成后返回产品类 public abstract Phone buildPhone(); }
注意并非具体的产品,而是具体的厂商,生产不一样品牌部件的建造者,在本例中有两个具体建造者类,一个是生产一加的各部件,一个是生产魅族的各部件。ide
public class OnePlusBuilder extends AbstractBuilder { Phone phone = new Phone(); @Override public void midCpu() { phone.setCpu("一加高配处理器"); } @Override public void midScreen() { phone.setScreen("一加高配屏幕"); } @Override public void midCamera() { phone.setCamera("一加高配相机"); } @Override public void topCpu() { phone.setCpu("一加顶配处理器"); } @Override public void topScreen() { phone.setScreen("一加顶配屏幕"); } @Override public void topCamera() { phone.setCamera("一加顶配相机"); } @Override public Phone buildPhone() { return phone; } }
public class MeizuBuilder extends AbstractBuilder { Phone phone = new Phone(); @Override public void midCpu() { phone.setCpu("魅族中配处理器"); } @Override public void midScreen() { phone.setScreen("魅族中配屏幕"); } @Override public void midCamera() { phone.setCamera("魅族中配相机"); } @Override public void topCpu() { phone.setCpu("魅族高配处理器"); } @Override public void topScreen() { phone.setScreen("魅族高配屏幕"); } @Override public void topCamera() { phone.setCamera("魅族高配相机"); } @Override public Phone buildPhone() { return phone; } }
导演嘛,很形象,指挥要建造什么具体的产品测试
public class Director { AbstractBuilder builder; public Director(AbstractBuilder builder) { this.builder = builder; } public Phone buildMidPhone() { builder.midCpu(); builder.midCamera(); builder.midScreen(); return builder.buildPhone(); } public Phone buildTopPhone() { builder.topCpu(); builder.topCamera(); builder.topScreen(); return builder.buildPhone(); } }
如今不是都说手机是堆料嘛,导演类就负责,我可以用不一样的料,甚至一样的料不一样的堆积方法来给你堆出不一样的产品。ui
像上面的例子中,我有6个部件,可是不一样的部件我可以生产不一样的产品。this
public class Test { public static void main(String[] args) { Director director = new Director(new OnePlusBuilder()); System.out.println(director.buildMidPhone().use()); System.out.println(director.buildTopPhone().use()); director = new Director(new MeizuBuilder()); System.out.println(director.buildMidPhone().use()); System.out.println(director.buildTopPhone().use()); } }
二者比较类似,可是不一样的点仍是比较清晰。spa