简介:XMPP协议是一种基于Socket长链接、以XML格式进行基本信息交换、C/S S/S多种架构的聊天协议
XMPPServer 基于XMPP协议的服务端(例如eJabber、OpenFire)
openfire服务器安装和配置链接地址: http://www.cnblogs.com/hoojo/archive/2012/05/17/2506769.htmlhtml
1.XMPPRoster好友列表
2.XMPPReconnect重连
3.ProcessOne推送通知与快速重连
4.XMPPBandwidthMonitor 带宽监视
5.XMPPFileTransfer文件传输
6.XMPPRoom(XEP-0045)聊天室
7.XMPPvCard(XEP--0054)我的资料/名片
8.XMPPResultSet(XEP-0059)XML中的结果集
9.XMPPPubSub(XEP-0060) 发布/订阅模块
10.XMPPRegistration(XEP-0077)注册与密码修改
11.XMPPMessage+XEP_0085消息节点的聊天状态扩展
12.XMPPMessageArchiving(XEP-0136)聊天记录同步
13.XMPPMessageDeliveryReceipts(XEP-0184)接受消息回执
14.XMPPBlocking(XEP-0191)黑名单/屏蔽用户
15.XMPPStreamManagement(XEP-0198)XML流恢复(区别于Reconnect)
16.XMPPAutoPing(XEP-0199)心跳检测
17.XMPPAutoTime(XEP-0202)时间比对
18.NSXMLElement+XEP_0203(DelayedMessage)延迟消息
19.XMPPAttentionModule(XEP-0224)引发对方注意的消息模块,需激活
20.XMPPMessageCarbons(XEP-0280)同一个用户多设备登录(jid的资源部分不一样)时的消息多发
21.NSXMLElement+XEP_0297 XML节点扩展--消息转发
22.XMPPMessage+XEP_0308一种特殊消息:对已经发送的某条消息进行更改/订正
23.XMPPMessage+XEP_0333更佳先进的消息回执 Message的分类
24.XMPPElement+JSON(XEP-0335)在XML节点中插入JSONjava
添加委托方法 - (void)addDelegate:(id)delegate delegateQueue:(dispatch_queue_t)delegateQueue
参数 delegateQueue 为委托回调所使用的 GCD 队列,dispatch_get_main_queue() 获取主线程 GCD 队列数据库
JID 通常由三部分构成:用户名,域名和资源名,例如 test@example.com/Anthony 若是没有设置主机名,则使用 JID 的域名做为主机名 端口号是可选的,默认是 5222缓存
实现 - (void)xmppStreamDidConnect:(XMPPStream )sender 委托方法
链接服务器成功后,回调该方法
身份认证方法 - (BOOL)authenticateWithPassword:(NSString )inPassword error:(NSError **)errPtr服务器
实现 - (void)xmppStreamDidAuthenticate:(XMPPStream *)sender 委托方法 身份认证成功后,回调该方法 新建一个 XMPPPresence 对象,类型为 available,发送!架构
新建一个 XMPPPresence 对象,类型为 unavailable,发送!
断开链接app
[[self appDelegate] xmppStream] isConnected] && [[[self appDelegate]xmppStream] supportsInBandRegistration]框架
设置myjid和密码 1.setMyJID 2.registerWithPasswordide
注意本地数据库缓存 NSManagedObjectContext context = [[[self appDelegate] xmppRosterStorage] mainThreadManagedObjectContext];
NSEntityDescription entity = [NSEntityDescription entityForName:@"XMPPUserCoreDataStorageObject" inManagedObjectContext:context]; NSFetchRequest request = [[NSFetchRequest alloc]init];
[request setEntity:entity];
NSError error ;
NSArray *friends = [context executeFetchRequest:request error:&error];ui
[[[self appDelegate] xmppRoster] addUser:[XMPPJID jidWithString:@"admin@127.0.0.1"] withNickname:@"admin"];
咱们须要根据 XMPP 协议,将数据放到
Hello World!
当接收到
根据 XMPP 协议,消息体的内容存储在标签 内
(void)xmppStream:(XMPPStream )sender didReceiveMessage:(XMPPMessage )message {
NSString *messageBody = [[message elementForName:@"body"] stringValue];
}
为了方便程序调用,咱们把XMPP的一些主要方法写在AppDelegate中
在AppDelegate.m下这几个方法为:
```objectc
-(void)setupStream{
//初始化XMPPStream xmppStream = [[XMPPStream alloc] init]; [xmppStream addDelegate:self delegateQueue:dispatch_get_current_queue()];
}
-(void)goOnline{
//发送在线状态 XMPPPresence *presence = [XMPPPresence presence]; [[self xmppStream] sendElement:presence];
}
-(void)goOffline{
//发送下线状态 XMPPPresence *presence = [XMPPPresence presenceWithType:@"unavailable"]; [[self xmppStream] sendElement:presence];
}
-(BOOL)connect{
[self setupStream]; //从本地取得用户名,密码和服务器地址 NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSString *userId = [defaults stringForKey:USERID]; NSString *pass = [defaults stringForKey:PASS]; NSString *server = [defaults stringForKey:SERVER]; if (![xmppStream isDisconnected]) { return YES; } if (userId == nil || pass == nil) { return NO; } //设置用户 [xmppStream setMyJID:[XMPPJID jidWithString:userId]]; //设置服务器 [xmppStream setHostName:server]; //密码 password = pass; //链接服务器 NSError *error = nil; if (![xmppStream connect:&error]) { NSLog(@"cant connect %@", server); return NO; } return YES;
}
-(void)disconnect{
[self goOffline]; [xmppStream disconnect];
}
-(void)setupStream{
//初始化XMPPStream xmppStream = [[XMPPStream alloc] init]; [xmppStream addDelegate:self delegateQueue:dispatch_get_current_queue()];
}
-(void)goOnline{
//发送在线状态 XMPPPresence *presence = [XMPPPresence presence]; [[self xmppStream] sendElement:presence];
}
-(void)goOffline{
//发送下线状态 XMPPPresence *presence = [XMPPPresence presenceWithType:@"unavailable"]; [[self xmppStream] sendElement:presence];
}
-(BOOL)connect{
[self setupStream]; //从本地取得用户名,密码和服务器地址 NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSString *userId = [defaults stringForKey:USERID]; NSString *pass = [defaults stringForKey:PASS]; NSString *server = [defaults stringForKey:SERVER]; if (![xmppStream isDisconnected]) { return YES; } if (userId == nil || pass == nil) { return NO; } //设置用户 [xmppStream setMyJID:[XMPPJID jidWithString:userId]]; //设置服务器 [xmppStream setHostName:server]; //密码 password = pass; //链接服务器 NSError *error = nil; if (![xmppStream connect:&error]) { NSLog(@"cant connect %@", server); return NO; } return YES;
}
-(void)disconnect{
[self goOffline]; [xmppStream disconnect];
}这几个是基础方法,接下来就是XMPPStreamDelegate中的方法,也是接受好友状态,接受消息的重要方法
[objectc]
//链接服务器
(void)xmppStreamDidConnect:(XMPPStream *)sender{
isOpen = YES;
NSError *error = nil;
//验证密码
[[self xmppStream] authenticateWithPassword:password error:&error];
}
//验证经过
(void)xmppStreamDidAuthenticate:(XMPPStream *)sender{
[self goOnline];
}
//收到消息
// NSLog(@"message = %@", message);
NSString *msg = [[message elementForName:@"body"] stringValue]; NSString *from = [[message attributeForName:@"from"] stringValue]; NSMutableDictionary *dict = [NSMutableDictionary dictionary]; [dict setObject:msg forKey:@"msg"]; [dict setObject:from forKey:@"sender"]; //消息委托(这个后面讲) [messageDelegate newMessageReceived:dict];
}
//收到好友状态
// NSLog(@"presence = %@", presence);
//取得好友状态 NSString *presenceType = [presence type]; //online/offline //当前用户 NSString *userId = [[sender myJID] user]; //在线用户 NSString *presenceFromUser = [[presence from] user]; if (![presenceFromUser isEqualToString:userId]) { //在线状态 if ([presenceType isEqualToString:@"available"]) { //用户列表委托(后面讲) [chatDelegate newBuddyOnline:[NSString stringWithFormat:@"%@@%@", presenceFromUser, @"nqc1338a"]]; }else if ([presenceType isEqualToString:@"unavailable"]) { //用户列表委托(后面讲) [chatDelegate buddyWentOffline:[NSString stringWithFormat:@"%@@%@", presenceFromUser, @"nqc1338a"]]; } }
}
//链接服务器
(void)xmppStreamDidConnect:(XMPPStream *)sender{
isOpen = YES;
NSError *error = nil;
//验证密码
[[self xmppStream] authenticateWithPassword:password error:&error];
}
//验证经过
(void)xmppStreamDidAuthenticate:(XMPPStream *)sender{
[self goOnline];
}
//收到消息
// NSLog(@"message = %@", message);
NSString *msg = [[message elementForName:@"body"] stringValue]; NSString *from = [[message attributeForName:@"from"] stringValue]; NSMutableDictionary *dict = [NSMutableDictionary dictionary]; [dict setObject:msg forKey:@"msg"]; [dict setObject:from forKey:@"sender"]; //消息委托(这个后面讲) [messageDelegate newMessageReceived:dict];
}
//收到好友状态
// NSLog(@"presence = %@", presence);
//取得好友状态 NSString *presenceType = [presence type]; //online/offline //当前用户 NSString *userId = [[sender myJID] user]; //在线用户 NSString *presenceFromUser = [[presence from] user]; if (![presenceFromUser isEqualToString:userId]) { //在线状态 if ([presenceType isEqualToString:@"available"]) { //用户列表委托(后面讲) [chatDelegate newBuddyOnline:[NSString stringWithFormat:@"%@@%@", presenceFromUser, @"nqc1338a"]]; }else if ([presenceType isEqualToString:@"unavailable"]) { //用户列表委托(后面讲) [chatDelegate buddyWentOffline:[NSString stringWithFormat:@"%@@%@", presenceFromUser, @"nqc1338a"]]; } }
}
这里面有两个委托方法,一个是用户列表委托,还有一个就是消息委托,用户列表委托主要就是取得在线用户,更新用户TableView,消息委托就是取得好友发送的消息,并更新消息TableView,固然这两个TableView是在不一样的Controller中的
定义完两个委托,咱们就要在不一样的Controller中实现这两个委托了
在好友Controller中实现
[java]
//取得当前程序的委托
-(KKAppDelegate *)appDelegate{
return (KKAppDelegate *)[[UIApplication sharedApplication] delegate];
}
//取得当前的XMPPStream
-(XMPPStream *)xmppStream{
return [[self appDelegate] xmppStream];
}
//在线好友
-(void)newBuddyOnline:(NSString *)buddyName{
if (![onlineUsers containsObject:buddyName]) { [onlineUsers addObject:buddyName]; [self.tView reloadData]; }
}
//好友下线
-(void)buddyWentOffline:(NSString *)buddyName{
[onlineUsers removeObject:buddyName]; [self.tView reloadData];
}
//取得当前程序的委托
-(KKAppDelegate *)appDelegate{
return (KKAppDelegate *)[[UIApplication sharedApplication] delegate];
}
//取得当前的XMPPStream
-(XMPPStream *)xmppStream{
return [[self appDelegate] xmppStream];
}
//在线好友
-(void)newBuddyOnline:(NSString *)buddyName{
if (![onlineUsers containsObject:buddyName]) { [onlineUsers addObject:buddyName]; [self.tView reloadData]; }
}
//好友下线
-(void)buddyWentOffline:(NSString *)buddyName{
[onlineUsers removeObject:buddyName]; [self.tView reloadData];
}
在viewDidLoad中加入
[java]
//设定在线用户委托
KKAppDelegate *del = [self appDelegate];
del.chatDelegate = self;
//设定在线用户委托
KKAppDelegate *del = [self appDelegate];
del.chatDelegate = self;这两行代码,让好友列表的委托实现方法在本程序中
在viewWillAppear中加入
[java]
[super viewWillAppear:animated];
NSString *login = [[NSUserDefaults standardUserDefaults] objectForKey:@"userId"];
if (login) {
if ([[self appDelegate] connect]) { NSLog(@"show buddy list"); }
}else {
//设定用户 [self Account:self];
}
[super viewWillAppear:animated]; NSString *login = [[NSUserDefaults standardUserDefaults] objectForKey:@"userId"]; if (login) { if ([[self appDelegate] connect]) { NSLog(@"show buddy list"); } }else { //设定用户 [self Account:self]; }
判断本地保存的数据中是否有userId,没有的话就跳转到登陆页面
这里最重要的就是connect了,这一句话就是登陆了,成功的话,页面就会显示好友列表了。
[java]
-(void)tableView:(UITableView )tableView didSelectRowAtIndexPath:(NSIndexPath )indexPath{
//start a Chat chatUserName = (NSString *)[onlineUsers objectAtIndex:indexPath.row]; [self performSegueWithIdentifier:@"chat" sender:self];
}
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:@"chat"]) { KKChatController *chatController = segue.destinationViewController; chatController.chatWithUser = chatUserName; }
}
-(void)tableView:(UITableView )tableView didSelectRowAtIndexPath:(NSIndexPath )indexPath{
//start a Chat chatUserName = (NSString *)[onlineUsers objectAtIndex:indexPath.row]; [self performSegueWithIdentifier:@"chat" sender:self];
}
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:@"chat"]) { KKChatController *chatController = segue.destinationViewController; chatController.chatWithUser = chatUserName; }
}
当显示出好友列表,咱们选择一个好友进行聊天
将当前好友名称发送给聊天页面
下面是聊天Controller了
在KKChatController.h中加入
[java]
NSMutableArray *messages;
NSMutableArray *messages;这是咱们要显示的消息,每一条消息为一条字典
接下来就是每一条消息的显示了
[java]
-(UITableViewCell )tableView:(UITableView )tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *identifier = @"msgCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:identifier]; } NSMutableDictionary *dict = [messages objectAtIndex:indexPath.row]; cell.textLabel.text = [dict objectForKey:@"msg"]; cell.detailTextLabel.text = [dict objectForKey:@"sender"]; cell.accessoryType = UITableViewCellAccessoryNone; return cell;
}
-(UITableViewCell )tableView:(UITableView )tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *identifier = @"msgCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:identifier]; } NSMutableDictionary *dict = [messages objectAtIndex:indexPath.row]; cell.textLabel.text = [dict objectForKey:@"msg"]; cell.detailTextLabel.text = [dict objectForKey:@"sender"]; cell.accessoryType = UITableViewCellAccessoryNone; return cell;
}
跟上面好友Controller同样,这里咱们也须要XMPPStream
[java]
-(KKAppDelegate *)appDelegate{
return (KKAppDelegate *)[[UIApplication sharedApplication] delegate];
}
-(XMPPStream *)xmppStream{
return [[self appDelegate] xmppStream];
}
-(KKAppDelegate *)appDelegate{
return (KKAppDelegate *)[[UIApplication sharedApplication] delegate];
}
-(XMPPStream *)xmppStream{
return [[self appDelegate] xmppStream];
}
在ViewDidLoad中加入
[java]
KKAppDelegate *del = [self appDelegate];
del.messageDelegate = self;
KKAppDelegate *del = [self appDelegate];
del.messageDelegate = self;
设定消息委托由本身来接收和处理
···objectc
-(void)newMessageReceived:(NSDictionary *)messageCotent{
[messages addObject:messageCotent]; [self.tView reloadData];
}
-(void)newMessageReceived:(NSDictionary *)messageCotent{
[messages addObject:messageCotent]; [self.tView reloadData];
}
接下来最重要的就是发送消息了
(IBAction)sendButton:(id)sender {
//本地输入框中的信息
NSString *message = self.messageTextField.text;
if (message.length > 0) {
//XMPPFramework主要是经过KissXML来生成XML文件 //生成<body>文档 NSXMLElement *body = [NSXMLElement elementWithName:@"body"]; [body setStringValue:message]; //生成XML消息文档 NSXMLElement *mes = [NSXMLElement elementWithName:@"message"]; //消息类型 [mes addAttributeWithName:@"type" stringValue:@"chat"]; //发送给谁 [mes addAttributeWithName:@"to" stringValue:chatWithUser]; //由谁发送 [mes addAttributeWithName:@"from" stringValue:[[NSUserDefaults standardUserDefaults] stringForKey:USERID]]; //组合 [mes addChild:body]; //发送消息 [[self xmppStream] sendElement:mes]; self.messageTextField.text = @""; [self.messageTextField resignFirstResponder]; NSMutableDictionary *dictionary = [NSMutableDictionary dictionary]; [dictionary setObject:message forKey:@"msg"]; [dictionary setObject:@"you" forKey:@"sender"]; [messages addObject:dictionary]; //从新刷新tableView [self.tView reloadData];
}
}