本文说明:mobx v5.0.0^、mobx一些基本概念、mobx与react 一块儿使用的技巧、mobx在使用时注意点javascript
它就是简单的、可扩展的状态管理。 由于经过透明的函数响应式编程(transparently applying functional reactive programming - TFRP)使得状态管理变得简单和可扩展。java
若是不习惯用装饰器,用一些经常使用的函数方法也能够,本文只是写我的以为的最佳实践,但后面项目实现时会实践。react
// 无 mobx
class TodoList extends Component {
state = { //组件数据只能在state里,更改只能用setState()
inputItem: "",
listFlag: "all",
allList: []
};
handleInputItem = e => {
this.setState({
inputItem: e.target.value
});
};
handleItemStatus = (e, index) => {
e.persist();
let items = this.state.allList;
console.log(items, index);
items[index].isCompleted = e.target.checked;
this.setState({
allList: items
});
};
...
render(){
...
<input
className="new-todo"
placeholder="What needs to be done?"
value={this.state.inputItem}
onChange={this.handleInputItem}
onKeyDown={this.handleAddItem}
autoFocus={true}
/>
...
<li
className={item.isCompleted ? "completed" : ""}
className={item.isEditing ? "editing" : ""}
key={index}
onDoubleClick={() => {
this.handleItemEdit(index, true);
}}
>
<div className="view">
<input
className="toggle"
type="checkbox"
checked={item.isCompleted}
onChange={e => {
this.handleItemStatus(e, index);
}}
/>
<label>{item.title}</label>
<button
className="destroy"
onClick={() => {
this.handleItemDelete(index);
}}
/>
</div>
<input
className="edit"
value={item.title}
onChange={e => {
this.handleItemTitle(e, index);
}}
onBlur={e => {
this.handleItemEdit(index, false);
}}
/>
</li>
...
}
...
}
复制代码
// 有 mobx 并且使用装饰器语法
@observer // 将组件变得可观察
class TodoListMobx extends Component {
@observable inputItem = ""; // 将属性变成可观察属性
@observable listFlag = "all";
@observable allList = [];
@action // 此操做会引发可观察属性的变化
handleInputItem = e => {
console.log(e.target);
this.inputItem = e.target.value; // 直接修改可观察属性
console.log(this.inputItem);
};
@action
handleItemToggle = (e, index) => {
e.persist();
this.allList[index].isCompleted = e.target.checked;
};
...
render(){ // 可观察的组件当其包含的可观察属性变化后,render会再次执行。
...
<li
className={LiClass}
key={index}
onDoubleClick={() => {
item.isEdit = true;
}}
>
<div className="view">
<input
className="toggle"
type="checkbox"
checked={item.isCompleted}
onChange={e => {
item.isCompleted = !item.isCompleted;
}}
/>
<label>{item.title}</label>
<button
className="destroy"
onClick={e => {
this.handleItemDelete(index);
}}
/>
</div>
<input
className="edit"
value={item.title}
onChange={e => {
item.title = e.target.value;
}}
onBlur={e => {
item.isEdit = false;
}}
/>
</li>
...
}
...
}
复制代码
以上两组代码对比能够看到:mobx的加入将react组件里的数据变化操做简单化,机动化渲染UI。并且,总体代码书写上简单很多,并且理解上更容易。git
使用装饰器的代码仍是参考第一组的第二块代码github
// 有 mobx 并且 不使用装饰器语法
class TodoListMobxNoDeco extends Component {
inputItem = "";
listFlag = "all";
allList = [];
handleInputItem = e => {
console.log(e.target);
this.inputItem = e.target.value;
console.log(this.inputItem);
};
handleItemToggle = (e, index) => {
e.persist();
this.allList[index].isCompleted = e.target.checked;
};
...
render(){ // 可观察的组件当其包含的可观察属性变化后,render会再次执行。
...
<li
className={LiClass}
key={index}
onDoubleClick={() => {
item.isEdit = true;
}}
>
<div className="view">
<input
className="toggle"
type="checkbox"
checked={item.isCompleted}
onChange={e => {
item.isCompleted = !item.isCompleted;
}}
/>
<label>{item.title}</label>
<button
className="destroy"
onClick={e => {
this.handleItemDelete(index);
}}
/>
</div>
<input
className="edit"
value={item.title}
onChange={e => {
item.title = e.target.value;
}}
onBlur={e => {
item.isEdit = false;
}}
/>
</li>
...
}
...
}
decorate(TodoListMobxNoDeco, {
inputItem: observable,
allList: observable,
listFlag: observable,
handleAddItem: action,
handleClearCompleted: action,
handleInputItem: action,
handleItemDelete: action,
handleItemToggle: action,
handleListChg: action
});
TodoListMobxNoDeco = observer(TodoListMobxNoDeco);
export default TodoListMobxNoDeco;
复制代码
能过这一组例子对比会发现,装饰器只是一个语法糖,能够完成不使用,但使用后,可以让代码整洁很多。编程
import DevTools from "mobx-react-devtools";
...
render(){return (
<div> <DevTools /> </div>
)}
...
//Counter组件,简单展现
@observer
class Counter extends Component {
@observable count = 0; // 将count变成可观察属性
countCopy = this.count; // 被赋值给一个本地变量,不会随着this.count的变化而变化
constructor(props) {
super(props);
}
render() {
return (
<div> <span>这是 @observable 变量 count:{this.count}</span> <br /> <span>这是 @observable 变量 count的本地拷贝:{this.countCopy}</span> <br /> <span onClick={this.handleAdd}>Count加一</span> <br /> <span onClick={this.handleDec}>Count减一</span> </div>
);
}
@action
handleAdd = () => {
this.count++;
};
@action
handleDec = () => {
this.count--;
};
}
复制代码
能够看到拷贝出来的变量不会再变化app
// 这个例子中,父组件在使用子组件时直接赋值了整个observable,导到若是此Observable地址不变,子组件极有可能不会从新渲染
class SubCounter extends Component {
render() {
const count=this.props.count;
return (
<div> <span> 这是子组件显示父组件 @observable 变量 countObj.count1: {count.count1} </span> <br /> <span> 这是子组件显示父组件 @observable 变量 countObj.count1: {count.count2} </span> </div>
);
}
}
@observer
class Counter extends Component {
@observable count = 0;
countCopy = this.count;
@observable countObj = {
count1: 1,
count2: 2
};
constructor(props) {
super(props);
}
render() {
const countCopy2 = this.count;
return (
<div> // 这里直接引用了整个observable,导到若是此Observable地址不变,子组件极有可能不会从新渲染 <SubCounter count={this.countObj} /> <span> 这是 @observable 变量 countObj.count2:{this.countObj.count2} </span> <br /> <span>这是 @observable 变量 count的本地拷贝:{this.countCopy}</span> <br /> <span onClick={this.handleAdd}>CountObj.count1加一</span> <br /> <span onClick={this.handleDec}>Count减一</span> </div> ); } @action handleAdd = () => { this.countObj.count1++; }; @action handleDec = () => { this.count--; }; } export default Counter; 复制代码
@observer //若是注掉,那么不会监视传过来的count, 天然不会从新渲染
class SubCounter extends Component {
render() {
return (
<div> <span> 这是子组件显示父组件 @observable 变量 countObj.count1: {this.props.count.count1} </span> <br /> <span> 这是子组件显示父组件 @observable 变量 countObj.count1: {this.props.count.count2} </span> </div>
);
}
}
@observer
class Counter extends Component {
@observable count = 0;
countCopy = this.count;
@observable countObj = {
count1: 1,
count2: 2
};
constructor(props) {
super(props);
}
render() {
const countCopy2 = this.count;
return (
<div> <SubCounter count={this.countObj} /> <span> 这是 @observable 变量 countObj.count2:{this.countObj.count2} </span> <br /> <span>这是 @observable 变量 count的本地拷贝:{this.countCopy}</span> <br /> <span onClick={this.handleAdd}>CountObj.count1加一</span> <br /> <span onClick={this.handleDec}>Count减一</span> </div> ); } @action handleAdd = () => { this.countObj.count1++; }; @action handleDec = () => { this.count--; }; } export default Counter; 复制代码